Player Matchup

Cupid
Cupid
KD_Fantom-_xX
Cupid
Level 111
God Stats
7W - 4L
1,710 SR
Queue Stats
235W - 178L
1,527 Elo+
Party 2
Ah Puch
Ah Puch
SpJOKEman
Ah Puch
Level 118
God Stats
4W - 1L
1,929 SR
Queue Stats
171W - 182L
1,467 Elo+
Party 2
Odin
Odin
im_the_toxicity
Odin
Level 57
God Stats
19W - 9L
1,628 SR
Queue Stats
141W - 176L
1,441 Elo+
Party 2
Team Averages
Level 95
1,756 SR
1,478 Elo+

VS

Team Averages
Level 64
1,337 SR
1,315 Elo+
Geb
Geb
CosierStew272
Geb
Level 68
God Stats
0W - 1L
1,349 SR
Queue Stats
7W - 17L
1,324 Elo+
Party 1
Ymir
Ymir
Marsbarpartyy
Ymir
Level 60
God Stats
0W - 1L
1,362 SR
Queue Stats
5W - 13L
1,337 Elo+
Party 1
Cthulhu
Cthulhu
supersid06
Cthulhu
Level 63
God Stats
5W - 17L
1,300 SR
Queue Stats
6W - 19L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 6
8,270
827
9,001
5,869
2,026
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
SpJOKEman
Ah Puch
11
4 / 2 / 10
7,724
772
16,071
4,966
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
4 / 2 / 11
7,853
785
5,654
8,120
4,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
5,938
594
3,138
10,416
5,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

8
2 / 6 / 2
6,568
657
4,510
11,509
9,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
supersid06
Cthulhu
8
1 / 6 / 3
6,185
619
5,455
14,191
6,887
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
16
Kills
4
4
Deaths
16
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
8
0
6
11
L
2
6
2
0.5
W
Ah Puch
SpJOKEman
Ah Puch
4
2
10
4.5
W
4
2
11
4.75
L
Cthulhu
supersid06
Cthulhu
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,726
Damage
13,103
18,955
Taken
36,116
8,570
Mitigated
21,104
7,521
Healing
3,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,138
472
152
585
10,416
5,189
0
4,341
5,629
8,217
0
W
9,001
6,130
163
2,718
5,869
2,026
1,671
4,181
1,563
0
33,995
L
4,510
1,106
0
1,630
11,509
9,028
0
3,917
6,950
11,328
0
W
Ah Puch
SpJOKEman
Ah Puch
16,071
687
0
1,231
4,966
1,719
432
3,400
1,362
24,349
0
W
5,654
1,130
96
3,313
8,120
4,825
257
5,594
2,363
0
20,104
L
Cthulhu
supersid06
Cthulhu
5,455
511
141
1,314
14,191
6,887
0
6,788
6,740
11,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,847
Gold Earned
18,691
120
Minions Killed
47
6
Camps Cleared
0
510,207
Distance Traveled
426,850
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,938
594
13
1
0
159,137
0
W
Cupid
8,270
827
65
7
2
169,458
2
L
Ymir
6,568
657
13
1
0
118,017
0
W
Ah Puch
7,724
772
22
2
1
173,645
0
W
Odin
7,853
785
33
3
3
167,104
2
L
Cthulhu
6,185
619
21
2
0
149,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role