Player Matchup

Nemesis
Nemesis
SK Akuma
Nemesis
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,087 Elo+
Solo
Ra
Ra
Smol Nebula
Ra
Level 9
God Stats
2W - 6L
1,261 SR
Queue Stats
5W - 8L
1,338 Elo+
Solo
Cerberus
Cerberus
Spiritfingers16
Cerberus
Level 29
God Stats
21W - 21L
1,576 SR
Queue Stats
73W - 81L
1,468 Elo+
Party 2
Cabrakan
Cabrakan
SuperShawn05
Cabrakan
Level 71
God Stats
6W - 2L
1,854 SR
Queue Stats
122W - 126L
1,480 Elo+
Party 2
Artemis
Artemis
crossonwins
Artemis
Level 9
God Stats
10W - 9L
1,704 SR
Queue Stats
12W - 11L
1,526 Elo+
Party 2
Team Averages
Level 25
1,579 SR
1,380 Elo+

VS

Team Averages
Level 31
1,612 SR
1,407 Elo+
Arachne
Arachne
CrazyBoy1818
Arachne
Level 29
God Stats
25W - 24L
1,472 SR
Queue Stats
46W - 38L
1,383 Elo+
Solo
Cabrakan
Cabrakan
MuddiRasuk
Cabrakan
Level 20
God Stats
8W - 10L
1,730 SR
Queue Stats
62W - 72L
1,376 Elo+
Party 1
Kukulkan
Kukulkan
daugaard-style
Kukulkan
Level 18
God Stats
7W - 5L
1,500 SR
Queue Stats
126W - 125L
1,408 Elo+
Party 1
Hercules
Hercules
hait-GG
Hercules
Level 27
God Stats
20W - 20L
1,625 SR
Queue Stats
100W - 109L
1,418 Elo+
Party 1
Anhur
Anhur
jonassej0101
Anhur
Level 62
God Stats
12W - 5L
1,730 SR
Queue Stats
155W - 149L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
SK Akuma
Nemesis
17
2 / 12 / 1
11,518
411
9,733
23,453
12,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

5
0 / 3 / 0
7,601
271
1,273
3,202
1,446
Cerberus
15
2 / 10 / 9
11,361
406
12,807
35,034
27,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
SuperShawn05
Cabrakan
20
16 / 6 / 1
15,414
551
35,606
33,216
25,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
crossonwins
Artemis
15
2 / 11 / 2
10,258
366
10,532
19,946
6,792
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CrazyBoy1818
Arachne
20
15 / 3 / 9
17,041
609
22,091
29,218
15,048
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
MuddiRasuk
Cabrakan
17
2 / 8 / 12
11,925
426
7,212
21,313
25,727
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
20
5 / 4 / 10
15,620
558
16,424
14,515
6,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
hait-GG
Hercules
20
4 / 2 / 8
14,924
533
10,710
21,320
21,376
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
16 / 5 / 7
15,767
563
30,913
24,893
10,172
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
88
22
Kills
42
42
Deaths
22
13
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Arachne
CrazyBoy1818
Arachne
15
3
9
6.5
W
Cabrakan
MuddiRasuk
Cabrakan
2
8
12
1
L
Nemesis
SK Akuma
Nemesis
2
12
1
0.21
L
0
3
0
0
L
Cerberus
2
10
9
0.65
L
Cabrakan
SuperShawn05
Cabrakan
16
6
1
2.75
L
Artemis
crossonwins
Artemis
2
11
2
0.27
W
Kukulkan
5
4
10
2.5
W
Hercules
hait-GG
Hercules
4
2
8
4
W
16
5
7
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,951
Damage
87,350
114,851
Taken
111,259
73,936
Mitigated
78,512
22,712
Healing
42,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CrazyBoy1818
Arachne
22,091
17,765
0
16,977
29,218
15,048
1,839
9,732
19,486
0
158,677
W
Cabrakan
MuddiRasuk
Cabrakan
7,212
1,977
260
2,529
21,313
25,727
718
10,197
11,116
26,841
0
L
Nemesis
SK Akuma
Nemesis
9,733
4,103
0
2,206
23,453
12,873
1,606
4,397
19,056
0
67,653
L
1,273
279
121
179
3,202
1,446
132
918
2,284
11,819
0
L
Cerberus
12,807
1,303
310
7,169
35,034
27,240
103
5,946
29,088
46,358
0
L
Cabrakan
SuperShawn05
Cabrakan
35,606
4,653
0
9,823
33,216
25,585
208
8,487
24,729
140,283
0
L
Artemis
crossonwins
Artemis
10,532
7,892
0
2,904
19,946
6,792
1,333
5,768
14,178
0
45,191
W
Kukulkan
16,424
895
0
1,135
14,515
6,189
2,264
8,669
5,846
100,776
0
W
Hercules
hait-GG
Hercules
10,710
2,228
0
7,512
21,320
21,376
2,062
10,706
10,614
10,462
67,096
W
30,913
19,757
0
13,907
24,893
10,172
3,014
10,507
14,386
0
134,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,152
Gold Earned
75,277
457
Minions Killed
665
0
Camps Cleared
0
1,993,376
Distance Traveled
2,534,876
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
17,041
609
172
6
0
557,264
4
W
Cabrakan
11,925
426
25
1
0
487,814
0
L
Nemesis
11,518
411
108
4
0
525,288
0
L
Ra
7,601
271
18
1
0
119,002
0
L
Cerberus
11,361
406
73
3
0
426,895
3
L
Cabrakan
15,414
551
174
6
0
502,354
6
L
Artemis
10,258
366
84
3
0
419,837
0
W
Kukulkan
15,620
558
181
6
0
509,138
1
W
Hercules
14,924
533
131
5
0
521,623
0
W
Anhur
15,767
563
156
6
0
459,037
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role