Player Matchup
Team Averages
Gold III
Average Tier
Level 118
1,689 SR
1,611
MMR
VS
Team Averages
Bronze III
Average Tier
Level 55
1,493 SR
1,500
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
skyrmc10
Ymir
13
2 / 0 / 0
7,129
1,018
3,159
5,873
2,948
Gilded Arrow
+20
Basic Attack Damage
+50
Health
+7
Mp 5
PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.
Y10 Bancroft's Talon
+80
Magical Power
+200
Mana
+10%
Magical Lifesteal
PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.
Shogun's Kusari
+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed
AURA - Allied gods within 70 units have their Attack Speed increased by 30%.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Great Dez
Tiamat
10
0 / 2 / 0
5,489
784
2,247
4,937
2,389
Spear of Desolation
+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction
PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.
Restored Artifact
+60
Magical Power
+15
Mp 5
PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
5,489
784
53
8
2
125,261
2
W
7,129
1,018
90
13
5
141,287
1