Player Matchup

Charybdis
Charybdis
Gang
Charybdis
Level 26
God Stats
7W - 1L
1,969 SR
Queue Stats
71W - 17L
1,788 Elo+
Party 3
Bacchus
Bacchus
Mako
Bacchus
Level 160
God Stats
3W - 1L
1,605 SR
Queue Stats
48W - 27L
1,730 Elo+
Party 3
Bellona
Bellona
SpoonsIsTheBest
Bellona
Level 89
God Stats
3W - 0L
1,423 SR
Queue Stats
4W - 7L
1,366 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sveterland
Morgan Le Fay
Level 43
God Stats
3W - 2L
1,873 SR
Queue Stats
49W - 38L
1,624 Elo+
Party 1
Chiron
Chiron
Ζuko
Chiron
Level 125
God Stats
4W - 2L
1,568 SR
Queue Stats
211W - 87L
1,788 Elo+
Party 3
Team Averages
Level 89
1,688 SR
1,659 Elo+

VS

Team Averages
Level 76
1,621 SR
1,560 Elo+
Cupid
Cupid
Anjonu
Cupid
Level 160
God Stats
3W - 1L
1,829 SR
Queue Stats
274W - 237L
1,640 Elo+
Party 2
Pele
Pele
Bobborker
Pele
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,346 Elo+
Party 4
Chang'e
Chang'e
PablosBell
Chang'e
Level 26
God Stats
2W - 4L
1,775 SR
Queue Stats
127W - 139L
1,639 Elo+
Party 4
Anubis
Anubis
SanMarcoss
Anubis
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 172L
1,472 Elo+
Solo
Ganesha
Ganesha
Squee018
Ganesha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 37L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Gang
Charybdis
16
6 / 4 / 3
9,802
577
12,176
12,144
3,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Mako
Bacchus
15
6 / 0 / 8
10,029
590
7,473
10,798
11,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 3 / 4
9,023
531
6,310
14,644
11,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Sveterland
Morgan Le Fay
16
2 / 2 / 8
9,832
578
11,897
8,553
3,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
Ζuko
Chiron
15
5 / 2 / 4
9,624
566
8,384
9,849
3,168
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Anjonu
Cupid
15
1 / 4 / 4
8,623
507
9,340
11,687
4,022
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
14
6 / 4 / 3
9,166
539
6,404
10,753
4,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
PablosBell
Chang'e
16
3 / 1 / 3
9,658
568
8,643
10,646
9,444
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
SanMarcoss
Anubis
12
1 / 7 / 0
7,474
440
5,021
12,995
7,079
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
Squee018
Ganesha
11
0 / 5 / 3
7,084
417
2,650
15,553
12,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
21
Kills
11
11
Deaths
21
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cupid
Anjonu
Cupid
1
4
4
0.75
L
Pele
6
4
3
1.88
W
Charybdis
Gang
Charybdis
6
4
3
1.88
W
Bacchus
Mako
Bacchus
6
0
8
10
L
Chang'e
PablosBell
Chang'e
3
1
3
4.5
L
Anubis
SanMarcoss
Anubis
1
7
0
0.14
W
2
3
4
1.33
L
Ganesha
Squee018
Ganesha
0
5
3
0.3
W
Morgan Le Fay
Sveterland
Morgan Le Fay
2
2
8
3
W
Chiron
Ζuko
Chiron
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,240
Damage
32,058
55,988
Taken
61,634
33,398
Mitigated
37,338
15,905
Healing
18,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Anjonu
Cupid
9,340
6,053
125
3,737
11,687
4,022
0
2,599
9,044
0
60,345
L
Pele
6,404
977
0
2,325
10,753
4,585
0
1,899
8,754
0
50,016
W
Charybdis
Gang
Charybdis
12,176
7,918
0
2,947
12,144
3,862
16
4,366
7,778
0
59,403
W
Bacchus
Mako
Bacchus
7,473
1,472
0
1,773
10,798
11,365
245
2,230
8,359
26,356
0
L
Chang'e
PablosBell
Chang'e
8,643
830
183
6,092
10,646
9,444
24
1,845
8,751
59,935
0
L
Anubis
SanMarcoss
Anubis
5,021
501
0
3,867
12,995
7,079
0
7,653
4,974
48,077
0
W
6,310
2,557
0
3,698
14,644
11,710
1,376
5,130
9,514
0
59,475
L
Ganesha
Squee018
Ganesha
2,650
226
0
1,698
15,553
12,208
0
4,713
10,674
18,426
0
W
Morgan Le Fay
Sveterland
Morgan Le Fay
11,897
1,383
0
2,241
8,553
3,293
1,219
3,204
5,349
72,095
0
W
Chiron
Ζuko
Chiron
8,384
4,926
1,071
4,175
9,849
3,168
1,051
1,175
8,674
0
72,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,310
Gold Earned
42,005
529
Minions Killed
443
0
Camps Cleared
0
1,566,785
Distance Traveled
1,582,707
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,623
507
113
7
0
291,175
5
L
Pele
9,166
539
74
4
0
354,816
6
W
Charybdis
9,802
577
105
6
0
289,684
4
W
Bacchus
10,029
590
27
2
0
325,602
3
L
Chang'e
9,658
568
145
9
0
330,140
3
L
Anubis
7,474
440
98
6
0
283,592
1
W
Bellona
9,023
531
120
7
0
303,871
1
L
Ganesha
7,084
417
13
1
0
322,984
5
W
Morgan Le Fay
9,832
578
144
8
0
316,680
3
W
Chiron
9,624
566
133
8
0
330,948
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role