Player Matchup

Sobek
Sobek
Alex_kxge
Sobek
Level 42
God Stats
3W - 5L
1,517 SR
Queue Stats
10W - 20L
1,359 Elo+
Party 1
Izanami
Izanami
Clovesk8
Izanami
Level 36
God Stats
17W - 16L
1,601 SR
Queue Stats
122W - 168L
1,401 Elo+
Party 4
Bastet
Bastet
Maroc_Sa7bi0914
Bastet
Level 64
God Stats
4W - 6L
1,220 SR
Queue Stats
141W - 139L
1,431 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Soull
Morgan Le Fay
Level 155
God Stats
15W - 6L
1,607 SR
Queue Stats
73W - 87L
1,448 Elo+
Solo
Gilgamesh
Gilgamesh
UGW_-FuRaNii-SaN
Gilgamesh
Level 48
God Stats
3W - 4L
1,500 SR
Queue Stats
175W - 207L
1,399 Elo+
Party 4
Team Averages
Level 69
1,489 SR
1,408 Elo+

VS

Team Averages
Level 97
1,480 SR
1,456 Elo+
Cerberus
Cerberus
Alto69x
Cerberus
Level 48
God Stats
9W - 15L
1,317 SR
Queue Stats
237W - 245L
1,377 Elo+
Party 3
Arachne
Arachne
KERO is back
Arachne
Level 129
God Stats
7W - 2L
1,581 SR
Queue Stats
141W - 146L
1,444 Elo+
Party 3
King Arthur
King Arthur
ProDz_Kurapika
King Arthur
Level 40
God Stats
3W - 1L
1,500 SR
Queue Stats
186W - 154L
1,545 Elo+
Party 2
Jing Wei
Jing Wei
TemptingOcean23
Jing Wei
Level 141
God Stats
8W - 7L
1,429 SR
Queue Stats
430W - 524L
1,378 Elo+
Solo
Anubis
Anubis
dB_Kaze
Anubis
Level 126
God Stats
6W - 5L
1,574 SR
Queue Stats
231W - 211L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Alex_kxge
Sobek
14
1 / 8 / 3
9,902
367
6,498
25,099
24,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Clovesk8
Izanami
19
4 / 10 / 2
12,795
474
12,424
18,752
5,435
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 10 / 2
12,277
455
12,109
25,580
11,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Soull
Morgan Le Fay
17
0 / 9 / 1
10,743
398
14,395
18,834
5,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
17
3 / 12 / 2
11,775
436
10,837
28,064
20,869
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alto69x
Cerberus
18
2 / 1 / 12
13,441
498
4,779
19,589
26,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
KERO is back
Arachne
20
19 / 1 / 7
16,707
619
25,259
21,134
11,450
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
ProDz_Kurapika
King Arthur
20
9 / 5 / 5
16,719
619
18,445
27,440
23,927
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
20
5 / 3 / 8
14,485
536
8,932
13,683
4,914
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
dB_Kaze
Anubis
20
14 / 2 / 8
17,710
656
32,674
22,941
13,409
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
89
12
Kills
49
49
Deaths
12
10
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Sobek
Alex_kxge
Sobek
1
8
3
0.31
W
Cerberus
Alto69x
Cerberus
2
1
12
8
L
Izanami
Clovesk8
Izanami
4
10
2
0.5
W
Arachne
KERO is back
Arachne
19
1
7
22.5
L
4
10
2
0.5
W
King Arthur
ProDz_Kurapika
King Arthur
9
5
5
2.3
L
Morgan Le Fay
Soull
Morgan Le Fay
0
9
1
0.06
W
Jing Wei
5
3
8
3
L
Gilgamesh
3
12
2
0.33
W
Anubis
dB_Kaze
Anubis
14
2
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,263
Damage
90,089
116,329
Taken
104,787
67,436
Mitigated
80,073
17,815
Healing
50,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Alex_kxge
Sobek
6,498
720
0
1,991
25,099
24,202
39
7,544
17,492
23,233
0
W
Cerberus
Alto69x
Cerberus
4,779
334
0
5,762
19,589
26,373
1,272
3,243
16,248
40,509
0
L
Izanami
Clovesk8
Izanami
12,424
8,082
0
1,986
18,752
5,435
915
9,132
9,620
0
94,990
W
Arachne
KERO is back
Arachne
25,259
18,898
0
8,592
21,134
11,450
4,905
6,611
14,523
0
147,805
L
12,109
6,238
0
6,756
25,580
11,047
0
5,689
19,642
0
81,277
W
King Arthur
ProDz_Kurapika
King Arthur
18,445
3,461
0
14,034
27,440
23,927
1,702
3,908
23,532
0
130,593
L
Morgan Le Fay
Soull
Morgan Le Fay
14,395
729
76
3,091
18,834
5,883
0
10,469
8,219
80,010
0
W
Jing Wei
8,932
5,669
0
4,896
13,683
4,914
5,039
1,233
12,431
0
122,338
L
Gilgamesh
10,837
2,858
0
3,915
28,064
20,869
0
5,065
22,317
4,791
53,492
W
Anubis
dB_Kaze
Anubis
32,674
1,438
0
16,837
22,941
13,409
2,788
8,480
14,461
121,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,492
Gold Earned
79,062
547
Minions Killed
754
0
Camps Cleared
0
2,128,648
Distance Traveled
2,344,773
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,902
367
35
1
0
480,091
6
W
Cerberus
13,441
498
48
2
0
418,266
0
L
Izanami
12,795
474
184
7
0
402,547
3
W
Arachne
16,707
619
151
6
0
523,096
4
L
Bastet
12,277
455
108
4
0
442,503
4
W
King Arthur
16,719
619
207
8
0
478,060
5
L
Morgan Le Fay
10,743
398
116
4
0
424,096
7
W
Jing Wei
14,485
536
156
6
0
495,055
10
L
Gilgamesh
11,775
436
104
4
0
379,411
5
W
Anubis
17,710
656
192
7
0
430,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role