Player Matchup

Athena
Athena
MaimingBabies
Athena
Level 71
God Stats
1W - 1L
1,236 SR
Queue Stats
34W - 15L
1,695 Elo+
Party 1
Pele
Pele
Scarlettdreams
Pele
Level 27
God Stats
1W - 2L
1,551 SR
Queue Stats
72W - 71L
1,506 Elo+
Solo
Zhong Kui
Zhong Kui
samaurelove
Zhong Kui
Level 102
God Stats
4W - 2L
1,507 SR
Queue Stats
166W - 148L
1,525 Elo+
Party 1
Team Averages
Level 67
1,432 SR
1,575 Elo+

VS

Team Averages
Level 97
1,585 SR
1,496 Elo+
Nox
Nox
AtypicalPrincess
Nox
Level 106
God Stats
3W - 1L
1,559 SR
Queue Stats
8W - 11L
1,421 Elo+
Party 2
Danzaburou
Danzaburou
tbirdthefabulas
Danzaburou
Level 89
God Stats
2W - 1L
1,733 SR
Queue Stats
49W - 32L
1,619 Elo+
Party 2
Mulan
Mulan
xXArrow52Xx
Mulan
Level 96
God Stats
30W - 27L
1,464 SR
Queue Stats
419W - 476L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 8
10,094
631
6,999
28,922
23,884
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
8 / 6 / 5
11,820
739
18,275
15,205
16,652
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
samaurelove
Zhong Kui
14
5 / 5 / 9
11,137
696
15,083
23,442
30,364
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 4 / 5
12,998
812
17,778
12,761
5,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
tbirdthefabulas
Danzaburou
14
2 / 6 / 13
11,423
714
23,900
15,561
6,456
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 5 / 11
11,228
702
16,961
23,892
29,507
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
45
15
Kills
16
16
Deaths
15
22
Assists
29
Player
Kills
Deaths
Assists
KDA
W
11
4
5
3.38
L
2
5
8
1.2
L
8
6
5
1.75
L
Zhong Kui
samaurelove
Zhong Kui
5
5
9
1.9
W
Danzaburou
tbirdthefabulas
Danzaburou
2
6
13
1.42
W
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,357
Damage
58,639
67,569
Taken
52,214
70,900
Mitigated
41,858
13,737
Healing
16,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,778
1,633
173
4,186
12,761
5,895
434
6,042
6,719
46,309
0
L
6,999
1,665
0
5,509
28,922
23,884
190
7,487
21,019
17,383
0
L
18,275
5,018
0
1,905
15,205
16,652
638
4,038
10,943
0
44,633
L
Zhong Kui
samaurelove
Zhong Kui
15,083
2,767
0
6,323
23,442
30,364
219
8,028
15,019
45,210
0
W
Danzaburou
tbirdthefabulas
Danzaburou
23,900
12,732
320
4,982
15,561
6,456
1,242
7,600
7,961
0
60,291
W
16,961
3,375
570
5,921
23,892
29,507
464
8,980
14,912
5,687
28,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,051
Gold Earned
35,649
157
Minions Killed
171
5
Camps Cleared
8
846,852
Distance Traveled
814,327
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,998
812
72
5
3
284,566
5
L
Athena
10,094
631
26
2
1
301,404
4
L
Pele
11,820
739
51
3
0
277,908
1
L
Zhong Kui
11,137
696
80
5
4
267,540
5
W
Danzaburou
11,423
714
71
4
5
264,373
0
W
Mulan
11,228
702
28
2
0
265,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role