Player Matchup

Heimdallr
Heimdallr
APupNamedSmokey
Heimdallr
Level 109
God Stats
20W - 18L
1,568 SR
Queue Stats
622W - 573L
1,538 Elo+
Party 3
Nox
Nox
AngelOfWar13
Nox
Level 46
God Stats
14W - 23L
1,502 SR
Queue Stats
133W - 128L
1,569 Elo+
Party 3
Cu Chulainn
Cu Chulainn
CUNKEDBUNKER
Cu Chulainn
Level 34
God Stats
0W - 3L
1,234 SR
Queue Stats
103W - 121L
1,457 Elo+
Party 4
Loki
Loki
Jorbr0
Loki
Level 31
God Stats
18W - 29L
1,402 SR
Queue Stats
111W - 130L
1,400 Elo+
Party 4
Cerberus
Cerberus
kuro_the_khajiit
Cerberus
Level 126
God Stats
1W - 6L
1,333 SR
Queue Stats
390W - 386L
1,578 Elo+
Party 3
Team Averages
Level 69
1,408 SR
1,509 Elo+

VS

Team Averages
Level 85
1,521 SR
1,490 Elo+
Thor
Thor
C0dEbReAkEr88
Thor
Level 25
God Stats
4W - 1L
1,364 SR
Queue Stats
112W - 119L
1,371 Elo+
Party 2
Baron Samedi
Baron Samedi
FrozenWarrior4
Baron Samedi
Level 110
God Stats
18W - 18L
1,564 SR
Queue Stats
151W - 148L
1,564 Elo+
Party 1
Charybdis
Charybdis
Fyvoh
Charybdis
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 217L
1,403 Elo+
Party 2
Yemoja
Yemoja
SwaGxKingZz69
Yemoja
Level 25
God Stats
3W - 4L
1,550 SR
Queue Stats
6W - 9L
1,485 Elo+
Party 1
Gilgamesh
Gilgamesh
benlobo12
Gilgamesh
Level 123
God Stats
2W - 4L
1,625 SR
Queue Stats
85W - 61L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
APupNamedSmokey
Heimdallr
18
7 / 1 / 3
11,383
569
12,590
11,897
5,211
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 5 / 6
9,237
462
11,657
13,041
5,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
CUNKEDBUNKER
Cu Chulainn
16
6 / 7 / 1
10,415
521
12,779
14,714
13,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Loki
Jorbr0
Loki
14
3 / 10 / 8
9,764
488
10,548
15,466
4,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 5 / 8
8,086
404
5,710
19,857
17,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 14
9,705
485
8,821
17,101
7,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
FrozenWarrior4
Baron Samedi
16
8 / 4 / 7
10,442
522
15,565
18,805
10,768
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Fyvoh
Charybdis
15
3 / 5 / 5
9,646
482
7,051
13,502
4,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 2 / 15
9,799
490
5,694
11,772
9,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
benlobo12
Gilgamesh
17
14 / 3 / 9
12,952
648
16,340
18,905
16,402
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
78
19
Kills
28
28
Deaths
19
26
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
APupNamedSmokey
Heimdallr
7
1
3
8.5
L
3
5
6
1.2
W
2
5
14
1.8
L
Cu Chulainn
CUNKEDBUNKER
Cu Chulainn
6
7
1
0.93
W
Baron Samedi
FrozenWarrior4
Baron Samedi
8
4
7
2.88
W
Charybdis
Fyvoh
Charybdis
3
5
5
1.1
L
Loki
Jorbr0
Loki
3
10
8
0.7
W
1
2
15
4.25
W
Gilgamesh
benlobo12
Gilgamesh
14
3
9
6.17
L
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,284
Damage
53,471
74,975
Taken
80,085
46,481
Mitigated
48,972
15,059
Healing
28,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
APupNamedSmokey
Heimdallr
12,590
7,017
0
4,721
11,897
5,211
399
1,925
9,972
0
104,676
L
11,657
543
92
2,562
13,041
5,918
736
6,580
6,461
42,830
0
W
8,821
2,622
0
2,340
17,101
7,621
220
3,933
13,168
0
57,927
L
Cu Chulainn
CUNKEDBUNKER
Cu Chulainn
12,779
3,552
0
2,689
14,714
13,080
494
3,505
11,209
262
55,625
W
Baron Samedi
FrozenWarrior4
Baron Samedi
15,565
2,045
3,149
7,809
18,805
10,768
1,706
7,701
11,104
69,279
0
W
Charybdis
Fyvoh
Charybdis
7,051
3,620
0
3,924
13,502
4,320
1,269
1,706
11,796
0
51,949
L
Loki
Jorbr0
Loki
10,548
3,274
0
125
15,466
4,969
63
4,940
10,526
0
61,196
W
5,694
2,474
6,775
2,907
11,772
9,861
776
3,016
8,756
20,655
0
W
Gilgamesh
benlobo12
Gilgamesh
16,340
4,918
0
1,802
18,905
16,402
1,395
1,267
17,637
11,611
48,934
L
5,710
441
0
4,870
19,857
17,303
0
7,447
12,410
21,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,885
Gold Earned
52,544
460
Minions Killed
410
0
Camps Cleared
0
1,731,308
Distance Traveled
1,841,156
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,383
569
165
8
0
372,921
4
L
Nox
9,237
462
73
4
0
318,062
4
W
Thor
9,705
485
78
4
0
358,218
4
L
Cu Chulainn
10,415
521
86
4
0
319,619
3
W
Baron Samedi
10,442
522
114
6
0
345,103
7
W
Charybdis
9,646
482
100
5
0
363,524
4
L
Loki
9,764
488
100
5
0
378,626
0
W
Yemoja
9,799
490
28
1
0
353,115
1
W
Gilgamesh
12,952
648
90
5
0
421,196
0
L
Cerberus
8,086
404
36
2
0
342,080
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role