Player Matchup

Sol
Sol
Aairad
Sol
Level 89
God Stats
1W - 2L
1,482 SR
Queue Stats
19W - 21L
1,422 Elo+
Party 2
Hachiman
Hachiman
Andrei903
Hachiman
Level 137
God Stats
5W - 0L
1,508 SR
Queue Stats
109W - 101L
1,565 Elo+
Party 2
Hercules
Hercules
FarlieEU
Hercules
Level 123
God Stats
6W - 6L
1,363 SR
Queue Stats
162W - 175L
1,477 Elo+
Solo
Zhong Kui
Zhong Kui
Oh-Yeah-Blud-77
Zhong Kui
Level 62
God Stats
109W - 98L
1,562 SR
Queue Stats
752W - 720L
1,501 Elo+
Party 1
Ao Kuang
Ao Kuang
famfamboy
Ao Kuang
Level 60
God Stats
24W - 21L
1,650 SR
Queue Stats
719W - 683L
1,488 Elo+
Party 1
Team Averages
Level 94
1,513 SR
1,490 Elo+

VS

Team Averages
Level 75
1,585 SR
1,455 Elo+
Khepri
Khepri
BigAlBashur
Khepri
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,335 Elo+
Party 3
He Bo
He Bo
SaladRaps
He Bo
Level 67
God Stats
2W - 2L
1,804 SR
Queue Stats
29W - 30L
1,526 Elo+
Party 3
Charybdis
Charybdis
Wulfne1965
Charybdis
Level 53
God Stats
1W - 2L
1,720 SR
Queue Stats
8W - 15L
1,368 Elo+
Party 3
Fenrir
Fenrir
phoenixrebel682
Fenrir
Level 82
God Stats
2W - 2L
1,609 SR
Queue Stats
53W - 52L
1,524 Elo+
Party 3
Cu Chulainn
Cu Chulainn
r33cio
Cu Chulainn
Level 80
God Stats
0W - 3L
1,291 SR
Queue Stats
166W - 148L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Aairad
Sol
13
2 / 4 / 2
8,284
518
1,613
7,771
2,572
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Andrei903
Hachiman
14
3 / 2 / 5
8,708
544
5,842
8,152
2,734
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
FarlieEU
Hercules
13
6 / 2 / 7
8,819
551
8,538
18,867
15,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Oh-Yeah-Blud-77
Zhong Kui
15
4 / 0 / 7
8,987
562
6,861
8,354
6,358
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
famfamboy
Ao Kuang
16
12 / 3 / 4
10,211
638
13,090
14,125
6,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
2 / 5 / 3
7,385
462
4,700
9,870
7,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
SaladRaps
He Bo
12
5 / 7 / 0
8,437
527
12,445
8,868
3,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
Wulfne1965
Charybdis
11
1 / 5 / 2
7,237
452
4,399
10,336
3,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 7 / 5
8,464
529
7,270
13,538
5,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cu Chulainn
r33cio
Cu Chulainn
14
1 / 4 / 0
8,200
513
8,329
11,855
8,222
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
27
Kills
10
11
Deaths
28
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
Aairad
Sol
2
4
2
0.75
W
Hachiman
Andrei903
Hachiman
3
2
5
2.75
L
Khepri
2
5
3
0.7
W
Hercules
FarlieEU
Hercules
6
2
7
4.75
W
Zhong Kui
Oh-Yeah-Blud-77
Zhong Kui
4
0
7
7.5
L
He Bo
SaladRaps
He Bo
5
7
0
0.71
L
Charybdis
Wulfne1965
Charybdis
1
5
2
0.4
W
Ao Kuang
famfamboy
Ao Kuang
12
3
4
4.67
L
1
7
5
0.5
L
Cu Chulainn
r33cio
Cu Chulainn
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,944
Damage
37,143
57,269
Taken
54,467
32,972
Mitigated
27,401
25,362
Healing
8,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Aairad
Sol
1,613
709
0
950
7,771
2,572
990
3,333
4,170
45,454
0
W
Hachiman
Andrei903
Hachiman
5,842
2,618
0
2,231
8,152
2,734
1,990
965
7,187
0
65,327
L
Khepri
4,700
1,091
0
0
9,870
7,624
0
2,027
7,843
16,989
0
W
Hercules
FarlieEU
Hercules
8,538
4,165
0
10,171
18,867
15,094
414
6,645
11,643
0
33,460
W
Zhong Kui
Oh-Yeah-Blud-77
Zhong Kui
6,861
282
208
5,567
8,354
6,358
811
1,430
6,902
44,796
0
L
He Bo
SaladRaps
He Bo
12,445
676
169
199
8,868
3,122
681
5,570
3,298
36,259
0
L
Charybdis
Wulfne1965
Charybdis
4,399
2,964
0
3,407
10,336
3,070
814
1,453
8,883
0
38,511
W
Ao Kuang
famfamboy
Ao Kuang
13,090
3,955
0
6,235
14,125
6,214
0
4,520
9,452
45,996
8,877
L
7,270
2,656
0
1,821
13,538
5,363
0
5,482
8,056
0
58,512
L
Cu Chulainn
r33cio
Cu Chulainn
8,329
931
0
2,665
11,855
8,222
0
6,059
5,796
994
50,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,009
Gold Earned
39,723
407
Minions Killed
377
0
Camps Cleared
0
1,561,271
Distance Traveled
1,363,873
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,284
518
93
6
0
287,215
5
W
Hachiman
8,708
544
97
6
0
301,702
1
L
Khepri
7,385
462
23
1
0
288,313
2
W
Hercules
8,819
551
38
2
0
326,096
9
W
Zhong Kui
8,987
562
95
6
0
320,986
4
L
He Bo
8,437
527
69
4
0
236,695
0
L
Charybdis
7,237
452
75
5
0
260,048
0
W
Ao Kuang
10,211
638
84
5
0
325,272
2
L
Fenrir
8,464
529
101
6
0
309,216
3
L
Cu Chulainn
8,200
513
109
7
0
269,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role