Player Matchup

Scylla
Scylla
EvenMoreN00b
Scylla
Level 143
God Stats
49W - 55L
1,543 SR
Queue Stats
369W - 375L
1,585 Elo+
Solo
Apollo
Apollo
NBSiL3NtR3ApEr
Apollo
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 60L
1,628 Elo+
Solo
Mulan
Mulan
babbit93
Mulan
Level 159
God Stats
5W - 9L
1,678 SR
Queue Stats
176W - 115L
1,644 Elo+
Solo
Team Averages
Level 148
1,574 SR
1,619 Elo+

VS

Team Averages
Level 148
1,637 SR
1,704 Elo+
Scylla
Scylla
Blackbelts02
Scylla
Level 156
God Stats
1W - 0L
1,281 SR
Queue Stats
60W - 55L
1,636 Elo+
Party 1
Gilgamesh
Gilgamesh
Syn Gates 00
Gilgamesh
Level 139
God Stats
2W - 0L
1,759 SR
Queue Stats
24W - 24L
1,660 Elo+
Party 1
Hachiman
Hachiman
TheChaosReaperz
Hachiman
Level 148
God Stats
1W - 0L
1,870 SR
Queue Stats
31W - 22L
1,817 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
4 / 7 / 5
11,272
626
12,752
14,725
5,918
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 7 / 5
11,714
651
10,936
15,888
7,727
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
babbit93
Mulan
14
2 / 5 / 8
11,150
619
15,714
21,952
25,018
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
7 / 2 / 9
12,528
696
15,178
15,262
6,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Syn Gates 00
Gilgamesh
15
2 / 4 / 13
11,687
649
8,816
17,487
18,565
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
16
10 / 4 / 7
13,248
736
21,431
13,551
5,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
10
Kills
19
19
Deaths
10
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Scylla
7
2
9
5.75
L
Scylla
4
7
5
0.93
L
4
7
5
0.93
W
Gilgamesh
Syn Gates 00
Gilgamesh
2
4
13
2.13
W
Hachiman
10
4
7
3.38
L
Mulan
babbit93
Mulan
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,402
Damage
45,425
52,565
Taken
46,300
38,663
Mitigated
31,083
11,568
Healing
4,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
15,178
850
0
3,296
15,262
6,876
1,172
6,201
9,061
56,855
0
L
Scylla
12,752
569
211
3,905
14,725
5,918
527
5,169
9,556
48,743
0
L
10,936
6,577
0
2,052
15,888
7,727
1,212
3,876
12,012
0
43,665
W
Gilgamesh
Syn Gates 00
Gilgamesh
8,816
2,434
0
321
17,487
18,565
662
4,091
13,396
0
22,053
W
Hachiman
21,431
12,417
0
1,205
13,551
5,642
942
3,003
10,548
0
47,746
L
Mulan
babbit93
Mulan
15,714
2,880
292
5,108
21,952
25,018
171
7,054
14,898
0
41,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,136
Gold Earned
37,463
193
Minions Killed
178
13
Camps Cleared
3
884,385
Distance Traveled
921,747
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,528
696
78
4
1
314,978
4
L
Scylla
11,272
626
78
4
7
281,280
2
L
Apollo
11,714
651
73
4
4
288,984
1
W
Gilgamesh
11,687
649
36
2
1
299,657
1
W
Hachiman
13,248
736
64
4
1
307,112
0
L
Mulan
11,150
619
42
2
2
314,121
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role