Player Matchup

Merlin
Merlin
Devilson667
Merlin
Level 160
God Stats
4W - 6L
1,395 SR
Queue Stats
451W - 458L
1,547 Elo+
Party 2
Fafnir
Fafnir
Forte
Fafnir
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 162L
1,554 Elo+
Party 1
Poseidon
Poseidon
L3thalLilWolf
Poseidon
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 38L
1,431 Elo+
Solo
Bacchus
Bacchus
Towlie4208555
Bacchus
Level 113
God Stats
6W - 5L
1,424 SR
Queue Stats
685W - 683L
1,581 Elo+
Party 1
Loki
Loki
hrod7x
Loki
Level 138
God Stats
4W - 3L
1,732 SR
Queue Stats
233W - 228L
1,467 Elo+
Party 2
Team Averages
Level 124
1,510 SR
1,516 Elo+

VS

Team Averages
Level 114
1,527 SR
1,568 Elo+
Scylla
Scylla
AreYouSus
Scylla
Level 59
God Stats
0W - 1L
1,504 SR
Queue Stats
4W - 6L
1,560 Elo+
Solo
Ne Zha
Ne Zha
BigUmbraTV
Ne Zha
Level 142
God Stats
15W - 15L
1,614 SR
Queue Stats
398W - 407L
1,565 Elo+
Party 3
Cernunnos
Cernunnos
HazardousBuffalo
Cernunnos
Level 127
God Stats
0W - 1L
1,534 SR
Queue Stats
32W - 11L
1,681 Elo+
Party 3
King Arthur
King Arthur
Lazy Boy Xav
King Arthur
Level 125
God Stats
1W - 4L
1,328 SR
Queue Stats
333W - 337L
1,464 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
PepperBrookss
Morgan Le Fay
Level 118
God Stats
4W - 4L
1,657 SR
Queue Stats
142W - 122L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
3 / 7 / 14
12,445
732
31,888
14,978
6,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Forte
Fafnir
19
1 / 6 / 16
11,812
695
6,752
27,001
40,461
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
L3thalLilWolf
Poseidon
20
10 / 9 / 5
13,957
821
12,636
16,890
7,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
20
2 / 9 / 14
12,368
728
11,336
27,873
40,981
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
hrod7x
Loki
20
9 / 9 / 8
14,052
827
15,597
18,580
9,617
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AreYouSus
Scylla
19
7 / 6 / 20
12,446
732
17,462
16,331
5,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
BigUmbraTV
Ne Zha
20
9 / 4 / 23
13,115
771
15,575
18,811
11,062
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
18
7 / 5 / 22
12,082
711
20,167
15,892
6,022
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Lazy Boy Xav
King Arthur
19
2 / 5 / 25
12,029
708
9,370
28,870
28,058
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
PepperBrookss
Morgan Le Fay
20
15 / 5 / 17
13,379
787
26,254
15,507
6,623
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
147
25
Kills
40
40
Deaths
25
57
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Scylla
AreYouSus
Scylla
7
6
20
2.83
L
Ne Zha
BigUmbraTV
Ne Zha
9
4
23
5.13
W
Merlin
3
7
14
1.43
W
Fafnir
Forte
Fafnir
1
6
16
1.5
L
Cernunnos
7
5
22
3.6
W
Poseidon
L3thalLilWolf
Poseidon
10
9
5
1.39
L
King Arthur
Lazy Boy Xav
King Arthur
2
5
25
2.9
L
Morgan Le Fay
PepperBrookss
Morgan Le Fay
15
5
17
4.7
W
Bacchus
2
9
14
1
W
Loki
hrod7x
Loki
9
9
8
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,209
Damage
88,828
105,322
Taken
95,411
105,484
Mitigated
57,387
27,240
Healing
37,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AreYouSus
Scylla
17,462
490
2,972
4,275
16,331
5,622
728
11,679
4,652
27,811
0
L
Ne Zha
BigUmbraTV
Ne Zha
15,575
2,031
3,066
7,916
18,811
11,062
343
13,214
5,597
0
32,638
W
Merlin
31,888
1,034
1,260
1,516
14,978
6,908
1,150
6,295
8,683
58,125
0
W
Fafnir
Forte
Fafnir
6,752
1,902
3,507
6,876
27,001
40,461
395
12,040
14,961
14,129
0
L
Cernunnos
20,167
8,343
1,411
3,223
15,892
6,022
2,253
12,337
3,555
0
43,531
W
Poseidon
L3thalLilWolf
Poseidon
12,636
1,029
989
3,577
16,890
7,517
1,021
8,435
8,455
33,786
0
L
King Arthur
Lazy Boy Xav
King Arthur
9,370
1,673
2,025
9,271
28,870
28,058
158
16,229
12,641
0
19,325
L
Morgan Le Fay
PepperBrookss
Morgan Le Fay
26,254
2,340
1,217
2,168
15,507
6,623
1,522
9,153
6,354
42,473
0
W
Bacchus
11,336
784
1,543
3,440
27,873
40,981
505
8,745
19,128
20,977
0
W
Loki
hrod7x
Loki
15,597
4,868
1,860
2,672
18,580
9,617
2,249
8,201
10,379
0
39,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,634
Gold Earned
63,051
157
Minions Killed
158
0
Camps Cleared
0
1,267,816
Distance Traveled
1,339,163
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,446
732
28
2
0
292,831
2
L
Ne Zha
13,115
771
22
1
0
263,997
4
W
Merlin
12,445
732
49
3
0
285,902
0
W
Fafnir
11,812
695
7
0
0
269,478
0
L
Cernunnos
12,082
711
47
3
0
243,982
0
W
Poseidon
13,957
821
39
2
0
208,239
1
L
King Arthur
12,029
708
18
1
0
267,824
0
L
Morgan Le Fay
13,379
787
43
3
0
270,529
1
W
Bacchus
12,368
728
18
1
0
241,941
0
W
Loki
14,052
827
44
3
0
262,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role