Player Matchup

Cthulhu
Cthulhu
ALEXR_2007
Cthulhu
Level 68
God Stats
2W - 0L
1,696 SR
Queue Stats
58W - 73L
1,392 Elo+
Party 2
Thanatos
Thanatos
LjiTaKsS1
Thanatos
Level 46
God Stats
11W - 8L
1,603 SR
Queue Stats
147W - 98L
1,600 Elo+
Solo
Discordia
Discordia
ZodiacoVx
Discordia
Level 79
God Stats
2W - 0L
1,685 SR
Queue Stats
52W - 50L
1,418 Elo+
Party 2
Hachiman
Hachiman
isma_2004_lol_xD
Hachiman
Level 42
God Stats
3W - 6L
1,379 SR
Queue Stats
17W - 27L
1,323 Elo+
Party 2
Osiris
Osiris
wtyn7
Osiris
Level 85
God Stats
3W - 0L
1,500 SR
Queue Stats
68W - 63L
1,441 Elo+
Party 2
Team Averages
Level 64
1,573 SR
1,435 Elo+

VS

Team Averages
Level 64
1,541 SR
1,461 Elo+
Ra
Ra
Dan_Keats88
Ra
Level 63
God Stats
0W - 4L
1,516 SR
Queue Stats
282W - 327L
1,379 Elo+
Solo
Ravana
Ravana
Dissociato
Ravana
Level 125
God Stats
6W - 16L
1,375 SR
Queue Stats
135W - 150L
1,429 Elo+
Party 1
Bellona
Bellona
VodkaSonik
Bellona
Level 18
God Stats
3W - 4L
1,662 SR
Queue Stats
58W - 64L
1,383 Elo+
Party 1
Danzaburou
Danzaburou
XxJ03LxX-TTV
Danzaburou
Level 89
God Stats
0W - 2L
1,653 SR
Queue Stats
219W - 211L
1,508 Elo+
Party 3
Geb
Geb
izzan-991
Geb
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,606 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ALEXR_2007
Cthulhu
17
7 / 3 / 21
11,818
473
11,311
19,782
25,335
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
LjiTaKsS1
Thanatos
20
11 / 0 / 11
14,412
576
19,852
16,308
9,335
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Discordia
ZodiacoVx
Discordia
20
9 / 2 / 19
13,633
545
21,357
13,342
5,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 2 / 19
10,840
434
13,585
13,067
5,215
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Osiris
wtyn7
Osiris
20
13 / 2 / 15
13,729
549
26,021
23,255
17,817
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 4
10,953
438
14,025
18,944
6,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Dissociato
Ravana
18
3 / 6 / 5
12,023
481
10,004
20,220
12,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
VodkaSonik
Bellona
14
1 / 9 / 3
9,510
380
9,772
21,335
18,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
XxJ03LxX-TTV
Danzaburou
15
1 / 10 / 4
9,930
397
12,793
20,537
6,441
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 11 / 4
9,997
400
8,551
28,706
26,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
28
44
Kills
8
9
Deaths
44
85
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ALEXR_2007
Cthulhu
7
3
21
5.83
L
1
8
4
0.38
L
Ravana
Dissociato
Ravana
3
6
5
0.92
W
Thanatos
LjiTaKsS1
Thanatos
11
0
11
16.5
L
Bellona
VodkaSonik
Bellona
1
9
3
0.28
L
Danzaburou
XxJ03LxX-TTV
Danzaburou
1
10
4
0.3
W
Discordia
ZodiacoVx
Discordia
9
2
19
9.25
W
4
2
19
6.75
L
2
11
4
0.36
W
Osiris
wtyn7
Osiris
13
2
15
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,126
Damage
55,145
85,754
Taken
109,742
63,375
Mitigated
70,075
50,761
Healing
16,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ALEXR_2007
Cthulhu
11,311
532
1,268
4,288
19,782
25,335
646
5,273
14,509
62,560
0
L
14,025
1,773
663
5,413
18,944
6,578
0
5,342
13,502
77,701
0
L
Ravana
Dissociato
Ravana
10,004
2,214
0
1,081
20,220
12,342
0
6,037
13,914
0
81,506
W
Thanatos
LjiTaKsS1
Thanatos
19,852
3,615
0
21,980
16,308
9,335
1,472
3,172
13,136
0
134,494
L
Bellona
VodkaSonik
Bellona
9,772
3,362
0
2,773
21,335
18,050
686
5,321
15,055
0
33,127
L
Danzaburou
XxJ03LxX-TTV
Danzaburou
12,793
4,351
0
3,271
20,537
6,441
574
9,051
11,384
0
66,819
W
Discordia
ZodiacoVx
Discordia
21,357
808
2,945
3,486
13,342
5,673
1,876
4,601
8,741
89,838
0
W
13,585
6,694
1,866
3,533
13,067
5,215
2,799
4,332
8,735
0
43,894
L
8,551
404
0
3,740
28,706
26,664
330
6,917
21,737
22,141
0
W
Osiris
wtyn7
Osiris
26,021
11,066
0
11,395
23,255
17,817
6,560
5,198
18,057
0
82,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,432
Gold Earned
52,413
559
Minions Killed
472
0
Camps Cleared
0
2,396,397
Distance Traveled
2,053,112
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,818
473
72
3
0
455,580
0
L
Ra
10,953
438
143
6
0
419,828
0
L
Ravana
12,023
481
147
6
0
428,855
4
W
Thanatos
14,412
576
181
7
0
540,201
0
L
Bellona
9,510
380
70
3
0
398,670
5
L
Danzaburou
9,930
397
95
4
0
412,021
3
W
Discordia
13,633
545
134
5
0
465,224
1
W
Hachiman
10,840
434
66
3
0
448,571
0
L
Geb
9,997
400
17
1
0
393,738
3
W
Osiris
13,729
549
106
4
0
486,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role