Player Matchup

Discordia
Discordia
ItsDrunkHunter
Discordia
Level 160
God Stats
8W - 8L
1,688 SR
Queue Stats
670W - 642L
1,602 Elo+
Party 1
Erlang Shen
Erlang Shen
Scrub215879
Erlang Shen
Level 108
God Stats
2W - 1L
1,561 SR
Queue Stats
98W - 103L
1,371 Elo+
Party 2
Sobek
Sobek
SirGusanito
Sobek
Level 109
God Stats
4W - 5L
1,255 SR
Queue Stats
35W - 54L
1,321 Elo+
Solo
Hun Batz
Hun Batz
Spontayneous
Hun Batz
Level 135
God Stats
2W - 4L
1,305 SR
Queue Stats
16W - 25L
1,377 Elo+
Party 2
Charybdis
Charybdis
lil grump
Charybdis
Level 130
God Stats
19W - 12L
1,687 SR
Queue Stats
433W - 395L
1,538 Elo+
Party 1
Team Averages
Level 128
1,499 SR
1,442 Elo+

VS

Team Averages
Level 100
1,428 SR
1,544 Elo+
Charybdis
Charybdis
CaliberGingy
Charybdis
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 88L
1,629 Elo+
Solo
Ares
Ares
Christh
Ares
Level 96
God Stats
2W - 6L
1,417 SR
Queue Stats
276W - 294L
1,430 Elo+
Solo
Fenrir
Fenrir
Maximonium
Fenrir
Level 88
God Stats
5W - 8L
1,424 SR
Queue Stats
25W - 28L
1,476 Elo+
Solo
Odin
Odin
SirGarebearian
Odin
Level 128
God Stats
1W - 4L
1,229 SR
Queue Stats
672W - 698L
1,583 Elo+
Solo
Anubis
Anubis
Thayssone
Anubis
Level 88
God Stats
68W - 37L
1,570 SR
Queue Stats
279W - 241L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ItsDrunkHunter
Discordia
20
12 / 1 / 4
18,068
669
24,248
14,657
6,059
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Scrub215879
Erlang Shen
20
3 / 8 / 7
16,034
594
17,302
34,587
30,531
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
7 / 7 / 18
15,563
576
14,835
26,690
37,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hun Batz
Spontayneous
Hun Batz
20
7 / 3 / 6
15,216
564
10,845
17,135
9,188
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
lil grump
Charybdis
20
13 / 6 / 15
17,946
665
33,875
29,603
11,695
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CaliberGingy
Charybdis
18
3 / 15 / 4
12,081
447
18,427
26,285
7,592
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Christh
Ares
17
7 / 11 / 3
11,835
438
11,118
30,670
39,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Maximonium
Fenrir
17
6 / 10 / 5
12,256
454
7,165
21,907
6,864
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 0 / 4
14,716
545
17,370
25,224
27,720
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
Thayssone
Anubis
19
3 / 8 / 9
12,827
475
22,167
26,632
15,278
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
50
42
Kills
25
25
Deaths
44
50
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Charybdis
CaliberGingy
Charybdis
3
15
4
0.33
L
Ares
Christh
Ares
7
11
3
0.77
W
Discordia
ItsDrunkHunter
Discordia
12
1
4
14
L
Fenrir
Maximonium
Fenrir
6
10
5
0.85
W
Erlang Shen
Scrub215879
Erlang Shen
3
8
7
0.81
L
6
0
4
8
W
7
7
18
2.29
W
Hun Batz
Spontayneous
Hun Batz
7
3
6
3.33
L
Anubis
Thayssone
Anubis
3
8
9
0.94
W
Charybdis
lil grump
Charybdis
13
6
15
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,105
Damage
76,247
122,672
Taken
130,718
95,306
Mitigated
96,937
53,423
Healing
23,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
CaliberGingy
Charybdis
18,427
9,001
0
1,236
26,285
7,592
457
8,160
18,125
0
70,699
L
Ares
Christh
Ares
11,118
391
0
1,054
30,670
39,483
0
10,025
20,645
32,555
0
W
Discordia
ItsDrunkHunter
Discordia
24,248
2,039
395
6,773
14,657
6,059
350
5,675
8,881
155,782
0
L
Fenrir
Maximonium
Fenrir
7,165
2,715
0
3,542
21,907
6,864
1,771
8,141
13,766
0
55,394
W
Erlang Shen
Scrub215879
Erlang Shen
17,302
11,114
1,221
16,974
34,587
30,531
3,049
6,638
26,829
0
107,773
L
17,370
5,736
0
6,268
25,224
27,720
0
4,216
20,579
22,901
85,490
W
14,835
1,106
741
8,001
26,690
37,833
338
12,416
14,274
43,447
0
W
Hun Batz
Spontayneous
Hun Batz
10,845
4,002
0
4,353
17,135
9,188
2,496
2,393
14,558
0
110,741
L
Anubis
Thayssone
Anubis
22,167
1,592
0
11,430
26,632
15,278
827
14,554
12,078
103,534
0
W
Charybdis
lil grump
Charybdis
33,875
22,891
0
14,965
29,603
11,695
8,853
12,509
17,094
0
191,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,827
Gold Earned
63,715
824
Minions Killed
559
0
Camps Cleared
0
2,432,343
Distance Traveled
2,246,530
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,081
447
115
4
0
422,850
2
L
Ares
11,835
438
31
1
0
474,205
6
W
Discordia
18,068
669
211
8
0
553,166
7
L
Fenrir
12,256
454
76
3
0
480,777
1
W
Erlang Shen
16,034
594
180
7
0
500,842
3
L
Odin
14,716
545
174
6
0
476,966
5
W
Sobek
15,563
576
55
2
0
424,737
6
W
Hun Batz
15,216
564
145
5
0
515,182
1
L
Anubis
12,827
475
163
6
0
391,732
11
W
Charybdis
17,946
665
233
9
0
438,416
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role