Player Matchup

Gilgamesh
Gilgamesh
ExplosiveTrex0
Gilgamesh
Level 76
God Stats
21W - 9L
1,718 SR
Queue Stats
74W - 40L
1,584 Elo+
Party 1
Arachne
Arachne
RealTriffe
Arachne
Level 53
God Stats
2W - 2L
1,454 SR
Queue Stats
142W - 112L
1,510 Elo+
Party 1
Baron Samedi
Baron Samedi
gockcobble
Baron Samedi
Level 61
God Stats
20W - 11L
1,546 SR
Queue Stats
106W - 99L
1,497 Elo+
Party 1
Team Averages
Level 63
1,573 SR
1,530 Elo+

VS

Team Averages
Level 50
1,433 SR
1,604 Elo+
Ra
Ra
Slick7120
Ra
Level 125
God Stats
1W - 2L
1,243 SR
Queue Stats
242W - 199L
1,557 Elo+
Party 2
Artemis
Artemis
kevin1012
Artemis
Level 8
God Stats
3W - 1L
1,556 SR
Queue Stats
50W - 41L
1,595 Elo+
Solo
Bacchus
Bacchus
xxogre
Bacchus
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 27L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ExplosiveTrex0
Gilgamesh
12
1 / 6 / 14
9,237
660
8,633
14,013
10,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
RealTriffe
Arachne
15
13 / 5 / 3
12,032
859
15,761
16,757
8,466
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
gockcobble
Baron Samedi
13
2 / 6 / 14
9,907
708
9,183
11,135
4,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 9
11,227
802
10,290
9,229
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
kevin1012
Artemis
15
9 / 6 / 6
11,939
853
13,565
11,986
4,136
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
xxogre
Bacchus
12
2 / 5 / 13
9,991
714
9,756
17,036
18,082
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
45
16
Kills
17
17
Deaths
16
31
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ExplosiveTrex0
Gilgamesh
1
6
14
1.33
L
Arachne
RealTriffe
Arachne
13
5
3
2.9
W
6
5
9
2.1
L
Baron Samedi
gockcobble
Baron Samedi
2
6
14
1.5
W
Artemis
kevin1012
Artemis
9
6
6
2
W
Bacchus
xxogre
Bacchus
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,577
Damage
33,611
41,905
Taken
38,251
24,069
Mitigated
25,197
14,539
Healing
11,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ExplosiveTrex0
Gilgamesh
8,633
1,663
0
1,099
14,013
10,902
0
6,162
7,851
0
19,367
L
Arachne
RealTriffe
Arachne
15,761
13,130
698
9,181
16,757
8,466
1,101
9,599
7,158
0
34,177
W
10,290
633
1,830
2,619
9,229
2,979
845
2,410
6,819
52,374
0
L
Baron Samedi
gockcobble
Baron Samedi
9,183
760
1,182
2,379
11,135
4,701
447
4,545
6,590
37,687
0
W
Artemis
kevin1012
Artemis
13,565
6,511
0
1,710
11,986
4,136
1,459
2,357
9,629
0
49,794
W
Bacchus
xxogre
Bacchus
9,756
798
208
5,546
17,036
18,082
550
4,855
12,181
19,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,176
Gold Earned
33,157
125
Minions Killed
166
4
Camps Cleared
9
739,010
Distance Traveled
716,124
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,237
660
12
1
1
236,089
2
L
Arachne
12,032
859
43
3
3
267,555
3
W
Ra
11,227
802
86
6
5
243,130
2
L
Baron Samedi
9,907
708
70
5
0
235,366
1
W
Artemis
11,939
853
49
4
4
221,938
4
W
Bacchus
9,991
714
31
2
0
251,056
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role