Player Matchup

Ra
Ra
EdinardoSouza
Ra
Level 128
God Stats
3W - 5L
1,453 SR
Queue Stats
410W - 411L
1,518 Elo+
Solo
Loki
Loki
KamotsAlpha
Loki
Level 68
God Stats
30W - 42L
1,491 SR
Queue Stats
425W - 402L
1,488 Elo+
Solo
King Arthur
King Arthur
ThunderJaw01
King Arthur
Level 81
God Stats
11W - 12L
1,558 SR
Queue Stats
308W - 292L
1,464 Elo+
Solo
Jormungandr
Jormungandr
samsakilla93
Jormungandr
Level 105
God Stats
21W - 15L
1,614 SR
Queue Stats
114W - 103L
1,478 Elo+
Solo
Charybdis
Charybdis
xMajinMonkey
Charybdis
Level 98
God Stats
23W - 21L
1,498 SR
Queue Stats
29W - 27L
1,415 Elo+
Solo
Team Averages
Level 96
1,523 SR
1,473 Elo+

VS

Team Averages
Level 97
1,585 SR
1,492 Elo+
Artio
Artio
 
Artio
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
CookerJaguar156
Bellona
Level 79
God Stats
13W - 10L
1,623 SR
Queue Stats
177W - 187L
1,475 Elo+
Party 1
Izanami
Izanami
RUBENLITS1024
Izanami
Level 68
God Stats
13W - 7L
1,654 SR
Queue Stats
136W - 126L
1,515 Elo+
Party 1
Persephone
Persephone
SmoovD1223
Persephone
Level 77
God Stats
4W - 6L
1,483 SR
Queue Stats
208W - 218L
1,471 Elo+
Party 1
Ao Kuang
Ao Kuang
breassann
Ao Kuang
Level 127
God Stats
10W - 2L
1,665 SR
Queue Stats
219W - 185L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
7,593
506
4,669
9,560
3,319
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 5 / 2
7,824
522
6,147
9,796
3,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
ThunderJaw01
King Arthur
12
2 / 6 / 3
7,103
474
7,281
15,362
6,306
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jormungandr
samsakilla93
Jormungandr
13
5 / 5 / 5
7,963
531
8,851
12,626
10,457
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
xMajinMonkey
Charybdis
13
3 / 9 / 5
7,762
517
8,001
11,946
3,404
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
6 / 5 / 7
8,581
572
8,059
17,822
11,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 1 / 2
8,208
547
6,633
9,400
6,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
14
9 / 6 / 6
9,126
608
12,920
13,905
4,604
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
SmoovD1223
Persephone
14
5 / 2 / 4
8,989
599
8,020
9,416
4,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
breassann
Ao Kuang
14
5 / 3 / 5
8,393
560
7,884
13,780
5,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
52
17
Kills
28
28
Deaths
17
17
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
6
5
7
1.9
W
3
1
2
4
L
3
3
2
1.33
L
4
5
2
1
W
Izanami
9
6
6
2
W
Persephone
SmoovD1223
Persephone
5
2
4
3.5
L
King Arthur
ThunderJaw01
King Arthur
2
6
3
0.58
W
Ao Kuang
breassann
Ao Kuang
5
3
5
2.5
L
Jormungandr
samsakilla93
Jormungandr
5
5
5
1.5
L
Charybdis
xMajinMonkey
Charybdis
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,949
Damage
43,516
59,290
Taken
64,323
26,968
Mitigated
31,937
13,897
Healing
24,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
8,059
1,252
681
8,002
17,822
11,090
274
3,899
13,923
29,673
0
W
6,633
1,642
0
3,342
9,400
6,883
322
1,750
7,650
0
45,467
L
4,669
754
426
4,186
9,560
3,319
212
6,576
2,984
40,707
0
L
6,147
1,179
0
2,570
9,796
3,482
0
4,937
4,859
0
40,101
W
Izanami
12,920
9,647
0
3,888
13,905
4,604
1,539
2,744
11,161
0
54,426
W
Persephone
SmoovD1223
Persephone
8,020
487
405
3,937
9,416
4,353
547
2,844
6,570
52,568
0
L
King Arthur
ThunderJaw01
King Arthur
7,281
520
0
2,177
15,362
6,306
0
6,910
8,452
0
36,592
W
Ao Kuang
breassann
Ao Kuang
7,884
2,183
0
4,504
13,780
5,007
62
2,282
11,498
47,318
0
L
Jormungandr
samsakilla93
Jormungandr
8,851
3,731
150
3,111
12,626
10,457
300
3,583
9,043
36,655
0
L
Charybdis
xMajinMonkey
Charybdis
8,001
5,474
0
1,277
11,946
3,404
108
1,957
9,989
0
37,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,245
Gold Earned
43,297
357
Minions Killed
403
0
Camps Cleared
0
1,278,125
Distance Traveled
1,399,503
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,581
572
41
3
0
279,951
5
W
Bellona
8,208
547
107
7
0
321,795
0
L
Ra
7,593
506
78
5
0
249,790
2
L
Loki
7,824
522
81
5
0
284,065
2
W
Izanami
9,126
608
82
5
0
252,935
1
W
Persephone
8,989
599
100
7
0
266,994
1
L
King Arthur
7,103
474
72
5
0
251,077
1
W
Ao Kuang
8,393
560
73
5
0
277,828
1
L
Jormungandr
7,963
531
71
5
0
254,429
3
L
Charybdis
7,762
517
55
4
0
238,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role