Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Migos James
Awilix
Level 139
God Stats
0W - 3L
1,249 SR
Queue Stats
109W - 103L
1,518 Elo+
Party 2
Anhur
Anhur
OG BadTrip
Anhur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,436 Elo+
Party 2
Rama
Rama
WingedVings
Rama
Level 63
God Stats
10W - 7L
1,525 SR
Queue Stats
186W - 148L
1,533 Elo+
Solo
Chronos
Chronos
charmed_37
Chronos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,517 Elo+
Solo
Team Averages
Level 93
1,455 SR
1,501 Elo+

VS

Team Averages
Level 76
1,653 SR
1,588 Elo+
Anhur
Anhur
 
Anhur
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Kbolt8
Baron Samedi
Level 158
God Stats
4W - 1L
1,787 SR
Queue Stats
277W - 265L
1,615 Elo+
Party 3
Cthulhu
Cthulhu
RAINMAKER5000
Cthulhu
Level 104
God Stats
7W - 1L
1,815 SR
Queue Stats
353W - 358L
1,550 Elo+
Party 3
Hou Yi
Hou Yi
dadsayshi
Hou Yi
Level 43
God Stats
5W - 0L
1,856 SR
Queue Stats
195W - 101L
1,631 Elo+
Party 1
Ullr
Ullr
iGankMom
Ullr
Level 46
God Stats
3W - 2L
1,306 SR
Queue Stats
302W - 164L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
0 / 6 / 6
6,886
765
6,053
11,171
6,926
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
12
1 / 5 / 2
6,760
751
2,205
9,824
3,275
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
13
2 / 6 / 3
7,077
786
5,089
10,303
3,608
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 5 / 3
8,248
916
8,815
9,669
3,575
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chronos
charmed_37
Chronos
12
0 / 4 / 5
6,842
760
7,259
8,757
3,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
3 / 1 / 19
8,774
975
8,527
11,466
5,459
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Kbolt8
Baron Samedi
15
5 / 1 / 18
8,771
975
12,599
8,500
5,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cthulhu
15
2 / 1 / 18
8,940
993
6,988
11,205
11,622
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hou Yi
dadsayshi
Hou Yi
14
5 / 1 / 11
8,217
913
7,926
5,733
2,559
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
15
11 / 2 / 12
9,650
1,072
11,643
9,989
5,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
104
6
Kills
26
26
Deaths
6
19
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
6
6
0.5
W
Anhur
 
Anhur
3
1
19
12.5
W
Baron Samedi
Kbolt8
Baron Samedi
5
1
18
14
L
Awilix
1
5
2
0.4
L
Anhur
2
6
3
0.58
W
Cthulhu
2
1
18
11
L
3
5
3
0.9
L
Chronos
charmed_37
Chronos
0
4
5
0.63
W
Hou Yi
dadsayshi
Hou Yi
5
1
11
10.5
W
Ullr
11
2
12
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,421
Damage
47,683
49,724
Taken
46,893
20,801
Mitigated
29,798
15,202
Healing
18,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,053
230
4,468
3,475
11,171
6,926
272
4,521
6,650
10,490
0
W
Anhur
 
Anhur
8,527
4,125
570
1,776
11,466
5,459
1,265
3,501
7,965
0
20,469
W
Baron Samedi
Kbolt8
Baron Samedi
12,599
157
4,286
2,772
8,500
5,104
823
2,753
5,747
20,841
0
L
Awilix
2,205
809
797
1,399
9,824
3,275
401
4,133
5,691
0
7,734
L
Anhur
5,089
1,568
916
1,040
10,303
3,608
396
4,104
6,199
0
8,161
W
Cthulhu
6,988
124
1,423
1,739
11,205
11,622
308
2,273
8,932
20,446
0
L
8,815
7,182
509
688
9,669
3,575
644
4,641
5,028
0
16,180
L
Chronos
charmed_37
Chronos
7,259
933
0
1,910
8,757
3,417
132
2,188
6,569
21,264
0
W
Hou Yi
dadsayshi
Hou Yi
7,926
1,024
972
1,055
5,733
2,559
899
2,092
3,641
0
15,847
W
Ullr
11,643
4,355
1,109
2,372
9,989
5,054
1,135
2,693
7,296
0
24,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,813
Gold Earned
44,352
80
Minions Killed
113
0
Camps Cleared
0
707,967
Distance Traveled
860,498
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,886
765
15
2
0
130,482
0
W
Anhur
8,774
975
26
3
0
164,528
1
W
Baron Samedi
8,771
975
18
2
0
152,523
1
L
Awilix
6,760
751
7
1
0
168,155
0
L
Anhur
7,077
786
8
1
0
132,401
1
W
Cthulhu
8,940
993
22
2
0
196,732
1
L
Rama
8,248
916
23
3
0
134,727
0
L
Chronos
6,842
760
27
3
0
142,202
4
W
Hou Yi
8,217
913
9
1
0
174,927
1
W
Ullr
9,650
1,072
38
4
0
171,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role