Player Matchup

Sol
Sol
Nyrus12
Sol
Level 16
God Stats
0W - 2L
1,472 SR
Queue Stats
2W - 13L
1,060 Elo+
Party 1
Artemis
Artemis
hecrex
Artemis
Level 14
God Stats
1W - 4L
1,472 SR
Queue Stats
6W - 16L
1,118 Elo+
Party 1
Artio
Artio
zanatres
Artio
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,162 Elo+
Party 1
Team Averages
Level 15
1,482 SR
1,113 Elo+

VS

Team Averages
Level 45
1,497 SR
1,359 Elo+
Scylla
Scylla
JaysDogWater
Scylla
Level 119
God Stats
11W - 11L
1,492 SR
Queue Stats
223W - 254L
1,419 Elo+
Solo
Ravana
Ravana
Kerticsou
Ravana
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
107W - 142L
1,338 Elo+
Party 2
Bacchus
Bacchus
SilverDac
Bacchus
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
73W - 111L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
1 / 5 / 3
6,796
680
7,267
7,481
2,561
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
hecrex
Artemis
10
4 / 6 / 2
7,569
757
6,281
9,063
3,544
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
zanatres
Artio
9
1 / 8 / 4
6,766
677
2,307
12,152
7,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
15 / 1 / 4
9,804
980
14,885
4,632
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ravana
Kerticsou
Ravana
11
2 / 4 / 12
7,586
759
5,339
10,330
6,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
SilverDac
Bacchus
12
2 / 2 / 16
7,987
799
5,430
7,032
4,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
6
Kills
19
19
Deaths
7
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Scylla
15
1
4
17
W
Ravana
Kerticsou
Ravana
2
4
12
2
L
Sol
1
5
3
0.5
W
Bacchus
SilverDac
Bacchus
2
2
16
5
L
Artemis
hecrex
Artemis
4
6
2
0.83
L
Artio
zanatres
Artio
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,855
Damage
25,654
28,696
Taken
21,994
13,560
Mitigated
13,538
3,588
Healing
2,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
14,885
1,928
0
1,072
4,632
1,611
124
2,830
1,802
39,728
0
W
Ravana
Kerticsou
Ravana
5,339
1,498
0
951
10,330
6,980
101
3,999
6,331
0
23,858
L
Sol
7,267
2,496
0
447
7,481
2,561
443
5,875
1,431
25,168
0
W
Bacchus
SilverDac
Bacchus
5,430
187
0
0
7,032
4,947
519
3,090
3,942
12,726
0
L
Artemis
hecrex
Artemis
6,281
2,341
0
278
9,063
3,544
247
6,289
2,568
0
11,663
L
Artio
zanatres
Artio
2,307
244
817
2,046
12,152
7,455
0
7,600
4,246
5,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,131
Gold Earned
25,377
62
Minions Killed
114
1
Camps Cleared
8
464,752
Distance Traveled
571,166
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,804
980
67
7
3
187,193
1
W
Ravana
7,586
759
34
3
5
182,935
4
L
Sol
6,796
680
42
4
0
161,380
2
W
Bacchus
7,987
799
13
1
0
201,038
6
L
Artemis
7,569
757
12
1
1
148,376
0
L
Artio
6,766
677
8
1
0
154,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role