Player Matchup

Ymir
Ymir
Gold III
skyrmc10
Ymir
Gold III
Level 118
God Stats
27W - 15L
1,689 SR
Queue Stats
129W - 157L
1,611 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,689 SR
1,611 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 55
1,493 SR
1,500 MMR
Tiamat
Tiamat
Bronze III
The Great Dez
Tiamat
Bronze III
Level 55
God Stats
0W - 1L
1,493 SR
Queue Stats
1W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 0 / 0
7,129
1,018
3,159
5,873
2,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ChaacBellonaBakasuraPoseidonKali

VS

Bans
ZeusHe BoCthulhuHelKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,489
784
2,247
4,937
2,389
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Ymir
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,159
Damage
2,247
5,873
Taken
4,937
2,948
Mitigated
2,389
3,932
Healing
1,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,247
127
0
1,628
4,937
2,389
0
3,436
1,501
23,297
0
W
Ymir
3,159
1,097
0
3,932
5,873
2,948
487
2,588
3,285
39,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,129
Gold Earned
5,489
90
Minions Killed
53
5
Camps Cleared
2
141,287
Distance Traveled
125,261
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,489
784
53
8
2
125,261
2
W
Ymir
7,129
1,018
90
13
5
141,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role