Player Matchup

Anubis
Anubis
Aredhele
Anubis
Level 119
God Stats
18W - 13L
1,524 SR
Queue Stats
26W - 27L
1,526 Elo+
Party 1
Medusa
Medusa
Dahkrii
Medusa
Level 104
God Stats
11W - 3L
1,535 SR
Queue Stats
72W - 61L
1,585 Elo+
Party 1
Kuzenbo
Kuzenbo
kroll31
Kuzenbo
Level 102
God Stats
67W - 63L
1,497 SR
Queue Stats
265W - 334L
1,385 Elo+
Solo
Team Averages
Level 108
1,519 SR
1,499 Elo+

VS

Team Averages
Level 117
1,748 SR
1,542 Elo+
Hachiman
Hachiman
Jazzelhawk
Hachiman
Level 87
God Stats
0W - 1L
1,737 SR
Queue Stats
10W - 8L
1,581 Elo+
Party 2
Cthulhu
Cthulhu
MoonRing
Cthulhu
Level 146
God Stats
12W - 7L
1,765 SR
Queue Stats
101W - 137L
1,465 Elo+
Solo
Scylla
Scylla
SKIIZMLOLZ
Scylla
Level 118
God Stats
7W - 3L
1,742 SR
Queue Stats
10W - 8L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aredhele
Anubis
20
11 / 4 / 9
17,591
677
19,650
17,000
7,397
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
Dahkrii
Medusa
19
8 / 5 / 10
16,794
646
23,731
21,299
7,651
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kuzenbo
kroll31
Kuzenbo
18
2 / 3 / 17
15,672
603
15,392
18,460
31,009
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Jazzelhawk
Hachiman
20
6 / 8 / 6
17,343
667
16,920
25,633
8,127
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
MoonRing
Cthulhu
15
1 / 8 / 7
14,100
542
10,488
28,685
35,733
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
SKIIZMLOLZ
Scylla
19
5 / 5 / 5
16,387
630
17,580
15,346
4,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
30
21
Kills
12
12
Deaths
21
36
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
Aredhele
Anubis
11
4
9
3.88
W
Medusa
Dahkrii
Medusa
8
5
10
2.6
L
Hachiman
Jazzelhawk
Hachiman
6
8
6
1.13
L
Cthulhu
MoonRing
Cthulhu
1
8
7
0.56
L
Scylla
SKIIZMLOLZ
Scylla
5
5
5
1.5
W
Kuzenbo
kroll31
Kuzenbo
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,773
Damage
44,988
56,759
Taken
69,664
46,057
Mitigated
48,508
20,518
Healing
11,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Aredhele
Anubis
19,650
557
0
6,638
17,000
7,397
807
8,614
8,386
105,114
0
W
Medusa
Dahkrii
Medusa
23,731
15,576
1,285
8,685
21,299
7,651
2,041
10,354
10,945
0
98,423
L
Hachiman
Jazzelhawk
Hachiman
16,920
8,998
0
8,674
25,633
8,127
2,911
17,627
8,006
0
85,649
L
Cthulhu
MoonRing
Cthulhu
10,488
385
92
1,192
28,685
35,733
0
9,927
18,758
42,240
0
L
Scylla
SKIIZMLOLZ
Scylla
17,580
1,305
0
1,670
15,346
4,648
202
8,601
6,745
81,261
0
W
Kuzenbo
kroll31
Kuzenbo
15,392
3,429
870
3,040
18,460
31,009
301
9,470
8,990
31,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,057
Gold Earned
47,830
288
Minions Killed
342
12
Camps Cleared
9
1,385,490
Distance Traveled
1,294,126
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
17,591
677
138
5
7
421,735
5
W
Medusa
16,794
646
120
5
4
477,524
5
L
Hachiman
17,343
667
156
6
4
383,713
5
L
Cthulhu
14,100
542
71
3
2
431,733
6
L
Scylla
16,387
630
115
4
3
478,680
4
W
Kuzenbo
15,672
603
30
1
1
486,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role