Player Matchup

Bastet
Bastet
Ecnirprince2
Bastet
Level 154
God Stats
22W - 12L
1,630 SR
Queue Stats
221W - 213L
1,631 Elo+
Party 1
Ra
Ra
SMOKEYPIPE001
Ra
Level 22
God Stats
2W - 1L
1,236 SR
Queue Stats
3W - 6L
898 Elo+
Solo
Tiamat
Tiamat
Zrkyyz10
Tiamat
Level 26
God Stats
31W - 29L
1,451 SR
Queue Stats
48W - 51L
1,422 Elo+
Party 1
Team Averages
Level 67
1,439 SR
1,317 Elo+

VS

Team Averages
Level 57
1,402 SR
1,359 Elo+
Yemoja
Yemoja
SSJGCharwizzle
Yemoja
Level 49
God Stats
565W - 768L
1,316 SR
Queue Stats
663W - 912L
1,183 Elo+
Solo
Eset
Eset
i-LeanSpamU
Eset
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
208W - 216L
1,353 Elo+
Party 2
Charybdis
Charybdis
thatdude6921
Charybdis
Level 92
God Stats
6W - 13L
1,392 SR
Queue Stats
153W - 119L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
19
15 / 3 / 8
15,452
773
36,428
23,888
9,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 11 / 10
13,319
666
6,501
16,909
9,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Zrkyyz10
Tiamat
18
5 / 4 / 17
14,142
707
28,346
21,088
12,950
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 14
11,995
600
9,386
21,041
16,593
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 10 / 7
12,409
620
15,124
26,406
10,430
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
thatdude6921
Charybdis
17
12 / 9 / 4
14,899
745
23,177
30,877
10,119
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
43
24
Kills
18
18
Deaths
24
35
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bastet
15
3
8
6.33
W
4
11
10
0.82
L
1
5
14
1.6
W
Tiamat
Zrkyyz10
Tiamat
5
4
17
3.38
L
5
10
7
0.85
L
Charybdis
thatdude6921
Charybdis
12
9
4
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,275
Damage
47,687
61,885
Taken
78,324
31,616
Mitigated
37,142
19,843
Healing
14,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
36,428
9,757
0
6,944
23,888
9,214
2,008
7,809
16,079
0
88,881
W
6,501
1,294
679
1,957
16,909
9,452
468
7,314
9,595
28,218
0
L
9,386
1,468
2,766
410
21,041
16,593
212
10,195
10,846
25,793
0
W
Tiamat
Zrkyyz10
Tiamat
28,346
717
0
10,263
21,088
12,950
729
10,018
11,070
64,612
0
L
15,124
1,178
1,159
5,824
26,406
10,430
73
11,639
14,767
36,501
0
L
Charybdis
thatdude6921
Charybdis
23,177
10,427
0
4,329
30,877
10,119
1,402
13,108
17,769
0
74,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,913
Gold Earned
39,303
215
Minions Killed
200
10
Camps Cleared
4
1,112,080
Distance Traveled
927,992
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
15,452
773
84
4
7
449,637
2
W
Ra
13,319
666
49
2
1
262,645
0
L
Yemoja
11,995
600
35
2
0
304,460
3
W
Tiamat
14,142
707
82
4
2
399,798
1
L
Eset
12,409
620
47
2
0
331,223
3
L
Charybdis
14,899
745
118
6
4
292,309
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role