Player Matchup

King Arthur
King Arthur
CERVAL84
King Arthur
Level 158
God Stats
1W - 3L
1,325 SR
Queue Stats
758W - 827L
1,389 Elo+
Party 1
Ymir
Ymir
EnbuKiriKaze
Ymir
Level 109
God Stats
0W - 3L
1,290 SR
Queue Stats
158W - 156L
1,463 Elo+
Solo
Merlin
Merlin
mikolaj562
Merlin
Level 124
God Stats
6W - 7L
1,383 SR
Queue Stats
618W - 657L
1,418 Elo+
Solo
He Bo
He Bo
psychopathe-0007
He Bo
Level 135
God Stats
5W - 6L
1,563 SR
Queue Stats
417W - 462L
1,442 Elo+
Party 1
Osiris
Osiris
sascha3109
Osiris
Level 69
God Stats
7W - 4L
1,634 SR
Queue Stats
496W - 491L
1,396 Elo+
Solo
Team Averages
Level 119
1,439 SR
1,422 Elo+

VS

Team Averages
Level 49
1,506 SR
1,412 Elo+
Janus
Janus
 
Janus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
MuePG
Zeus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,498 Elo+
Party 2
Zhong Kui
Zhong Kui
Nefrikani
Zhong Kui
Level 28
God Stats
1W - 1L
1,314 SR
Queue Stats
18W - 27L
1,425 Elo+
Party 2
Chernobog
Chernobog
UndeadToshi
Chernobog
Level 68
God Stats
2W - 1L
1,714 SR
Queue Stats
15W - 32L
1,331 Elo+
Solo
Cernunnos
Cernunnos
elonmaboi
Cernunnos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CERVAL84
King Arthur
15
2 / 6 / 12
9,873
658
5,674
26,293
19,224
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
4 / 5 / 14
10,547
703
6,935
17,641
17,278
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
mikolaj562
Merlin
19
7 / 4 / 12
11,598
773
14,364
11,445
5,177
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
5 / 4 / 12
11,399
760
14,642
9,975
4,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
sascha3109
Osiris
18
6 / 6 / 12
11,620
775
12,454
24,761
18,241
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
1 / 2 / 15
11,593
773
14,752
7,117
2,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
MuePG
Zeus
20
8 / 5 / 14
12,193
813
22,291
10,185
4,324
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Nefrikani
Zhong Kui
15
1 / 5 / 13
9,889
659
8,929
12,611
6,807
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
UndeadToshi
Chernobog
19
7 / 7 / 10
12,058
804
14,040
12,999
5,318
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
elonmaboi
Cernunnos
20
8 / 6 / 12
12,601
840
17,208
16,044
6,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
89
24
Kills
25
25
Deaths
25
62
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
2
15
4.25
L
King Arthur
CERVAL84
King Arthur
2
6
12
1.33
L
4
5
14
2.2
W
Zeus
MuePG
Zeus
8
5
14
3
W
Zhong Kui
Nefrikani
Zhong Kui
1
5
13
1.5
W
Chernobog
UndeadToshi
Chernobog
7
7
10
1.71
W
Cernunnos
elonmaboi
Cernunnos
8
6
12
2.33
L
Merlin
mikolaj562
Merlin
7
4
12
3.25
L
5
4
12
2.75
L
Osiris
sascha3109
Osiris
6
6
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,069
Damage
77,220
90,115
Taken
58,956
63,963
Mitigated
25,404
31,594
Healing
15,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
14,752
273
1,455
2,427
7,117
2,715
600
3,935
3,182
35,418
0
L
King Arthur
CERVAL84
King Arthur
5,674
810
2,039
7,067
26,293
19,224
235
11,931
14,362
0
12,300
L
6,935
1,273
1,548
2,684
17,641
17,278
258
6,794
10,847
18,489
0
W
Zeus
MuePG
Zeus
22,291
2,510
1,661
1,287
10,185
4,324
1,840
4,368
5,817
38,731
0
W
Zhong Kui
Nefrikani
Zhong Kui
8,929
1,924
1,016
1,716
12,611
6,807
128
8,111
4,500
14,121
0
W
Chernobog
UndeadToshi
Chernobog
14,040
7,382
0
1,827
12,999
5,318
1,859
8,222
4,777
0
28,780
W
Cernunnos
elonmaboi
Cernunnos
17,208
9,006
0
4,291
16,044
6,240
1,176
11,305
4,739
0
36,097
L
Merlin
mikolaj562
Merlin
14,364
0
1,804
3,583
11,445
5,177
1,361
6,902
4,543
30,514
0
L
14,642
172
2,483
933
9,975
4,043
937
6,514
3,461
31,991
0
L
Osiris
sascha3109
Osiris
12,454
2,882
2,715
6,738
24,761
18,241
778
13,831
10,930
0
22,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,037
Gold Earned
58,334
132
Minions Killed
158
0
Camps Cleared
0
1,321,807
Distance Traveled
1,200,177
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,593
773
60
4
0
285,442
3
L
King Arthur
9,873
658
19
1
0
272,824
0
L
Ymir
10,547
703
23
2
0
261,291
0
W
Zeus
12,193
813
27
2
0
240,584
0
W
Zhong Kui
9,889
659
6
0
0
222,604
1
W
Chernobog
12,058
804
26
2
0
219,677
0
W
Cernunnos
12,601
840
39
3
0
231,870
1
L
Merlin
11,598
773
29
2
0
262,504
0
L
He Bo
11,399
760
34
2
0
256,568
0
L
Osiris
11,620
775
27
2
0
268,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role