Player Matchup

Cernunnos
Cernunnos
MarOnConsole
Cernunnos
Level 44
God Stats
1W - 5L
1,373 SR
Queue Stats
47W - 70L
1,303 Elo+
Party 2
He Bo
He Bo
psyc is gdk
He Bo
Level 58
God Stats
1W - 1L
1,670 SR
Queue Stats
62W - 89L
1,323 Elo+
Party 2
Hun Batz
Hun Batz
toxicdoom666
Hun Batz
Level 129
God Stats
3W - 8L
1,329 SR
Queue Stats
584W - 683L
1,360 Elo+
Solo
Team Averages
Level 77
1,457 SR
1,329 Elo+

VS

Team Averages
Level 75
1,661 SR
1,360 Elo+
Gilgamesh
Gilgamesh
MFirth
Gilgamesh
Level 96
God Stats
7W - 1L
1,686 SR
Queue Stats
64W - 59L
1,375 Elo+
Party 1
Hou Yi
Hou Yi
MoneyMakinJay7
Hou Yi
Level 81
God Stats
1W - 1L
1,828 SR
Queue Stats
48W - 56L
1,378 Elo+
Solo
Bacchus
Bacchus
Redman0208
Bacchus
Level 49
God Stats
4W - 3L
1,469 SR
Queue Stats
32W - 37L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MarOnConsole
Cernunnos
10
0 / 2 / 5
6,534
653
4,931
6,914
2,349
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
4 / 4 / 3
7,322
732
3,949
7,034
2,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
toxicdoom666
Hun Batz
9
2 / 5 / 3
6,538
654
3,766
6,145
2,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MFirth
Gilgamesh
11
5 / 4 / 4
7,932
793
4,892
10,158
8,328
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
2 / 1 / 9
7,398
740
6,254
7,884
2,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bacchus
Redman0208
Bacchus
11
4 / 2 / 7
7,518
752
6,036
7,414
8,255
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
6
Kills
11
11
Deaths
7
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
MFirth
Gilgamesh
5
4
4
1.75
L
Cernunnos
MarOnConsole
Cernunnos
0
2
5
1.25
W
2
1
9
6.5
W
Bacchus
Redman0208
Bacchus
4
2
7
3.75
L
4
4
3
1.38
L
Hun Batz
toxicdoom666
Hun Batz
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,646
Damage
17,182
20,093
Taken
25,456
6,951
Mitigated
19,491
2,431
Healing
3,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
MFirth
Gilgamesh
4,892
734
0
303
10,158
8,328
47
2,176
7,982
5,456
14,123
L
Cernunnos
MarOnConsole
Cernunnos
4,931
1,729
0
1,114
6,914
2,349
0
2,899
4,015
0
18,278
W
6,254
2,169
168
2,927
7,884
2,908
593
1,087
6,797
0
25,879
W
Bacchus
Redman0208
Bacchus
6,036
247
0
48
7,414
8,255
339
1,037
6,377
12,998
0
L
3,949
91
262
228
7,034
2,206
62
1,850
5,184
16,863
0
L
Hun Batz
toxicdoom666
Hun Batz
3,766
640
304
523
6,145
2,396
0
2,769
3,376
0
14,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,394
Gold Earned
22,848
80
Minions Killed
104
4
Camps Cleared
4
426,622
Distance Traveled
583,433
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,932
793
33
3
1
191,074
2
L
Cernunnos
6,534
653
35
4
0
138,996
0
W
Hou Yi
7,398
740
48
5
3
190,068
3
W
Bacchus
7,518
752
23
2
0
202,291
2
L
He Bo
7,322
732
23
2
1
162,160
4
L
Hun Batz
6,538
654
22
2
3
125,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role