Player Matchup

Chaac
Chaac
Bronze III
Kwonosh
Chaac
Bronze III
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Artio
Artio
Gold IV
NATO
Artio
Gold IV
Level 159
God Stats
7W - 0L
1,727 SR
Queue Stats
12W - 2L
1,746 MMR
Party 1
Anhur
Anhur
Bronze III
İtachiPain
Anhur
Bronze III
Level 32
God Stats
1W - 0L
1,719 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 76
1,649 SR
1,582 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,614 SR
1,549 MMR
Horus
Horus
Gold IV
 
Horus
Gold IV
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Silver I
 
Ne Zha
Silver I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chang'e
Chang'e
Gold II
Atom89
Chang'e
Gold II
Level 160
God Stats
2W - 3L
1,843 SR
Queue Stats
21W - 27L
1,646 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kwonosh
Chaac
12
6 / 0 / 9
7,982
798
12,012
10,039
11,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
NATO
Artio
12
3 / 1 / 12
8,412
841
8,967
14,406
16,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
6 / 1 / 7
8,098
810
9,175
7,855
2,875
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
OdinGilgameshThothMorgan Le FayPersephone

VS

Bans
TiamatHou YiAphroditeSkadiDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
1 / 5 / 1
6,591
659
5,155
12,535
9,923
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
 
Ne Zha
9
1 / 5 / 1
6,566
657
5,941
11,189
8,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chang'e
Atom89
Chang'e
8
0 / 5 / 2
5,959
596
8,051
10,106
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
15
Kills
2
2
Deaths
15
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
5
1
0.3
L
Ne Zha
 
Ne Zha
1
5
1
0.3
L
Chang'e
Atom89
Chang'e
0
5
2
0.2
W
Chaac
Kwonosh
Chaac
6
0
9
10.5
W
Artio
NATO
Artio
3
1
12
9
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,154
Damage
19,147
32,300
Taken
33,830
31,294
Mitigated
21,207
20,587
Healing
9,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,155
2,604
1,010
2,723
12,535
9,923
136
3,305
8,915
0
8,348
L
Ne Zha
 
Ne Zha
5,941
432
0
1,066
11,189
8,330
276
2,613
8,068
0
15,584
L
Chang'e
Atom89
Chang'e
8,051
416
2,346
2,171
10,106
2,954
378
3,353
6,599
18,021
0
W
Chaac
Kwonosh
Chaac
12,012
1,616
0
5,084
10,039
11,457
773
3,728
5,995
0
25,698
W
Artio
NATO
Artio
8,967
708
2,614
8,840
14,406
16,962
463
3,631
10,491
18,322
0
W
9,175
6,192
0
4,049
7,855
2,875
849
1,123
6,487
0
31,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,492
Gold Earned
19,116
93
Minions Killed
66
7
Camps Cleared
2
546,668
Distance Traveled
525,087
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,591
659
11
1
0
175,739
3
L
Ne Zha
6,566
657
21
2
1
170,336
1
L
Chang'e
5,959
596
34
3
1
179,012
1
W
Chaac
7,982
798
23
2
2
188,512
1
W
Artio
8,412
841
11
1
2
192,888
3
W
Anhur
8,098
810
59
6
3
165,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role