Player Matchup

Danzaburou
Danzaburou
BlitzDrache003
Danzaburou
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,380 Elo+
Party 2
Geb
Geb
Denver_501st
Geb
Level 107
God Stats
11W - 4L
1,500 SR
Queue Stats
78W - 86L
1,391 Elo+
Party 2
Gilgamesh
Gilgamesh
Farning
Gilgamesh
Level 27
God Stats
11W - 3L
1,678 SR
Queue Stats
105W - 98L
1,528 Elo+
Party 1
Tsukuyomi
Tsukuyomi
naldington
Tsukuyomi
Level 22
God Stats
5W - 4L
1,500 SR
Queue Stats
30W - 36L
1,509 Elo+
Party 1
Neith
Neith
willdye
Neith
Level 60
God Stats
6W - 2L
1,931 SR
Queue Stats
87W - 92L
1,515 Elo+
Party 1
Team Averages
Level 46
1,622 SR
1,465 Elo+

VS

Team Averages
Level 33
1,411 SR
1,433 Elo+
Nike
Nike
GetShagged
Nike
Level 27
God Stats
2W - 4L
1,381 SR
Queue Stats
223W - 201L
1,483 Elo+
Party 4
Cthulhu
Cthulhu
Melouse
Cthulhu
Level 27
God Stats
19W - 22L
1,456 SR
Queue Stats
483W - 487L
1,356 Elo+
Party 3
Danzaburou
Danzaburou
ShadowDrack512
Danzaburou
Level 42
God Stats
197W - 197L
1,498 SR
Queue Stats
371W - 408L
1,398 Elo+
Party 3
Ao Kuang
Ao Kuang
Snacky69
Ao Kuang
Level 29
God Stats
7W - 10L
1,485 SR
Queue Stats
202W - 202L
1,435 Elo+
Party 4
Hades
Hades
TheWolfShinobi
Hades
Level 42
God Stats
0W - 2L
1,236 SR
Queue Stats
259W - 252L
1,494 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlitzDrache003
Danzaburou
15
2 / 3 / 5
9,674
537
5,408
8,328
3,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 6
8,800
489
5,040
13,844
10,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Farning
Gilgamesh
17
11 / 2 / 10
11,555
642
13,165
14,412
8,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
naldington
Tsukuyomi
16
8 / 6 / 6
10,870
604
14,064
14,059
5,248
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
willdye
Neith
18
9 / 3 / 8
12,081
671
18,494
12,989
5,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 0
8,936
496
7,419
12,273
8,479
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Melouse
Cthulhu
12
2 / 4 / 6
8,125
451
7,766
14,686
9,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
ShadowDrack512
Danzaburou
13
4 / 6 / 4
8,487
472
7,426
13,864
4,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Snacky69
Ao Kuang
14
7 / 8 / 0
9,552
531
9,921
16,623
5,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 8 / 3
8,531
474
8,701
13,857
6,884
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
31
31
Kills
18
18
Deaths
31
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BlitzDrache003
Danzaburou
2
3
5
1.5
W
1
4
6
1
W
Gilgamesh
Farning
Gilgamesh
11
2
10
8
L
2
5
0
0.4
L
Cthulhu
Melouse
Cthulhu
2
4
6
1.25
L
Danzaburou
ShadowDrack512
Danzaburou
4
6
4
1
L
Ao Kuang
Snacky69
Ao Kuang
7
8
0
0.88
L
3
8
3
0.56
W
Tsukuyomi
naldington
Tsukuyomi
8
6
6
1.83
W
Neith
willdye
Neith
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,171
Damage
41,233
63,632
Taken
71,303
33,420
Mitigated
35,677
11,544
Healing
13,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BlitzDrache003
Danzaburou
5,408
2,645
0
1,419
8,328
3,290
2,606
3,215
5,113
0
37,169
W
5,040
999
0
495
13,844
10,694
0
6,754
7,090
26,166
0
W
Gilgamesh
Farning
Gilgamesh
13,165
4,585
0
3,408
14,412
8,699
1,779
5,916
8,496
0
63,659
L
7,419
1,768
0
1,170
12,273
8,479
1,177
1,436
10,837
7,456
47,240
L
Cthulhu
Melouse
Cthulhu
7,766
575
387
3,253
14,686
9,784
115
1,703
12,983
25,498
0
L
Danzaburou
ShadowDrack512
Danzaburou
7,426
2,009
88
1,827
13,864
4,624
581
971
12,893
0
51,522
L
Ao Kuang
Snacky69
Ao Kuang
9,921
3,110
0
3,586
16,623
5,906
196
384
16,239
51,412
0
L
8,701
782
0
3,120
13,857
6,884
189
546
13,311
37,302
0
W
Tsukuyomi
naldington
Tsukuyomi
14,064
3,090
0
2,205
14,059
5,248
716
5,253
8,806
0
63,054
W
Neith
willdye
Neith
18,494
9,141
0
4,017
12,989
5,489
2,389
6,683
6,306
0
86,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,980
Gold Earned
43,631
431
Minions Killed
389
0
Camps Cleared
0
1,629,733
Distance Traveled
1,575,361
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,674
537
68
4
0
286,787
2
W
Geb
8,800
489
29
2
0
323,017
3
W
Gilgamesh
11,555
642
90
5
0
365,413
0
L
Nike
8,936
496
118
7
0
379,431
1
L
Cthulhu
8,125
451
40
2
0
318,749
0
L
Danzaburou
8,487
472
76
4
0
288,944
2
L
Ao Kuang
9,552
531
82
5
0
304,930
0
L
Hades
8,531
474
73
4
0
283,307
0
W
Tsukuyomi
10,870
604
90
5
0
326,820
0
W
Neith
12,081
671
154
9
0
327,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role