Player Matchup

Geb
Geb
Jazyuri
Geb
Level 67
God Stats
0W - 1L
1,745 SR
Queue Stats
4W - 10L
1,141 Elo+
Party 4
Fenrir
Fenrir
SZ_Conkabo_EUSK
Fenrir
Level 75
God Stats
14W - 18L
1,574 SR
Queue Stats
42W - 45L
1,499 Elo+
Solo
Jing Wei
Jing Wei
Slim_Shady4658
Jing Wei
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
396W - 416L
1,487 Elo+
Party 3
Anubis
Anubis
WindedTru
Anubis
Level 125
God Stats
2W - 3L
1,602 SR
Queue Stats
460W - 459L
1,555 Elo+
Party 3
Gilgamesh
Gilgamesh
Xciteify_
Gilgamesh
Level 147
God Stats
0W - 1L
1,545 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 4
Team Averages
Level 105
1,593 SR
1,437 Elo+

VS

Team Averages
Level 126
1,616 SR
1,542 Elo+
Charybdis
Charybdis
Banditorinho98
Charybdis
Level 107
God Stats
2W - 0L
1,734 SR
Queue Stats
275W - 242L
1,514 Elo+
Party 2
Pele
Pele
KingGambler19
Pele
Level 137
God Stats
26W - 19L
1,624 SR
Queue Stats
184W - 142L
1,587 Elo+
Party 1
Artio
Artio
Ro_Bain
Artio
Level 129
God Stats
76W - 35L
1,708 SR
Queue Stats
335W - 294L
1,509 Elo+
Party 2
Discordia
Discordia
WofulCorpse
Discordia
Level 128
God Stats
3W - 2L
1,340 SR
Queue Stats
61W - 56L
1,551 Elo+
Party 1
Ra
Ra
lOneRebornl
Ra
Level 128
God Stats
4W - 0L
1,673 SR
Queue Stats
198W - 165L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
9
0 / 4 / 0
6,569
365
3,033
13,994
7,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 4 / 2
9,461
526
6,029
13,136
6,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
16
1 / 2 / 1
9,090
505
5,474
10,076
3,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
WindedTru
Anubis
13
2 / 7 / 0
8,563
476
7,597
12,388
6,496
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Xciteify_
Gilgamesh
14
1 / 5 / 6
8,858
492
8,473
14,279
12,728
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Banditorinho98
Charybdis
15
1 / 1 / 2
9,246
514
4,757
7,769
2,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 3 / 11
10,593
589
11,975
13,914
6,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
Ro_Bain
Artio
14
2 / 0 / 9
9,256
514
5,648
14,932
20,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
WofulCorpse
Discordia
19
13 / 1 / 3
11,556
642
14,703
8,643
3,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 5 / 7
10,352
575
6,480
10,710
10,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
10
Kills
22
22
Deaths
10
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Banditorinho98
Charybdis
1
1
2
2
L
Geb
0
4
0
0
W
4
3
11
3.17
W
Artio
Ro_Bain
Artio
2
0
9
6.5
L
6
4
2
1.75
L
Jing Wei
1
2
1
0.75
L
Anubis
WindedTru
Anubis
2
7
0
0.29
W
Discordia
WofulCorpse
Discordia
13
1
3
14.5
L
Gilgamesh
Xciteify_
Gilgamesh
1
5
6
0.8
W
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,606
Damage
43,563
63,873
Taken
55,968
36,650
Mitigated
41,987
15,425
Healing
21,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Banditorinho98
Charybdis
4,757
2,686
0
2,584
7,769
2,235
632
2,284
5,485
0
78,813
L
Geb
3,033
163
355
1,378
13,994
7,774
0
5,356
8,508
15,977
0
W
11,975
3,965
0
4,578
13,914
6,274
414
3,077
10,706
166
88,785
W
Artio
Ro_Bain
Artio
5,648
195
1,355
4,894
14,932
20,035
32
2,795
12,040
21,713
0
L
6,029
1,311
0
3,894
13,136
6,043
0
4,881
8,089
0
49,533
L
Jing Wei
5,474
4,219
0
3,375
10,076
3,609
1,050
4,066
5,974
0
74,033
L
Anubis
WindedTru
Anubis
7,597
386
0
3,062
12,388
6,496
0
6,877
5,039
58,560
0
W
Discordia
WofulCorpse
Discordia
14,703
835
336
3,486
8,643
3,156
730
2,649
5,850
75,454
0
L
Gilgamesh
Xciteify_
Gilgamesh
8,473
1,795
0
3,361
14,279
12,728
0
5,106
9,043
0
49,270
W
6,480
420
333
4,131
10,710
10,287
1,031
0
10,172
61,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,541
Gold Earned
51,003
464
Minions Killed
588
0
Camps Cleared
0
1,650,755
Distance Traveled
1,760,941
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,246
514
162
9
0
323,826
3
L
Geb
6,569
365
17
1
0
369,015
6
W
Pele
10,593
589
141
8
0
356,040
3
W
Artio
9,256
514
18
1
0
375,817
6
L
Fenrir
9,461
526
97
5
0
340,623
1
L
Jing Wei
9,090
505
135
8
0
315,846
7
L
Anubis
8,563
476
114
6
0
278,933
4
W
Discordia
11,556
642
136
8
0
361,162
1
L
Gilgamesh
8,858
492
101
6
0
346,338
7
W
Ra
10,352
575
131
7
0
344,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role