Player Matchup

Merlin
Merlin
BananaKong167854
Merlin
Level 124
God Stats
8W - 4L
1,876 SR
Queue Stats
307W - 324L
1,389 Elo+
Party 1
Discordia
Discordia
CoopStatic
Discordia
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Bakasura
Bakasura
DracoCalamity
Bakasura
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 29L
1,210 Elo+
Solo
Poseidon
Poseidon
KongBanana167854
Poseidon
Level 56
God Stats
4W - 5L
1,395 SR
Queue Stats
180W - 199L
1,347 Elo+
Party 1
Nox
Nox
xGemiosXCVIIIx
Nox
Level 76
God Stats
0W - 1L
1,508 SR
Queue Stats
5W - 6L
1,506 Elo+
Party 3
Team Averages
Level 69
1,556 SR
1,390 Elo+

VS

Team Averages
Level 104
1,513 SR
1,402 Elo+
Geb
Geb
Chr0nik k1ngs
Geb
Level 121
God Stats
4W - 0L
1,710 SR
Queue Stats
183W - 164L
1,441 Elo+
Party 2
Bastet
Bastet
Cout Edimar
Bastet
Level 120
God Stats
1W - 3L
1,181 SR
Queue Stats
427W - 441L
1,401 Elo+
Party 2
Eset
Eset
JehovahWtnes
Eset
Level 64
God Stats
5W - 1L
1,733 SR
Queue Stats
103W - 85L
1,421 Elo+
Party 2
Bacchus
Bacchus
RookieMaster
Bacchus
Level 92
God Stats
15W - 3L
1,550 SR
Queue Stats
266W - 245L
1,344 Elo+
Solo
Nike
Nike
xxwhosthisguyxx
Nike
Level 124
God Stats
9W - 6L
1,394 SR
Queue Stats
385W - 396L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 4
7,332
733
5,417
8,131
3,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
CoopStatic
Discordia
12
2 / 5 / 4
6,814
681
5,436
7,028
2,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
DracoCalamity
Bakasura
14
4 / 7 / 5
8,290
829
7,609
11,666
4,585
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 10 / 7
6,991
699
3,618
10,588
3,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
4 / 6 / 4
7,917
792
5,157
8,574
3,270
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 19
9,032
903
6,321
10,577
8,540
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
17
10 / 3 / 15
9,975
998
9,342
7,437
3,347
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
8 / 3 / 16
9,384
938
14,500
7,778
3,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
RookieMaster
Bacchus
15
10 / 2 / 12
9,774
977
7,556
17,161
16,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
1 / 3 / 18
8,748
875
5,024
9,910
8,689
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
113
11
Kills
33
33
Deaths
14
24
Assists
80
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
4
3
19
4.5
L
Discordia
CoopStatic
Discordia
2
5
4
0.8
W
Bastet
10
3
15
5.83
L
Bakasura
DracoCalamity
Bakasura
4
7
5
0.93
W
8
3
16
5.33
L
0
10
7
0.35
W
Bacchus
RookieMaster
Bacchus
10
2
12
8
L
4
6
4
1
W
1
3
18
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,237
Damage
42,743
45,987
Taken
52,863
17,065
Mitigated
40,961
7,885
Healing
18,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,417
380
470
1,494
8,131
3,080
0
5,200
2,931
14,907
0
W
6,321
827
442
1,010
10,577
8,540
896
4,508
6,041
17,518
0
L
Discordia
CoopStatic
Discordia
5,436
984
385
459
7,028
2,419
0
4,089
2,939
10,519
0
W
Bastet
9,342
2,220
670
1,791
7,437
3,347
1,719
1,776
5,485
0
15,843
L
Bakasura
DracoCalamity
Bakasura
7,609
5,014
274
2,097
11,666
4,585
0
5,941
5,725
172
10,293
W
14,500
734
2,358
2,108
7,778
3,777
148
4,053
3,645
25,390
0
L
3,618
760
593
760
10,588
3,711
0
7,188
3,400
10,338
0
W
Bacchus
RookieMaster
Bacchus
7,556
700
1,106
6,432
17,161
16,608
1,056
5,658
11,350
13,941
0
L
5,157
1,014
0
1,353
8,574
3,270
72
5,959
2,615
9,292
0
W
5,024
582
1,455
1,420
9,910
8,689
637
3,750
5,975
0
16,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,344
Gold Earned
46,913
75
Minions Killed
94
0
Camps Cleared
0
731,931
Distance Traveled
1,044,548
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,332
733
23
2
0
146,877
0
W
Geb
9,032
903
22
2
0
204,626
0
L
Discordia
6,814
681
11
1
0
138,985
0
W
Bastet
9,975
998
20
2
0
209,997
0
L
Bakasura
8,290
829
14
1
0
160,272
2
W
Eset
9,384
938
22
2
0
201,587
0
L
Poseidon
6,991
699
10
1
0
141,837
1
W
Bacchus
9,774
977
13
1
0
219,366
1
L
Nox
7,917
792
17
2
0
143,960
1
W
Nike
8,748
875
17
2
0
208,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role