Player Matchup

Bellona
Bellona
 
Bellona
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
AimlessBalance
Ah Puch
Level 127
God Stats
7W - 4L
1,524 SR
Queue Stats
228W - 251L
1,470 Elo+
Party 1
Scylla
Scylla
Bibi_Swank
Scylla
Level 59
God Stats
5W - 3L
1,522 SR
Queue Stats
86W - 87L
1,442 Elo+
Solo
Bacchus
Bacchus
beastofzombiez
Bacchus
Level 108
God Stats
8W - 4L
1,570 SR
Queue Stats
65W - 60L
1,492 Elo+
Party 1
Charybdis
Charybdis
j0o1s2e3ph
Charybdis
Level 156
God Stats
3W - 0L
1,148 SR
Queue Stats
41W - 34L
1,671 Elo+
Party 1
Team Averages
Level 109
1,453 SR
1,515 Elo+

VS

Team Averages
Level 61
1,378 SR
1,480 Elo+
Danzaburou
Danzaburou
Artenado
Danzaburou
Level 43
God Stats
0W - 6L
1,212 SR
Queue Stats
84W - 105L
1,406 Elo+
Solo
Ra
Ra
Peter Drinklage
Ra
Level 49
God Stats
0W - 1L
1,296 SR
Queue Stats
23W - 33L
1,396 Elo+
Solo
Susano
Susano
ZPD-199
Susano
Level 41
God Stats
11W - 11L
1,804 SR
Queue Stats
12W - 11L
1,770 Elo+
Solo
Hachiman
Hachiman
bubblemedic
Hachiman
Level 74
God Stats
0W - 4L
1,102 SR
Queue Stats
119W - 133L
1,430 Elo+
Solo
Cerberus
Cerberus
x-LENISTHER-x
Cerberus
Level 97
God Stats
20W - 14L
1,477 SR
Queue Stats
420W - 433L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
3 / 0 / 14
9,473
947
7,660
10,415
14,036
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
12 / 0 / 11
10,848
1,085
20,803
7,656
3,656
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Bibi_Swank
Scylla
17
2 / 0 / 19
9,714
971
14,113
5,393
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 0 / 19
10,858
1,086
9,695
11,022
14,080
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
j0o1s2e3ph
Charybdis
17
9 / 0 / 10
11,310
1,131
25,360
9,829
3,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

321

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Artenado
Danzaburou
14
0 / 9 / 0
8,320
832
8,832
19,036
7,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 7 / 0
8,063
806
4,328
11,010
4,340
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
ZPD-199
Susano
14
0 / 6 / 0
8,197
820
5,865
18,025
7,333
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
bubblemedic
Hachiman
14
0 / 6 / 0
8,422
842
7,353
16,015
5,999
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
x-LENISTHER-x
Cerberus
14
0 / 2 / 0
7,930
793
12,781
17,505
7,836
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
0
30
Kills
0
0
Deaths
30
73
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
0
14
10
W
12
0
11
17.5
L
Danzaburou
Artenado
Danzaburou
0
9
0
0
W
Scylla
Bibi_Swank
Scylla
2
0
19
11.5
L
0
7
0
0
L
Susano
ZPD-199
Susano
0
6
0
0
W
4
0
19
13.5
L
Hachiman
bubblemedic
Hachiman
0
6
0
0
W
Charybdis
j0o1s2e3ph
Charybdis
9
0
10
14
L
Cerberus
x-LENISTHER-x
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,631
Damage
39,159
44,315
Taken
81,591
37,571
Mitigated
33,250
12,521
Healing
8,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,660
530
0
0
10,415
14,036
0
4,507
5,908
0
18,097
W
20,803
223
0
4,266
7,656
3,656
0
3,127
4,529
42,127
0
L
Danzaburou
Artenado
Danzaburou
8,832
3,649
0
831
19,036
7,742
0
11,164
7,872
0
25,240
W
Scylla
Bibi_Swank
Scylla
14,113
593
0
0
5,393
2,276
0
1,522
3,871
21,711
0
L
4,328
283
307
534
11,010
4,340
0
7,252
3,758
13,673
0
L
Susano
ZPD-199
Susano
5,865
1,101
0
350
18,025
7,333
0
9,315
8,710
0
12,663
W
9,695
1,139
1,357
3,122
11,022
14,080
0
4,115
6,907
15,258
0
L
Hachiman
bubblemedic
Hachiman
7,353
3,171
0
1,138
16,015
5,999
0
8,726
7,289
0
36,488
W
Charybdis
j0o1s2e3ph
Charybdis
25,360
10,497
0
3,776
9,829
3,523
0
3,838
5,991
0
61,632
L
Cerberus
x-LENISTHER-x
Cerberus
12,781
155
754
4,365
17,505
7,836
0
8,154
9,351
25,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,203
Gold Earned
40,932
194
Minions Killed
214
8
Camps Cleared
3
1,027,883
Distance Traveled
844,404
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,473
947
19
2
0
217,250
0
W
Ah Puch
10,848
1,085
47
5
0
214,129
0
L
Danzaburou
8,320
832
57
6
2
148,657
0
W
Scylla
9,714
971
24
2
3
221,781
0
L
Ra
8,063
806
21
2
0
152,388
1
L
Susano
8,197
820
16
2
0
191,548
0
W
Bacchus
10,858
1,086
22
2
0
201,260
2
L
Hachiman
8,422
842
83
8
1
158,895
1
W
Charybdis
11,310
1,131
82
8
5
173,463
1
L
Cerberus
7,930
793
37
4
0
192,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role