Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Awilix Solo
Awilix
Level 18
God Stats
36W - 22L
1,703 SR
Queue Stats
50W - 29L
1,699 Elo+
Solo
Nu Wa
Nu Wa
Contessottoo
Nu Wa
Level 13
God Stats
0W - 2L
1,444 SR
Queue Stats
1W - 3L
1,646 Elo+
Party 2
Sylvanus
Sylvanus
chacee
Sylvanus
Level 17
God Stats
1W - 3L
1,693 SR
Queue Stats
109W - 143L
1,449 Elo+
Solo
Hera
Hera
chanelbee
Hera
Level 15
God Stats
1W - 3L
1,429 SR
Queue Stats
1W - 3L
1,646 Elo+
Party 2
Team Averages
Level 15
1,554 SR
1,588 Elo+

VS

Team Averages
Level 24
1,567 SR
1,575 Elo+
Arachne
Arachne
JohnWick358838
Arachne
Level 23
God Stats
8W - 7L
1,488 SR
Queue Stats
213W - 230L
1,483 Elo+
Solo
Charybdis
Charybdis
MaleMoaner
Charybdis
Level 4
God Stats
4W - 1L
1,701 SR
Queue Stats
11W - 5L
1,554 Elo+
Solo
Sol
Sol
TanRicenBeans
Sol
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 29L
1,529 Elo+
Solo
Nike
Nike
budget_human
Nike
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,846 Elo+
Party 1
Thanatos
Thanatos
robmix717
Thanatos
Level 68
God Stats
9W - 3L
1,648 SR
Queue Stats
240W - 225L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
5
0 / 5 / 0
3,613
452
814
5,134
1,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
2
0 / 1 / 0
3,125
391
892
1,250
348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 3 / 0
3,386
423
959
4,359
866
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
chacee
Sylvanus
5
0 / 3 / 0
3,644
456
925
5,157
2,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hera
7
0 / 1 / 0
4,150
519
1,955
2,887
579
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 3
5,291
661
1,971
3,716
1,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
MaleMoaner
Charybdis
10
5 / 0 / 1
5,673
709
3,265
3,391
1,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
5 / 0 / 3
5,881
735
4,146
4,132
1,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
1 / 0 / 4
4,764
596
2,144
3,625
1,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
robmix717
Thanatos
9
0 / 0 / 0
4,781
598
684
2,790
1,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
13
13
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
5
0
0
L
Awilix
0
1
0
0
L
0
3
0
0
W
2
0
3
3.5
W
Charybdis
MaleMoaner
Charybdis
5
0
1
5.5
W
5
0
3
6.5
W
1
0
4
3
L
Sylvanus
chacee
Sylvanus
0
3
0
0
L
Hera
0
1
0
0
W
Thanatos
robmix717
Thanatos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,545
Damage
12,210
18,787
Taken
17,654
5,486
Mitigated
6,325
4,227
Healing
9,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
814
498
0
640
5,134
1,679
198
1,252
3,756
0
7,653
L
Awilix
892
393
0
496
1,250
348
0
146
1,076
0
3,562
L
959
369
0
726
4,359
866
0
1,390
2,771
5,490
0
W
1,971
1,282
0
1,838
3,716
1,390
0
138
3,538
0
27,827
W
Charybdis
MaleMoaner
Charybdis
3,265
1,605
0
2,098
3,391
1,171
0
541
2,737
0
31,290
W
4,146
1,109
0
2,305
4,132
1,072
1,448
1,098
2,983
27,756
0
W
2,144
703
0
1,011
3,625
1,665
148
425
3,126
0
15,542
L
Sylvanus
chacee
Sylvanus
925
302
30
1,292
5,157
2,014
0
399
4,758
8,829
0
L
Hera
1,955
492
0
1,043
2,887
579
89
563
2,280
15,833
0
W
Thanatos
robmix717
Thanatos
684
0
0
2,066
2,790
1,027
750
1,370
1,420
0
16,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,918
Gold Earned
26,390
88
Minions Killed
246
0
Camps Cleared
0
542,798
Distance Traveled
719,131
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
3,613
452
24
3
0
140,295
2
L
Awilix
3,125
391
10
1
0
26,045
1
L
Nu Wa
3,386
423
7
1
0
128,289
0
W
Arachne
5,291
661
66
8
0
156,075
1
W
Charybdis
5,673
709
69
9
0
130,364
0
W
Sol
5,881
735
50
6
0
134,666
1
W
Nike
4,764
596
25
3
0
147,707
3
L
Sylvanus
3,644
456
16
2
0
103,229
1
L
Hera
4,150
519
31
4
0
144,940
0
W
Thanatos
4,781
598
36
5
0
150,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role