Player Matchup

Thanatos
Thanatos
Bacucca
Thanatos
Level 14
God Stats
7W - 5L
1,567 SR
Queue Stats
11W - 18L
1,217 Elo+
Party 1
Da Ji
Da Ji
Mr_Rainbow_05
Da Ji
Level 89
God Stats
45W - 64L
1,409 SR
Queue Stats
206W - 261L
1,379 Elo+
Party 3
Charybdis
Charybdis
TheExpendable4
Charybdis
Level 16
God Stats
2W - 2L
1,724 SR
Queue Stats
13W - 20L
1,162 Elo+
Party 1
Hel
Hel
crazy129neptune
Hel
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 40L
1,279 Elo+
Party 1
Yemoja
Yemoja
vivalec4nne
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Team Averages
Level 29
1,540 SR
1,308 Elo+

VS

Team Averages
Level 22
1,451 SR
1,283 Elo+
Guan Yu
Guan Yu
Grugs0n
Guan Yu
Level 18
God Stats
6W - 0L
1,742 SR
Queue Stats
46W - 55L
1,304 Elo+
Solo
Fafnir
Fafnir
Nachtgiger557
Fafnir
Level 21
God Stats
24W - 17L
1,417 SR
Queue Stats
67W - 86L
1,226 Elo+
Party 2
Cupid
Cupid
ODxBrasi
Cupid
Level 23
God Stats
6W - 10L
1,140 SR
Queue Stats
54W - 78L
1,248 Elo+
Party 2
Hades
Hades
Tenessy05
Hades
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
46W - 70L
1,344 Elo+
Solo
Anubis
Anubis
urosprejaki
Anubis
Level 29
God Stats
21W - 20L
1,457 SR
Queue Stats
65W - 98L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bacucca
Thanatos
12
4 / 4 / 1
7,480
468
4,059
11,944
3,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
7 / 3 / 2
8,551
534
9,230
11,109
3,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
TheExpendable4
Charybdis
10
2 / 7 / 3
6,710
419
4,457
11,905
3,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 4 / 2
6,340
396
3,717
7,982
4,271
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
9
1 / 8 / 6
6,764
423
3,604
11,284
6,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Grugs0n
Guan Yu
13
4 / 2 / 0
8,476
530
3,909
9,466
4,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 2 / 14
8,497
531
4,258
9,435
8,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cupid
ODxBrasi
Cupid
12
6 / 4 / 12
8,387
524
10,376
9,507
2,645
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
Tenessy05
Hades
13
12 / 4 / 1
8,693
543
11,459
11,047
5,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
13
2 / 3 / 5
8,385
524
6,091
7,227
3,856
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
58
15
Kills
26
26
Deaths
15
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Bacucca
Thanatos
4
4
1
1.13
W
Guan Yu
Grugs0n
Guan Yu
4
2
0
2
L
7
3
2
2.67
W
2
2
14
4.5
W
Cupid
ODxBrasi
Cupid
6
4
12
3
W
Hades
Tenessy05
Hades
12
4
1
3.13
L
Charybdis
TheExpendable4
Charybdis
2
7
3
0.5
L
1
4
2
0.5
W
Anubis
2
3
5
1.5
L
Yemoja
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,067
Damage
36,093
54,224
Taken
46,682
21,342
Mitigated
25,391
13,719
Healing
15,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Bacucca
Thanatos
4,059
1,750
0
7,120
11,944
3,497
347
2,372
9,208
0
46,945
W
Guan Yu
Grugs0n
Guan Yu
3,909
611
0
1,980
9,466
4,919
58
758
8,708
0
47,748
L
9,230
2,067
0
2,150
11,109
3,776
0
3,389
7,720
0
38,865
W
4,258
1,219
0
2,535
9,435
8,796
285
2,768
6,667
11,568
0
W
Cupid
ODxBrasi
Cupid
10,376
4,668
217
3,532
9,507
2,645
224
1,362
8,145
0
45,255
W
Hades
Tenessy05
Hades
11,459
973
117
3,899
11,047
5,175
322
1,964
9,083
24,738
0
L
Charybdis
TheExpendable4
Charybdis
4,457
2,252
0
3,078
11,905
3,290
0
4,977
6,928
0
22,600
L
3,717
1,213
370
578
7,982
4,271
413
4,700
3,282
14,024
0
W
Anubis
6,091
564
0
3,158
7,227
3,856
1,108
711
6,516
44,545
0
L
Yemoja
3,604
839
173
250
11,284
6,508
0
6,370
4,867
11,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,845
Gold Earned
42,438
214
Minions Killed
307
0
Camps Cleared
0
1,375,903
Distance Traveled
1,399,559
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,480
468
79
5
0
284,965
0
W
Guan Yu
8,476
530
100
6
0
328,613
3
L
Da Ji
8,551
534
56
4
0
333,209
3
W
Fafnir
8,497
531
12
1
0
282,308
1
W
Cupid
8,387
524
75
5
0
262,452
2
W
Hades
8,693
543
36
2
0
293,336
1
L
Charybdis
6,710
419
38
2
0
232,446
2
L
Hel
6,340
396
27
2
0
266,760
1
W
Anubis
8,385
524
84
5
0
232,850
0
L
Yemoja
6,764
423
14
1
0
258,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role