Player Matchup

Yemoja
Yemoja
CLoaK NooDle
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,454 Elo+
Party 2
Anubis
Anubis
ToxicComs
Anubis
Level 28
God Stats
1W - 3L
1,277 SR
Queue Stats
15W - 20L
1,342 Elo+
Party 2
Loki
Loki
Zbslingshot
Loki
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 33L
1,285 Elo+
Solo
King Arthur
King Arthur
oX_TONY_1018_Xo
King Arthur
Level 29
God Stats
3W - 10L
1,266 SR
Queue Stats
129W - 175L
1,323 Elo+
Solo
Cthulhu
Cthulhu
ovidio96
Cthulhu
Level 25
God Stats
7W - 2L
1,841 SR
Queue Stats
26W - 25L
1,431 Elo+
Solo
Team Averages
Level 19
1,477 SR
1,367 Elo+

VS

Team Averages
Level 21
1,561 SR
1,361 Elo+
Horus
Horus
David3677
Horus
Level 23
God Stats
0W - 1L
1,311 SR
Queue Stats
17W - 26L
1,227 Elo+
Solo
Chronos
Chronos
Gon Freecss5394
Chronos
Level 25
God Stats
1W - 1L
1,706 SR
Queue Stats
1W - 6L
1,234 Elo+
Solo
Hel
Hel
JuanOfDeath
Hel
Level 18
God Stats
0W - 2L
1,654 SR
Queue Stats
11W - 26L
1,384 Elo+
Solo
Thanatos
Thanatos
TheAdmiralofPK
Thanatos
Level 33
God Stats
7W - 6L
1,633 SR
Queue Stats
107W - 107L
1,459 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xAirCanada44x
Kumbhakarna
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
0 / 2 / 2
8,620
431
2,465
8,316
5,414
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Magic Focus

Magic Focus

+20
Magical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
ToxicComs
Anubis
16
5 / 2 / 5
9,875
494
8,333
9,407
4,822
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 7 / 3
7,724
386
3,410
11,694
2,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
oX_TONY_1018_Xo
King Arthur
14
12 / 11 / 2
9,713
486
12,880
18,826
7,407
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Cthulhu
ovidio96
Cthulhu
16
3 / 2 / 11
10,185
509
13,924
15,992
13,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
David3677
Horus
12
1 / 10 / 5
7,975
399
5,096
15,155
6,268
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
3 / 7 / 4
8,991
450
13,261
16,361
5,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
7 / 1 / 2
11,160
558
10,881
8,666
5,233
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
15
11 / 4 / 4
10,616
531
13,592
13,539
5,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
xAirCanada44x
Kumbhakarna
12
1 / 1 / 1
8,778
439
1,365
7,453
4,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
39
22
Kills
23
24
Deaths
23
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
2
2
0.5
L
Horus
David3677
Horus
1
10
5
0.35
L
3
7
4
0.71
L
7
1
2
8
L
Thanatos
11
4
4
3.25
W
Anubis
ToxicComs
Anubis
5
2
5
3.75
W
2
7
3
0.5
W
King Arthur
oX_TONY_1018_Xo
King Arthur
12
11
2
1.18
W
Cthulhu
ovidio96
Cthulhu
3
2
11
4.25
L
Kumbhakarna
xAirCanada44x
Kumbhakarna
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,012
Damage
44,195
64,235
Taken
61,174
34,415
Mitigated
26,978
14,758
Healing
23,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
2,465
182
104
664
8,316
5,414
1,236
2,172
6,144
29,602
0
L
Horus
David3677
Horus
5,096
2,946
109
1,901
15,155
6,268
971
4,767
10,388
0
19,339
L
13,261
6,355
0
3,664
16,361
5,230
1,769
8,384
7,977
50,360
0
L
10,881
1,551
1,946
4,490
8,666
5,233
1,822
3,749
4,917
66,184
0
L
Thanatos
13,592
4,352
0
9,006
13,539
5,463
252
5,392
8,147
0
48,311
W
Anubis
ToxicComs
Anubis
8,333
289
362
4,358
9,407
4,822
1,276
3,761
5,646
60,169
0
W
3,410
979
0
2,404
11,694
2,865
0
2,644
9,050
0
26,405
W
King Arthur
oX_TONY_1018_Xo
King Arthur
12,880
3,622
0
3,061
18,826
7,407
388
8,587
10,239
0
29,347
W
Cthulhu
ovidio96
Cthulhu
13,924
1,204
184
3,621
15,992
13,907
100
8,343
7,649
47,889
0
L
Kumbhakarna
xAirCanada44x
Kumbhakarna
1,365
27
0
1,945
7,453
4,784
366
2,430
5,023
34,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,117
Gold Earned
47,520
315
Minions Killed
357
0
Camps Cleared
0
1,754,057
Distance Traveled
1,678,214
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,620
431
44
2
0
320,939
0
L
Horus
7,975
399
27
1
0
338,132
0
L
Chronos
8,991
450
80
4
0
328,919
0
L
Hel
11,160
558
122
6
0
386,389
0
L
Thanatos
10,616
531
65
3
0
378,259
0
W
Anubis
9,875
494
97
5
0
328,086
2
W
Loki
7,724
386
52
3
0
357,425
0
W
King Arthur
9,713
486
41
2
0
358,077
0
W
Cthulhu
10,185
509
81
4
0
389,530
1
L
Kumbhakarna
8,778
439
63
3
0
246,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role