Player Matchup

Ravana
Ravana
APackUvJews
Ravana
Level 28
God Stats
11W - 19L
1,153 SR
Queue Stats
150W - 204L
1,253 Elo+
Solo
Fenrir
Fenrir
GetSomeHomie850
Fenrir
Level 16
God Stats
2W - 4L
1,322 SR
Queue Stats
16W - 24L
1,208 Elo+
Solo
Sun Wukong
Sun Wukong
Hittz_Harden
Sun Wukong
Level 29
God Stats
11W - 22L
1,318 SR
Queue Stats
106W - 107L
1,294 Elo+
Solo
Athena
Athena
Lucille302
Athena
Level 16
God Stats
3W - 1L
1,826 SR
Queue Stats
6W - 9L
1,406 Elo+
Solo
Ra
Ra
vtec_bruv
Ra
Level 23
God Stats
7W - 8L
1,305 SR
Queue Stats
308W - 318L
1,276 Elo+
Solo
Team Averages
Level 22
1,385 SR
1,287 Elo+

VS

Team Averages
Level 28
1,386 SR
1,280 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DemonicWrath995
Morgan Le Fay
Level 27
God Stats
9W - 8L
1,439 SR
Queue Stats
60W - 107L
1,227 Elo+
Party 1
Fenrir
Fenrir
MudkipG
Fenrir
Level 17
God Stats
17W - 25L
1,312 SR
Queue Stats
23W - 40L
1,251 Elo+
Party 1
Chaac
Chaac
Reptiliouse
Chaac
Level 49
God Stats
5W - 4L
1,454 SR
Queue Stats
153W - 198L
1,275 Elo+
Party 1
Thanatos
Thanatos
とーやー
Thanatos
Level 29
God Stats
3W - 6L
1,225 SR
Queue Stats
72W - 121L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
7
1 / 2 / 2
7,234
329
1,840
3,833
1,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 4 / 2
9,033
411
7,183
11,394
5,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
Hittz_Harden
Sun Wukong
16
6 / 1 / 0
10,036
456
9,673
15,290
6,990
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Lucille302
Athena
11
3 / 8 / 1
8,535
388
3,256
18,411
15,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 4 / 1
9,395
427
4,550
16,837
7,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
2 / 2 / 2
9,122
415
5,365
5,981
5,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Morgan Le Fay
DemonicWrath995
Morgan Le Fay
18
5 / 6 / 0
11,421
519
15,386
13,303
5,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
MudkipG
Fenrir
15
4 / 4 / 2
9,949
452
8,801
13,579
6,119
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
7 / 2 / 1
12,183
554
15,270
14,850
11,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
とーやー
Thanatos
7
0 / 3 / 1
7,104
323
1,317
2,962
731
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
16
Kills
18
19
Deaths
17
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
2
2
1.5
L
Ravana
1
2
2
1
W
Morgan Le Fay
DemonicWrath995
Morgan Le Fay
5
6
0
0.83
L
4
4
2
1.25
L
Sun Wukong
Hittz_Harden
Sun Wukong
6
1
0
6
L
Athena
Lucille302
Athena
3
8
1
0.44
W
Fenrir
MudkipG
Fenrir
4
4
2
1.25
W
7
2
1
3.75
L
2
4
1
0.63
W
Thanatos
とーやー
Thanatos
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,502
Damage
46,139
65,765
Taken
50,675
37,342
Mitigated
29,223
14,414
Healing
15,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,365
1,132
75
1,084
5,981
5,482
504
609
5,372
27,203
0
L
Ravana
1,840
411
0
578
3,833
1,055
0
141
3,692
0
19,380
W
Morgan Le Fay
DemonicWrath995
Morgan Le Fay
15,386
2,187
0
2,745
13,303
5,586
3,325
1,938
11,365
78,474
0
L
7,183
3,634
0
2,866
11,394
5,823
0
2,718
8,496
0
34,469
L
Sun Wukong
Hittz_Harden
Sun Wukong
9,673
1,774
1,017
3,828
15,290
6,990
786
5,381
9,725
0
53,950
L
Athena
Lucille302
Athena
3,256
2,005
0
0
18,411
15,702
0
5,653
12,361
13,486
0
W
Fenrir
MudkipG
Fenrir
8,801
2,437
366
4,558
13,579
6,119
1,140
1,928
11,651
0
40,399
W
15,270
6,437
88
5,497
14,850
11,305
2,370
3,020
11,830
0
77,998
L
4,550
535
120
6,005
16,837
7,772
846
6,049
10,740
52,277
0
W
Thanatos
とーやー
Thanatos
1,317
528
0
1,202
2,962
731
60
311
2,651
0
9,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,233
Gold Earned
49,779
277
Minions Killed
391
0
Camps Cleared
0
1,610,843
Distance Traveled
1,495,893
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,122
415
50
2
0
322,643
0
L
Ravana
7,234
329
42
2
0
134,890
1
W
Morgan Le Fay
11,421
519
129
6
0
306,721
3
L
Fenrir
9,033
411
55
3
0
329,645
3
L
Sun Wukong
10,036
456
77
4
0
424,318
3
L
Athena
8,535
388
13
1
0
332,379
0
W
Fenrir
9,949
452
61
3
0
342,482
0
W
Chaac
12,183
554
127
6
0
384,444
1
L
Ra
9,395
427
90
4
0
389,611
2
W
Thanatos
7,104
323
24
1
0
139,603
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role