Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
Hairything
Scylla
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,635 Elo+
Party 3
Horus
Horus
frencio
Horus
Level 128
God Stats
2W - 4L
1,128 SR
Queue Stats
175W - 169L
1,547 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xXxzappoxXx
Morgan Le Fay
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 105L
1,601 Elo+
Party 1
Team Averages
Level 126
1,426 SR
1,557 Elo+

VS

Team Averages
Level 119
1,554 SR
1,536 Elo+
Tiamat
Tiamat
EblanKingdom
Tiamat
Level 146
God Stats
15W - 5L
1,582 SR
Queue Stats
261W - 257L
1,563 Elo+
Solo
Hades
Hades
Kamidzuschi
Hades
Level 38
God Stats
2W - 1L
1,875 SR
Queue Stats
113W - 103L
1,527 Elo+
Party 4
Susano
Susano
Mamory
Susano
Level 127
God Stats
3W - 5L
1,306 SR
Queue Stats
405W - 360L
1,542 Elo+
Party 4
Khepri
Khepri
Venkman101
Khepri
Level 128
God Stats
3W - 5L
1,495 SR
Queue Stats
218W - 212L
1,524 Elo+
Party 2
Sylvanus
Sylvanus
telford1986
Sylvanus
Level 158
God Stats
11W - 11L
1,514 SR
Queue Stats
423W - 403L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
18
5 / 1 / 22
10,801
900
8,455
18,083
16,844
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
 
Cthulhu
17
3 / 3 / 20
10,024
835
9,315
16,839
19,080
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
Hairything
Scylla
16
5 / 3 / 15
9,810
818
12,527
8,433
3,486
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
frencio
Horus
16
3 / 2 / 20
9,566
797
6,830
14,480
18,903
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
xXxzappoxXx
Morgan Le Fay
18
11 / 4 / 10
11,223
935
14,581
14,007
7,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
3 / 5 / 8
9,333
778
15,992
9,542
6,155
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
2 / 7 / 4
8,396
700
8,176
14,318
14,219
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Susano
Mamory
Susano
17
7 / 4 / 4
9,602
800
22,864
10,521
4,210
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Khepri
Venkman101
Khepri
16
1 / 6 / 7
9,152
763
5,069
14,861
21,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
telford1986
Sylvanus
9
0 / 5 / 2
6,923
577
2,954
9,538
7,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
38
27
Kills
13
13
Deaths
27
87
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
5
1
22
16
W
Cthulhu
 
Cthulhu
3
3
20
4.33
L
Tiamat
3
5
8
1.4
W
Scylla
Hairything
Scylla
5
3
15
4.17
L
2
7
4
0.57
L
Susano
Mamory
Susano
7
4
4
2.25
L
Khepri
Venkman101
Khepri
1
6
7
0.75
W
Horus
frencio
Horus
3
2
20
6.5
L
Sylvanus
telford1986
Sylvanus
0
5
2
0.2
W
Morgan Le Fay
xXxzappoxXx
Morgan Le Fay
11
4
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,708
Damage
55,055
71,842
Taken
58,780
65,695
Mitigated
54,530
38,762
Healing
14,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
8,455
1,130
5,470
6,839
18,083
16,844
687
7,999
10,084
22,202
0
W
Cthulhu
 
Cthulhu
9,315
697
2,811
2,427
16,839
19,080
865
5,792
11,047
21,622
0
L
Tiamat
15,992
649
677
1,745
9,542
6,155
208
7,110
2,432
26,747
0
W
Scylla
Hairything
Scylla
12,527
2,471
2,236
748
8,433
3,486
1,534
4,657
3,776
27,844
0
L
8,176
374
782
2,323
14,318
14,219
0
10,926
3,392
11,726
0
L
Susano
Mamory
Susano
22,864
1,402
928
1,657
10,521
4,210
0
8,171
2,350
0
39,481
L
Khepri
Venkman101
Khepri
5,069
336
91
1,792
14,861
21,952
21
10,847
4,014
14,565
0
W
Horus
frencio
Horus
6,830
2,690
7,904
6,332
14,480
18,903
812
7,897
6,583
0
9,927
L
Sylvanus
telford1986
Sylvanus
2,954
793
2,816
1,915
9,538
7,994
0
7,824
1,714
6,545
1,263
W
Morgan Le Fay
xXxzappoxXx
Morgan Le Fay
14,581
1,927
1,308
2,687
14,007
7,382
2,171
5,495
8,512
33,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,424
Gold Earned
43,406
138
Minions Killed
94
0
Camps Cleared
0
1,212,466
Distance Traveled
983,201
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,801
900
20
2
0
266,544
0
W
Cthulhu
10,024
835
26
2
0
225,935
0
L
Tiamat
9,333
778
25
2
0
230,801
1
W
Scylla
9,810
818
47
4
0
238,760
5
L
Hades
8,396
700
10
1
0
189,553
0
L
Susano
9,602
800
34
3
0
234,067
2
L
Khepri
9,152
763
11
1
0
207,384
1
W
Horus
9,566
797
11
1
0
246,272
0
L
Sylvanus
6,923
577
14
1
0
121,396
0
W
Morgan Le Fay
11,223
935
34
3
0
234,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role