Player Matchup

Zeus
Zeus
Fashu_
Zeus
Level 17
God Stats
4W - 5L
1,278 SR
Queue Stats
41W - 51L
1,083 Elo+
Solo
Thoth
Thoth
IceGGervinLIL
Thoth
Level 28
God Stats
9W - 16L
1,445 SR
Queue Stats
167W - 244L
1,276 Elo+
Solo
Odin
Odin
marguan123
Odin
Level 19
God Stats
9W - 11L
1,418 SR
Queue Stats
27W - 46L
1,215 Elo+
Solo
Team Averages
Level 21
1,380 SR
1,191 Elo+

VS

Team Averages
Level 31
1,383 SR
1,188 Elo+
Cthulhu
Cthulhu
Bcanbaz
Cthulhu
Level 26
God Stats
62W - 58L
1,400 SR
Queue Stats
155W - 200L
1,297 Elo+
Solo
Danzaburou
Danzaburou
sneetsnart
Danzaburou
Level 19
God Stats
2W - 3L
1,432 SR
Queue Stats
2W - 5L
1,036 Elo+
Party 1
Ra
Ra
spacekingofdeath
Ra
Level 48
God Stats
4W - 0L
1,317 SR
Queue Stats
82W - 124L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Fashu_
Zeus
10
1 / 4 / 4
8,328
595
6,340
7,126
2,542
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 4 / 3
9,172
655
11,402
7,611
2,819
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 4 / 2
8,411
601
4,893
9,537
3,687
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bcanbaz
Cthulhu
13
3 / 2 / 5
9,228
659
8,514
12,605
12,059
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
sneetsnart
Danzaburou
11
0 / 2 / 10
9,056
647
4,064
7,056
2,233
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
9 / 3 / 3
10,725
766
8,310
9,623
3,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
7
Kills
12
12
Deaths
7
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bcanbaz
Cthulhu
3
2
5
2.75
L
Zeus
Fashu_
Zeus
1
4
4
0.75
L
4
4
3
1.38
L
2
4
2
0.75
W
Danzaburou
sneetsnart
Danzaburou
0
2
10
2.5
W
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,635
Damage
20,888
24,274
Taken
29,284
9,048
Mitigated
17,594
530
Healing
6,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bcanbaz
Cthulhu
8,514
730
56
610
12,605
12,059
0
8,157
4,448
29,804
0
L
Zeus
Fashu_
Zeus
6,340
888
0
530
7,126
2,542
0
5,755
1,371
18,366
0
L
11,402
624
0
0
7,611
2,819
0
5,366
2,245
37,323
0
L
4,893
1,115
0
0
9,537
3,687
0
5,972
3,565
0
12,420
W
Danzaburou
sneetsnart
Danzaburou
4,064
1,419
0
54
7,056
2,233
1,323
3,329
3,727
0
14,198
W
8,310
353
1,866
3,667
9,623
3,302
609
6,741
2,882
36,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,911
Gold Earned
29,009
114
Minions Killed
141
2
Camps Cleared
9
671,252
Distance Traveled
758,293
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,228
659
39
3
3
264,155
3
L
Zeus
8,328
595
33
2
1
181,760
0
L
Thoth
9,172
655
51
4
0
228,405
3
L
Odin
8,411
601
30
2
1
261,087
1
W
Danzaburou
9,056
647
29
2
0
241,477
0
W
Ra
10,725
766
73
5
6
252,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role