Player Matchup

Hercules
Hercules
RipToPalpatine
Hercules
Level 127
God Stats
1W - 0L
1,592 SR
Queue Stats
17W - 12L
1,593 Elo+
Party 2
Artemis
Artemis
SilverWing2019
Artemis
Level 3
God Stats
7W - 3L
1,729 SR
Queue Stats
14W - 6L
1,500 Elo+
Party 2
Ra
Ra
kevin1012
Ra
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 41L
1,630 Elo+
Solo
Team Averages
Level 46
1,607 SR
1,574 Elo+

VS

Team Averages
Level 69
1,518 SR
1,552 Elo+
Nemesis
Nemesis
Salamander5493
Nemesis
Level 71
God Stats
1W - 1L
1,445 SR
Queue Stats
342W - 279L
1,572 Elo+
Party 1
Ares
Ares
ZageHades
Ares
Level 109
God Stats
7W - 6L
1,640 SR
Queue Stats
457W - 383L
1,565 Elo+
Party 1
Kukulkan
Kukulkan
kaiwaiian
Kukulkan
Level 26
God Stats
19W - 22L
1,469 SR
Queue Stats
88W - 82L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
8 / 1 / 6
12,761
709
19,386
34,556
22,587
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
3 / 3 / 11
11,916
662
10,452
9,373
3,734
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 4 / 11
11,925
663
14,767
16,175
6,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 5
10,476
582
13,962
17,405
10,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ares
15
6 / 5 / 2
11,898
661
16,278
25,141
32,478
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
kaiwaiian
Kukulkan
13
1 / 7 / 6
10,500
583
12,223
11,329
4,549
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
15
Kills
8
8
Deaths
15
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
8
1
6
11
L
1
3
5
1.17
W
3
3
11
2.83
L
Ares
6
5
2
1.4
L
Kukulkan
kaiwaiian
Kukulkan
1
7
6
0.57
W
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,605
Damage
42,463
60,104
Taken
53,875
32,379
Mitigated
47,404
32,484
Healing
9,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
19,386
7,394
0
18,702
34,556
22,587
373
12,248
21,479
1,627
48,084
L
13,962
2,874
329
4,376
17,405
10,377
763
6,612
10,793
0
37,945
W
10,452
3,916
0
833
9,373
3,734
2,155
6,680
2,607
0
32,339
L
Ares
16,278
1,103
0
3,985
25,141
32,478
362
5,347
19,794
37,405
0
L
Kukulkan
kaiwaiian
Kukulkan
12,223
788
0
1,225
11,329
4,549
378
3,461
7,868
40,828
0
W
14,767
1,817
5,351
7,598
16,175
6,058
248
10,368
5,360
59,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,602
Gold Earned
32,874
212
Minions Killed
150
10
Camps Cleared
4
945,935
Distance Traveled
977,736
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,761
709
57
3
4
338,975
1
L
Nemesis
10,476
582
36
2
2
383,168
2
W
Artemis
11,916
662
51
3
2
314,720
3
L
Ares
11,898
661
36
2
1
303,442
1
L
Kukulkan
10,500
583
78
4
1
291,126
0
W
Ra
11,925
663
104
6
4
292,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role