Player Matchup

Cerberus
Cerberus
Diamond V
 
Cerberus
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond V
 
Mercury
Diamond V
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum II
DeathGlare
Apollo
Platinum II
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 91L
1,979 MMR
Party 1
The Morrigan
The Morrigan
Platinum I
GlacialEagle
The Morrigan
Platinum I
Level 149
God Stats
22W - 14L
1,722 SR
Queue Stats
464W - 465L
1,914 MMR
Party 1
Osiris
Osiris
Platinum I
ΞNyxΞ
Osiris
Platinum I
Level 141
God Stats
1W - 1L
1,382 SR
Queue Stats
231W - 218L
2,143 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 123
1,521 SR
1,807 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 147
1,678 SR
1,850 MMR
Neith
Neith
Platinum II
 
Neith
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum I
 
Geb
Platinum I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Diamond V
Daynum
Nemesis
Diamond V
Level 153
God Stats
3W - 2L
1,953 SR
Queue Stats
98W - 90L
2,104 MMR
Solo
Eset
Eset
Diamond V
INSAN3LOLIF3
Eset
Diamond V
Level 160
God Stats
14W - 6L
1,768 SR
Queue Stats
71W - 57L
2,182 MMR
Solo
Bellona
Bellona
Platinum I
MechinizedKman
Bellona
Platinum I
Level 154
God Stats
5W - 1L
1,668 SR
Queue Stats
51W - 47L
1,965 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
2 / 2 / 0
7,380
527
2,114
9,263
4,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
 
Mercury
9
1 / 3 / 1
6,208
443
2,451
7,277
2,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Apollo
DeathGlare
Apollo
11
0 / 6 / 1
6,213
444
3,276
8,551
2,252
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
GlacialEagle
The Morrigan
13
2 / 4 / 1
7,673
548
4,913
6,367
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
ΞNyxΞ
Osiris
13
0 / 3 / 1
7,264
519
5,201
10,711
8,944
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Bans
GilgameshTiamatMorgan Le FayPersephoneArtemis

VS

Bans
AthenaGaneshaAnhurRaijinArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
7 / 0 / 4
8,938
638
8,869
5,895
2,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Geb
 
Geb
11
1 / 1 / 7
7,243
517
1,571
7,613
5,574
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Daynum
Nemesis
13
3 / 2 / 5
7,964
569
4,395
9,304
2,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

14
4 / 1 / 4
8,717
623
5,218
7,076
3,054
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 1 / 1
9,133
652
8,823
8,264
7,466
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
5
Kills
18
18
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
2
0
1
L
Mercury
 
Mercury
1
3
1
0.5
W
Neith
 
Neith
7
0
4
9
W
Geb
 
Geb
1
1
7
4.5
W
Nemesis
Daynum
Nemesis
3
2
5
2.75
L
Apollo
DeathGlare
Apollo
0
6
1
0.08
L
The Morrigan
GlacialEagle
The Morrigan
2
4
1
0.63
W
4
1
4
6
W
3
1
1
3.5
L
Osiris
ΞNyxΞ
Osiris
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,955
Damage
28,876
42,169
Taken
38,152
20,976
Mitigated
20,922
8,285
Healing
13,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,114
389
0
1,748
9,263
4,956
0
1,393
7,870
30,864
0
L
Mercury
 
Mercury
2,451
1,247
0
1,072
7,277
2,949
0
1,305
5,972
0
31,256
W
Neith
 
Neith
8,869
3,280
0
3,911
5,895
2,012
3,393
558
5,337
0
61,855
W
Geb
 
Geb
1,571
291
0
732
7,613
5,574
240
1,011
6,600
19,870
0
W
Nemesis
Daynum
Nemesis
4,395
1,814
0
4,031
9,304
2,816
1,152
1,253
7,923
0
47,990
L
Apollo
DeathGlare
Apollo
3,276
2,005
0
1,403
8,551
2,252
0
1,158
7,393
0
34,355
L
The Morrigan
GlacialEagle
The Morrigan
4,913
878
0
841
6,367
1,875
0
2,486
3,756
44,874
2,851
W
5,218
723
350
2,304
7,076
3,054
891
1,561
5,345
53,827
0
W
8,823
3,747
0
2,484
8,264
7,466
260
508
7,060
1,486
54,007
L
Osiris
ΞNyxΞ
Osiris
5,201
1,620
0
3,221
10,711
8,944
428
618
10,007
0
44,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,738
Gold Earned
41,995
408
Minions Killed
452
0
Camps Cleared
0
1,317,685
Distance Traveled
1,389,504
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,380
527
74
5
0
266,744
9
L
Mercury
6,208
443
58
4
0
255,105
2
W
Neith
8,938
638
102
7
0
256,983
5
W
Geb
7,243
517
31
2
0
268,772
4
W
Nemesis
7,964
569
84
6
0
295,811
1
L
Apollo
6,213
444
64
5
0
271,767
1
L
The Morrigan
7,673
548
105
8
0
252,036
4
W
Eset
8,717
623
106
8
0
295,164
5
W
Bellona
9,133
652
129
9
0
272,774
2
L
Osiris
7,264
519
107
8
0
272,033
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role