Player Matchup

Pele
Pele
Mari0Serg10
Pele
Level 25
God Stats
1W - 3L
1,341 SR
Queue Stats
150W - 231L
1,213 Elo+
Party 1
Ah Puch
Ah Puch
RodrigoSurvivor
Ah Puch
Level 119
God Stats
2W - 1L
1,798 SR
Queue Stats
397W - 498L
1,260 Elo+
Party 1
Sylvanus
Sylvanus
Zorg47
Sylvanus
Level 69
God Stats
6W - 3L
1,643 SR
Queue Stats
70W - 76L
1,325 Elo+
Solo
Team Averages
Level 71
1,594 SR
1,266 Elo+

VS

Team Averages
Level 70
1,288 SR
1,286 Elo+
Danzaburou
Danzaburou
Blessings83
Danzaburou
Level 159
God Stats
7W - 12L
1,210 SR
Queue Stats
804W - 941L
1,358 Elo+
Party 2
Kali
Kali
goku_daddyWHOA
Kali
Level 43
God Stats
14W - 11L
1,154 SR
Queue Stats
100W - 99L
1,326 Elo+
Solo
Sylvanus
Sylvanus
shotgun_409
Sylvanus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,173 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 8
12,908
587
9,516
17,919
6,375
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
10 / 5 / 7
15,136
688
26,610
28,345
9,612
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Zorg47
Sylvanus
14
2 / 6 / 10
13,513
614
10,236
24,607
34,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blessings83
Danzaburou
19
13 / 4 / 5
16,469
749
35,215
21,033
8,245
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 8 / 6
14,262
648
11,077
20,466
7,847
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
shotgun_409
Sylvanus
17
3 / 5 / 10
14,896
677
11,188
27,974
29,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
41
16
Kills
20
20
Deaths
17
25
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Blessings83
Danzaburou
13
4
5
3.88
L
4
9
8
0.89
L
10
5
7
2.7
L
Sylvanus
Zorg47
Sylvanus
2
6
10
1.17
W
4
8
6
0.88
W
Sylvanus
shotgun_409
Sylvanus
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,362
Damage
57,480
70,871
Taken
69,473
50,140
Mitigated
45,753
18,427
Healing
26,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Blessings83
Danzaburou
35,215
19,291
0
5,144
21,033
8,245
1,480
12,116
8,917
0
97,696
L
9,516
1,128
0
435
17,919
6,375
1,085
2,238
15,681
0
28,749
L
26,610
1,888
0
9,312
28,345
9,612
326
3,667
24,678
75,393
0
L
Sylvanus
Zorg47
Sylvanus
10,236
2,850
2,492
6,188
24,607
34,153
181
5,949
18,658
30,842
0
W
11,077
5,018
0
3,864
20,466
7,847
1,447
11,361
9,105
0
43,554
W
Sylvanus
shotgun_409
Sylvanus
11,188
4,090
5,111
12,086
27,974
29,661
505
14,926
13,048
29,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,557
Gold Earned
45,627
175
Minions Killed
200
4
Camps Cleared
13
1,109,047
Distance Traveled
1,072,821
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,469
749
120
5
10
369,237
0
L
Pele
12,908
587
40
2
2
385,083
0
L
Ah Puch
15,136
688
94
4
1
372,522
0
L
Sylvanus
13,513
614
41
2
1
351,442
20
W
Kali
14,262
648
38
2
2
378,413
1
W
Sylvanus
14,896
677
42
2
1
325,171
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role