Player Matchup

Xing Tian
Xing Tian
DauntlessShip9
Xing Tian
Level 68
God Stats
50W - 26L
1,672 SR
Queue Stats
248W - 220L
1,500 Elo+
Party 1
Fafnir
Fafnir
Drunken Badger1
Fafnir
Level 12
God Stats
4W - 7L
1,500 SR
Queue Stats
17W - 23L
1,361 Elo+
Party 2
Cthulhu
Cthulhu
ER44
Cthulhu
Level 28
God Stats
53W - 57L
1,526 SR
Queue Stats
180W - 163L
1,460 Elo+
Party 1
Sylvanus
Sylvanus
Kng Otaku
Sylvanus
Level 156
God Stats
1W - 0L
1,701 SR
Queue Stats
19W - 19L
1,428 Elo+
Party 2
Kuzenbo
Kuzenbo
alxxn
Kuzenbo
Level 24
God Stats
4W - 1L
1,698 SR
Queue Stats
123W - 108L
1,576 Elo+
Party 1
Team Averages
Level 58
1,619 SR
1,465 Elo+

VS

Team Averages
Level 73
1,400 SR
1,488 Elo+
Horus
Horus
CrushWinter
Horus
Level 87
God Stats
5W - 13L
1,260 SR
Queue Stats
281W - 304L
1,473 Elo+
Party 4
Ymir
Ymir
HxesLuvKam-
Ymir
Level 16
God Stats
5W - 4L
1,658 SR
Queue Stats
11W - 12L
1,482 Elo+
Party 3
Sun Wukong
Sun Wukong
Sxge
Sun Wukong
Level 105
God Stats
8W - 9L
1,492 SR
Queue Stats
143W - 122L
1,538 Elo+
Party 3
Poseidon
Poseidon
TheOnlyGeo
Poseidon
Level 106
God Stats
0W - 1L
1,261 SR
Queue Stats
251W - 246L
1,530 Elo+
Party 3
Merlin
Merlin
fallindarc
Merlin
Level 49
God Stats
5W - 10L
1,330 SR
Queue Stats
45W - 77L
1,415 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DauntlessShip9
Xing Tian
14
3 / 0 / 10
8,977
1,122
8,817
8,035
8,051
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 2 / 10
7,731
966
6,517
7,417
5,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cthulhu
ER44
Cthulhu
15
7 / 0 / 8
9,742
1,218
13,850
5,303
5,861
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sylvanus
Kng Otaku
Sylvanus
15
3 / 1 / 11
8,727
1,091
11,477
7,357
4,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
alxxn
Kuzenbo
15
2 / 0 / 12
8,968
1,121
7,032
5,783
6,117
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Team 1 Tickets

368

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
7,829
979
6,919
14,975
7,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 5 / 0
7,834
979
5,230
18,203
6,657
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
Sxge
Sun Wukong
14
0 / 3 / 3
7,859
982
11,010
13,918
8,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Poseidon
TheOnlyGeo
Poseidon
12
0 / 1 / 1
6,953
869
1,619
1,193
348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
fallindarc
Merlin
13
0 / 3 / 1
6,997
875
4,236
3,654
1,367
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
10
15
Kills
3
3
Deaths
15
51
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Xing Tian
DauntlessShip9
Xing Tian
3
0
10
8
W
0
2
10
2.5
W
Cthulhu
ER44
Cthulhu
7
0
8
11
L
2
5
0
0.4
W
Sylvanus
Kng Otaku
Sylvanus
3
1
11
8.5
L
Sun Wukong
Sxge
Sun Wukong
0
3
3
0.5
L
Poseidon
TheOnlyGeo
Poseidon
0
1
1
0.5
W
Kuzenbo
alxxn
Kuzenbo
2
0
12
8
L
Merlin
fallindarc
Merlin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,693
Damage
29,014
33,895
Taken
51,943
29,712
Mitigated
24,214
11,400
Healing
12,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,919
2,432
467
3,294
14,975
7,646
0
12,435
2,229
0
15,555
W
Xing Tian
DauntlessShip9
Xing Tian
8,817
1,232
0
576
8,035
8,051
0
3,055
4,407
19,125
0
W
6,517
2,198
0
1,661
7,417
5,671
0
2,682
4,049
8,833
0
W
Cthulhu
ER44
Cthulhu
13,850
1,215
2,612
152
5,303
5,861
0
1,200
3,853
26,141
0
L
5,230
354
290
3,085
18,203
6,657
0
17,017
962
15,635
0
W
Sylvanus
Kng Otaku
Sylvanus
11,477
3,937
2,808
2,901
7,357
4,012
0
1,743
5,441
25,398
3,387
L
Sun Wukong
Sxge
Sun Wukong
11,010
2,439
0
3,996
13,918
8,196
0
11,755
1,898
0
33,298
L
Poseidon
TheOnlyGeo
Poseidon
1,619
123
0
317
1,193
348
0
1,087
106
2,627
0
W
Kuzenbo
alxxn
Kuzenbo
7,032
3,383
465
225
5,783
6,117
0
2,405
3,091
17,069
0
L
Merlin
fallindarc
Merlin
4,236
278
112
458
3,654
1,367
0
3,582
72
5,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,145
Gold Earned
37,472
109
Minions Killed
109
6
Camps Cleared
4
749,853
Distance Traveled
484,607
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,829
979
22
3
2
145,633
0
W
Xing Tian
8,977
1,122
10
1
0
173,195
1
W
Fafnir
7,731
966
6
1
1
119,333
0
W
Cthulhu
9,742
1,218
26
3
0
166,986
0
L
Ymir
7,834
979
21
3
0
122,229
0
W
Sylvanus
8,727
1,091
54
7
3
132,440
0
L
Sun Wukong
7,859
982
59
7
2
143,267
0
L
Poseidon
6,953
869
3
0
0
23,685
0
W
Kuzenbo
8,968
1,121
13
2
2
157,899
0
L
Merlin
6,997
875
4
1
0
49,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role