Player Matchup

Ymir
Ymir
Platinum I
Gawdiator
Ymir
Platinum I
Level 63
God Stats
3W - 8L
1,544 SR
Queue Stats
42W - 32L
2,039 MMR
Party 1
Izanami
Izanami
Platinum I
SrAlfred93
Izanami
Platinum I
Level 149
God Stats
61W - 28L
1,728 SR
Queue Stats
675W - 679L
2,083 MMR
Solo
Pele
Pele
Diamond IV
Swainzilla209
Pele
Diamond IV
Level 159
God Stats
12W - 5L
1,633 SR
Queue Stats
81W - 57L
2,118 MMR
Solo
Amaterasu
Amaterasu
Gold II
hobowithcash
Amaterasu
Gold II
Level 86
God Stats
1W - 2L
1,524 SR
Queue Stats
17W - 13L
1,704 MMR
Party 1
Zhong Kui
Zhong Kui
Diamond IV
l D a a x
Zhong Kui
Diamond IV
Level 148
God Stats
7W - 11L
1,451 SR
Queue Stats
477W - 470L
2,138 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 121
1,576 SR
2,016 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 121
1,674 SR
2,008 MMR
Hou Yi
Hou Yi
Diamond V
Half A Chad
Hou Yi
Diamond V
Level 44
God Stats
5W - 2L
1,671 SR
Queue Stats
74W - 67L
2,079 MMR
Party 2
Cerberus
Cerberus
Diamond V
MaceWinduMofo
Cerberus
Diamond V
Level 158
God Stats
40W - 24L
1,716 SR
Queue Stats
373W - 370L
1,843 MMR
Solo
Hera
Hera
Platinum IV
NeoMystogan
Hera
Platinum IV
Level 160
God Stats
5W - 1L
1,660 SR
Queue Stats
398W - 382L
1,959 MMR
Solo
Baron Samedi
Baron Samedi
Diamond V
RamasDad_Support
Baron Samedi
Diamond V
Level 83
God Stats
2W - 1L
1,611 SR
Queue Stats
77W - 72L
2,184 MMR
Party 2
Fenrir
Fenrir
Diamond V
youngkilla1992_
Fenrir
Diamond V
Level 160
God Stats
62W - 40L
1,712 SR
Queue Stats
254W - 240L
1,974 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 5 / 2
9,243
440
3,502
20,498
16,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
SrAlfred93
Izanami
17
1 / 10 / 0
10,312
491
6,478
18,366
6,139
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 6 / 0
10,936
521
7,521
16,210
5,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
hobowithcash
Amaterasu
15
0 / 7 / 0
9,012
429
5,582
16,349
10,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
l D a a x
Zhong Kui
13
1 / 7 / 2
8,853
422
6,913
14,177
8,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Morgan Le FayTiamatPersephoneGilgameshAthena

VS

Bans
OdinYemojaSobekArtemisGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
8 / 1 / 14
13,364
636
16,093
15,088
6,157
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
MaceWinduMofo
Cerberus
19
9 / 1 / 12
13,060
622
15,702
20,243
21,329
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
7 / 1 / 8
13,570
646
11,518
5,760
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
RamasDad_Support
Baron Samedi
17
6 / 1 / 15
12,498
595
8,643
13,717
14,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
5 / 2 / 13
13,361
636
11,602
16,750
7,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
97
6
Kills
35
35
Deaths
6
4
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
5
2
0.2
W
Hou Yi
8
1
14
15
W
Cerberus
MaceWinduMofo
Cerberus
9
1
12
15
W
7
1
8
11
W
Baron Samedi
RamasDad_Support
Baron Samedi
6
1
15
13.5
L
Izanami
SrAlfred93
Izanami
1
10
0
0.1
L
4
6
0
0.67
L
Amaterasu
hobowithcash
Amaterasu
0
7
0
0
L
Zhong Kui
l D a a x
Zhong Kui
1
7
2
0.29
W
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,996
Damage
63,558
85,600
Taken
71,558
47,892
Mitigated
51,357
12,779
Healing
31,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,502
284
0
1,115
20,498
16,621
0
11,224
9,028
38,874
0
W
Hou Yi
16,093
11,495
0
6,414
15,088
6,157
8,555
2,025
13,027
0
116,095
W
Cerberus
MaceWinduMofo
Cerberus
15,702
471
0
7,703
20,243
21,329
1,499
2,426
17,717
67,462
0
W
11,518
4,429
0
2,555
5,760
2,242
3,605
1,775
3,857
90,481
0
W
Baron Samedi
RamasDad_Support
Baron Samedi
8,643
894
1,417
5,854
13,717
14,624
2,287
1,804
11,833
34,427
0
L
Izanami
SrAlfred93
Izanami
6,478
4,265
0
3,641
18,366
6,139
4,874
3,828
14,385
0
83,672
L
7,521
2,512
0
861
16,210
5,578
0
5,497
10,522
0
85,558
L
Amaterasu
hobowithcash
Amaterasu
5,582
1,979
0
3,067
16,349
10,993
0
8,403
7,471
0
46,587
L
Zhong Kui
l D a a x
Zhong Kui
6,913
543
0
4,095
14,177
8,561
0
5,703
8,331
47,671
0
W
11,602
1,700
0
7,366
16,750
7,005
2,580
2,942
13,648
0
99,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,356
Gold Earned
65,853
569
Minions Killed
676
0
Camps Cleared
0
1,760,315
Distance Traveled
2,108,951
14
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,243
440
61
3
0
383,702
2
W
Hou Yi
13,364
636
161
8
0
383,854
5
W
Cerberus
13,060
622
154
7
0
419,968
10
W
Hera
13,570
646
179
9
0
439,847
5
W
Baron Samedi
12,498
595
44
2
0
392,953
14
L
Izanami
10,312
491
170
8
0
310,797
0
L
Pele
10,936
521
124
6
0
427,783
6
L
Amaterasu
9,012
429
97
5
0
360,114
1
L
Zhong Kui
8,853
422
117
6
0
277,919
5
W
Fenrir
13,361
636
138
7
0
472,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role