Player Matchup

Neith
Neith
Aspharyo
Neith
Level 40
God Stats
3W - 2L
1,571 SR
Queue Stats
72W - 95L
1,289 Elo+
Party 1
Danzaburou
Danzaburou
DisciplineGM
Danzaburou
Level 41
God Stats
12W - 22L
1,389 SR
Queue Stats
93W - 134L
1,277 Elo+
Party 1
Bacchus
Bacchus
Goldenvison
Bacchus
Level 113
God Stats
64W - 44L
1,597 SR
Queue Stats
338W - 350L
1,354 Elo+
Solo
Discordia
Discordia
Lady_Bloodfallen
Discordia
Level 105
God Stats
12W - 15L
1,456 SR
Queue Stats
91W - 118L
1,312 Elo+
Solo
Erlang Shen
Erlang Shen
ttv_lucid_Onrush
Erlang Shen
Level 82
God Stats
5W - 7L
1,324 SR
Queue Stats
303W - 346L
1,347 Elo+
Solo
Team Averages
Level 76
1,467 SR
1,316 Elo+

VS

Team Averages
Level 68
1,452 SR
1,287 Elo+
Neith
Neith
BaileyDawn778
Neith
Level 17
God Stats
0W - 2L
1,419 SR
Queue Stats
1W - 4L
1,067 Elo+
Party 2
Raijin
Raijin
Don7Trip
Raijin
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 193L
1,415 Elo+
Solo
Ymir
Ymir
GingerNado
Ymir
Level 17
God Stats
0W - 3L
1,326 SR
Queue Stats
5W - 10L
1,144 Elo+
Party 2
Nemesis
Nemesis
RamenGod420
Nemesis
Level 108
God Stats
6W - 7L
1,520 SR
Queue Stats
37W - 53L
1,372 Elo+
Party 2
Mulan
Mulan
The_Counsalor
Mulan
Level 121
God Stats
15W - 15L
1,496 SR
Queue Stats
347W - 390L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aspharyo
Neith
14
9 / 1 / 3
9,366
551
9,365
7,930
2,985
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
DisciplineGM
Danzaburou
15
2 / 2 / 1
8,853
521
3,033
8,070
2,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Goldenvison
Bacchus
13
2 / 1 / 8
8,697
512
7,686
11,996
14,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
14
5 / 4 / 2
8,613
507
8,487
8,189
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
ttv_lucid_Onrush
Erlang Shen
14
5 / 3 / 6
8,663
510
8,670
12,001
7,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,573
387
5,046
11,206
3,605
Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Don7Trip
Raijin
12
2 / 3 / 2
7,693
453
4,259
9,363
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 4 / 2
6,224
366
3,240
8,823
3,010
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
RamenGod420
Nemesis
11
3 / 3 / 3
7,582
446
6,837
9,871
4,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
6 / 8 / 0
8,976
528
10,538
14,228
8,401
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
23
Kills
11
11
Deaths
23
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
Aspharyo
Neith
9
1
3
10.5
L
0
5
1
0.1
W
Danzaburou
DisciplineGM
Danzaburou
2
2
1
1.25
L
Raijin
Don7Trip
Raijin
2
3
2
1
L
0
4
2
0.25
W
Bacchus
Goldenvison
Bacchus
2
1
8
6
W
Discordia
5
4
2
1.5
L
Nemesis
RamenGod420
Nemesis
3
3
3
1.5
L
6
8
0
0.75
W
Erlang Shen
ttv_lucid_Onrush
Erlang Shen
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,241
Damage
29,920
48,186
Taken
53,491
30,809
Mitigated
22,390
14,473
Healing
6,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aspharyo
Neith
9,365
3,883
0
2,745
7,930
2,985
2,539
1,698
6,128
0
46,890
L
5,046
1,082
0
434
11,206
3,605
174
2,376
8,830
0
31,839
W
Danzaburou
DisciplineGM
Danzaburou
3,033
1,403
0
3,478
8,070
2,998
1,368
90
7,940
0
53,206
L
Raijin
Don7Trip
Raijin
4,259
752
0
2,626
9,363
3,020
0
3,170
6,193
33,671
0
L
3,240
482
0
0
8,823
3,010
60
5,305
3,518
20,932
0
W
Bacchus
Goldenvison
Bacchus
7,686
1,210
180
3,631
11,996
14,783
90
2,551
9,328
22,122
0
W
Discordia
8,487
660
0
1,596
8,189
2,905
116
810
7,219
51,554
0
L
Nemesis
RamenGod420
Nemesis
6,837
3,029
0
1,108
9,871
4,354
0
1,231
8,640
0
35,325
L
10,538
2,528
0
2,436
14,228
8,401
1,346
4,091
10,137
0
41,908
W
Erlang Shen
ttv_lucid_Onrush
Erlang Shen
8,670
4,810
0
2,843
12,001
7,138
159
1,771
10,072
0
57,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,192
Gold Earned
37,048
401
Minions Killed
282
0
Camps Cleared
0
1,552,428
Distance Traveled
1,443,711
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,366
551
98
6
0
278,317
0
L
Neith
6,573
387
53
3
0
260,032
5
W
Danzaburou
8,853
521
107
6
0
289,339
0
L
Raijin
7,693
453
64
4
0
278,022
5
L
Ymir
6,224
366
39
2
0
315,448
3
W
Bacchus
8,697
512
26
2
0
328,676
3
W
Discordia
8,613
507
86
5
0
303,497
4
L
Nemesis
7,582
446
53
3
0
321,756
3
L
Mulan
8,976
528
73
4
0
268,453
1
W
Erlang Shen
8,663
510
84
5
0
352,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role