Player Matchup

Nemesis
Nemesis
ImRalle
Nemesis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,469 Elo+
Solo
Scylla
Scylla
Thisistheend96
Scylla
Level 121
God Stats
2W - 1L
1,804 SR
Queue Stats
15W - 17L
1,508 Elo+
Party 1
Ymir
Ymir
ValonJair
Ymir
Level 11
God Stats
3W - 1L
1,920 SR
Queue Stats
3W - 3L
1,527 Elo+
Party 1
Gilgamesh
Gilgamesh
lilChick102
Gilgamesh
Level 22
God Stats
3W - 2L
1,327 SR
Queue Stats
13W - 10L
1,469 Elo+
Solo
Neith
Neith
viinyll
Neith
Level 26
God Stats
3W - 0L
1,539 SR
Queue Stats
11W - 13L
1,390 Elo+
Solo
Team Averages
Level 41
1,618 SR
1,473 Elo+

VS

Team Averages
Level 19
1,490 SR
1,489 Elo+
Persephone
Persephone
 
Persephone
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
HiElfOfFamington
Arachne
Level 25
God Stats
5W - 4L
1,385 SR
Queue Stats
55W - 39L
1,481 Elo+
Solo
Kukulkan
Kukulkan
RATCUB
Kukulkan
Level 28
God Stats
13W - 18L
1,471 SR
Queue Stats
56W - 61L
1,410 Elo+
Solo
King Arthur
King Arthur
WormFoot
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,599 Elo+
Solo
Hel
Hel
XaviSnow
Hel
Level 15
God Stats
12W - 9L
1,591 SR
Queue Stats
31W - 33L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ImRalle
Nemesis
20
5 / 1 / 19
12,603
1,050
14,147
12,253
5,627
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
18 / 2 / 16
15,745
1,312
41,832
7,767
3,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
19
5 / 5 / 26
11,847
987
11,769
16,183
17,411
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
lilChick102
Gilgamesh
19
7 / 4 / 19
12,460
1,038
20,145
17,823
19,513
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
viinyll
Neith
20
6 / 3 / 29
13,062
1,089
21,203
14,315
12,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

186

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
3 / 4 / 4
11,429
952
13,376
13,743
5,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 10 / 8
10,329
861
8,802
25,752
10,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
RATCUB
Kukulkan
18
6 / 6 / 5
12,299
1,025
13,057
19,617
7,752
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
WormFoot
King Arthur
19
1 / 10 / 10
11,555
963
11,720
29,505
29,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
5 / 11 / 6
12,324
1,027
14,167
25,425
17,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
48
41
Kills
15
15
Deaths
41
109
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
3
4
4
1.25
L
0
10
8
0.4
W
Nemesis
ImRalle
Nemesis
5
1
19
14.5
L
Kukulkan
RATCUB
Kukulkan
6
6
5
1.42
W
18
2
16
13
W
Ymir
5
5
26
3.6
L
King Arthur
WormFoot
King Arthur
1
10
10
0.6
L
5
11
6
0.73
W
Gilgamesh
lilChick102
Gilgamesh
7
4
19
4.13
W
Neith
viinyll
Neith
6
3
29
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,096
Damage
61,122
68,341
Taken
114,042
58,477
Mitigated
69,524
5,324
Healing
15,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
13,376
897
0
1,021
13,743
5,028
0
6,760
6,979
41,196
0
L
8,802
7,616
0
1,970
25,752
10,367
0
13,193
12,559
0
13,840
W
Nemesis
ImRalle
Nemesis
14,147
5,652
0
1,022
12,253
5,627
0
6,234
6,019
0
35,148
L
Kukulkan
RATCUB
Kukulkan
13,057
1,433
0
564
19,617
7,752
0
9,889
9,728
45,480
0
W
41,832
6,622
0
352
7,767
3,300
0
4,284
3,483
86,519
0
W
Ymir
11,769
2,303
0
112
16,183
17,411
0
9,622
6,561
23,023
0
L
King Arthur
WormFoot
King Arthur
11,720
1,910
0
4,177
29,505
29,120
0
12,227
17,278
0
31,245
L
14,167
121
3,333
4,857
25,425
17,257
0
12,011
13,414
27,689
0
W
Gilgamesh
lilChick102
Gilgamesh
20,145
6,950
0
345
17,823
19,513
0
10,261
7,562
481
41,492
W
Neith
viinyll
Neith
21,203
8,961
0
3,493
14,315
12,626
0
10,199
4,116
0
41,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,717
Gold Earned
57,936
278
Minions Killed
221
9
Camps Cleared
3
1,076,166
Distance Traveled
1,051,601
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,429
952
69
6
0
185,507
0
L
Arachne
10,329
861
9
1
2
220,609
0
W
Nemesis
12,603
1,050
58
5
6
284,605
0
L
Kukulkan
12,299
1,025
77
6
0
207,676
6
W
Scylla
15,745
1,312
109
9
2
217,155
0
W
Ymir
11,847
987
21
2
0
185,945
0
L
King Arthur
11,555
963
33
3
1
212,713
0
L
Hel
12,324
1,027
33
3
0
225,096
0
W
Gilgamesh
12,460
1,038
37
3
0
207,344
0
W
Neith
13,062
1,089
53
4
1
181,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role