Player Matchup

Athena
Athena
Gаmbler
Athena
Level 99
God Stats
38W - 27L
1,576 SR
Queue Stats
546W - 610L
1,512 Elo+
Solo
Guan Yu
Guan Yu
Karako
Guan Yu
Level 160
God Stats
3W - 0L
1,786 SR
Queue Stats
398W - 383L
1,504 Elo+
Party 1
Persephone
Persephone
LUPOX99
Persephone
Level 124
God Stats
42W - 20L
1,705 SR
Queue Stats
216W - 225L
1,479 Elo+
Party 3
Charybdis
Charybdis
LordRekNucc
Charybdis
Level 100
God Stats
5W - 5L
1,478 SR
Queue Stats
142W - 141L
1,474 Elo+
Party 3
Kali
Kali
andrius112
Kali
Level 84
God Stats
42W - 43L
1,539 SR
Queue Stats
757W - 747L
1,470 Elo+
Party 1
Team Averages
Level 113
1,617 SR
1,488 Elo+

VS

Team Averages
Level 88
1,594 SR
1,509 Elo+
Hercules
Hercules
 
Hercules
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BP iMpacT x
Sobek
Level 155
God Stats
7W - 11L
1,650 SR
Queue Stats
202W - 196L
1,558 Elo+
Party 2
Fenrir
Fenrir
Get_em_Tommy
Fenrir
Level 82
God Stats
11W - 15L
1,530 SR
Queue Stats
220W - 251L
1,487 Elo+
Party 2
Thoth
Thoth
J1ffr0
Thoth
Level 88
God Stats
9W - 6L
1,733 SR
Queue Stats
534W - 535L
1,525 Elo+
Party 2
Medusa
Medusa
werh22
Medusa
Level 18
God Stats
11W - 14L
1,557 SR
Queue Stats
235W - 267L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Gаmbler
Athena
10
0 / 2 / 5
5,450
545
2,953
7,988
6,304
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
Karako
Guan Yu
10
2 / 0 / 6
5,822
582
2,375
6,040
4,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
LUPOX99
Persephone
10
3 / 0 / 6
6,298
630
6,170
5,038
1,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
LordRekNucc
Charybdis
10
3 / 2 / 4
5,791
579
5,898
5,003
1,383
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
7 / 0 / 1
6,707
671
3,989
6,847
3,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
2 / 0 / 0
5,898
590
4,818
5,561
1,408
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
1 / 3 / 1
4,562
456
3,953
7,228
4,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
7
0 / 4 / 0
4,695
470
1,889
6,723
2,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thoth
J1ffr0
Thoth
8
1 / 5 / 0
4,712
471
3,455
5,752
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
werh22
Medusa
9
0 / 3 / 2
5,130
513
2,350
6,038
1,564
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
15
Kills
4
4
Deaths
15
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
0
0
2
L
1
3
1
0.5
L
Fenrir
0
4
0
0
W
Athena
Gаmbler
Athena
0
2
5
1.25
L
Thoth
J1ffr0
Thoth
1
5
0
0.2
W
Guan Yu
Karako
Guan Yu
2
0
6
5
W
Persephone
LUPOX99
Persephone
3
0
6
6
W
Charybdis
LordRekNucc
Charybdis
3
2
4
2.5
W
7
0
1
7.5
L
Medusa
werh22
Medusa
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,385
Damage
16,465
30,916
Taken
31,302
17,047
Mitigated
11,216
13,256
Healing
7,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,818
1,259
0
2,458
5,561
1,408
386
2,127
3,434
0
24,810
L
3,953
296
0
1,625
7,228
4,699
0
2,338
4,890
10,590
0
L
Fenrir
1,889
256
0
700
6,723
2,087
0
1,668
5,055
0
21,330
W
Athena
Gаmbler
Athena
2,953
827
0
3,074
7,988
6,304
21
1,227
6,654
22,462
0
L
Thoth
J1ffr0
Thoth
3,455
304
0
870
5,752
1,458
0
2,631
3,121
19,760
0
W
Guan Yu
Karako
Guan Yu
2,375
245
1,332
2,664
6,040
4,624
0
1,365
4,353
0
16,436
W
Persephone
LUPOX99
Persephone
6,170
245
0
1,577
5,038
1,633
159
1,818
2,865
31,110
0
W
Charybdis
LordRekNucc
Charybdis
5,898
3,644
0
1,352
5,003
1,383
1,046
783
4,108
0
34,660
W
3,989
1,567
0
3,257
6,847
3,103
0
1,104
5,528
0
33,617
L
Medusa
werh22
Medusa
2,350
489
0
1,592
6,038
1,564
0
359
5,679
0
30,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,068
Gold Earned
24,997
270
Minions Killed
235
0
Camps Cleared
0
1,015,479
Distance Traveled
930,499
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,898
590
66
7
0
209,437
4
L
Sobek
4,562
456
25
3
0
179,037
3
L
Fenrir
4,695
470
48
5
0
189,982
5
W
Athena
5,450
545
57
6
0
195,719
2
L
Thoth
4,712
471
31
3
0
178,454
2
W
Guan Yu
5,822
582
29
3
0
206,391
5
W
Persephone
6,298
630
56
6
0
210,765
2
W
Charybdis
5,791
579
71
7
0
174,871
2
W
Kali
6,707
671
57
6
0
227,733
3
L
Medusa
5,130
513
65
7
0
173,589
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role