Player Matchup

Izanami
Izanami
Bucnasty504
Izanami
Level 148
God Stats
8W - 14L
1,486 SR
Queue Stats
25W - 33L
1,665 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Falamar
Morgan Le Fay
Level 104
God Stats
0W - 3L
1,264 SR
Queue Stats
1W - 9L
1,264 Elo+
Party 1
Mercury
Mercury
PutTifaInSmash
Mercury
Level 108
God Stats
1W - 1L
1,868 SR
Queue Stats
89W - 95L
1,540 Elo+
Solo
Cthulhu
Cthulhu
Ulacanis
Cthulhu
Level 139
God Stats
3W - 1L
1,766 SR
Queue Stats
95W - 76L
1,664 Elo+
Party 1
Poseidon
Poseidon
spudbuddy
Poseidon
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,551 Elo+
Solo
Team Averages
Level 113
1,577 SR
1,537 Elo+

VS

Team Averages
Level 116
1,544 SR
1,592 Elo+
Jormungandr
Jormungandr
Chavojr2012
Jormungandr
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 39L
1,544 Elo+
Solo
Neith
Neith
MXHunterD
Neith
Level 119
God Stats
2W - 3L
1,408 SR
Queue Stats
61W - 51L
1,629 Elo+
Party 2
Scylla
Scylla
SeraphimDragoon
Scylla
Level 146
God Stats
8W - 10L
1,707 SR
Queue Stats
33W - 38L
1,553 Elo+
Solo
Poseidon
Poseidon
Xcualo
Poseidon
Level 133
God Stats
12W - 7L
1,551 SR
Queue Stats
144W - 114L
1,566 Elo+
Party 2
Tyr
Tyr
devilbeny
Tyr
Level 97
God Stats
8W - 8L
1,555 SR
Queue Stats
147W - 111L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bucnasty504
Izanami
16
3 / 5 / 5
9,987
999
11,372
15,981
5,470
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Falamar
Morgan Le Fay
15
2 / 5 / 3
9,203
920
10,556
14,128
5,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 7 / 5
8,961
896
7,052
17,139
6,382
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Ulacanis
Cthulhu
16
3 / 2 / 4
10,596
1,060
12,125
14,401
17,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
spudbuddy
Poseidon
15
1 / 7 / 3
9,036
904
7,628
11,880
3,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

168

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chavojr2012
Jormungandr
16
6 / 5 / 9
10,436
1,044
17,254
14,192
6,221
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
MXHunterD
Neith
18
12 / 1 / 7
12,137
1,214
14,766
9,259
3,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 1 / 14
10,194
1,019
17,915
9,384
3,097
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
Xcualo
Poseidon
17
3 / 1 / 10
10,143
1,014
7,805
6,215
2,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 1 / 14
9,870
987
11,194
15,234
14,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
80
9
Kills
26
26
Deaths
9
20
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bucnasty504
Izanami
3
5
5
1.1
W
Jormungandr
Chavojr2012
Jormungandr
6
5
9
2.1
L
Morgan Le Fay
Falamar
Morgan Le Fay
2
5
3
0.7
W
Neith
MXHunterD
Neith
12
1
7
15.5
L
0
7
5
0.36
W
4
1
14
11
L
Cthulhu
Ulacanis
Cthulhu
3
2
4
2.5
W
Poseidon
Xcualo
Poseidon
3
1
10
8
W
1
1
14
8
L
Poseidon
spudbuddy
Poseidon
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,733
Damage
68,934
73,529
Taken
54,284
38,060
Mitigated
29,357
5,491
Healing
10,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bucnasty504
Izanami
11,372
5,959
0
766
15,981
5,470
0
10,652
5,150
0
31,585
W
Jormungandr
Chavojr2012
Jormungandr
17,254
4,535
0
1,758
14,192
6,221
0
6,866
7,143
22,463
0
L
Morgan Le Fay
Falamar
Morgan Le Fay
10,556
1,745
210
1,744
14,128
5,150
0
6,162
7,636
24,084
0
W
Neith
MXHunterD
Neith
14,766
6,600
0
4,080
9,259
3,603
0
6,548
2,265
0
41,635
L
7,052
5,224
0
629
17,139
6,382
0
10,290
6,623
0
19,830
W
17,915
769
0
260
9,384
3,097
0
4,379
4,857
30,163
0
L
Cthulhu
Ulacanis
Cthulhu
12,125
462
517
1,370
14,401
17,248
0
9,075
5,168
29,969
0
W
Poseidon
Xcualo
Poseidon
7,805
574
197
595
6,215
2,039
0
3,917
1,944
29,795
0
W
11,194
708
0
3,985
15,234
14,397
0
7,116
7,766
4,600
17,012
L
Poseidon
spudbuddy
Poseidon
7,628
1,225
0
255
11,880
3,810
0
8,131
3,481
25,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,783
Gold Earned
52,780
183
Minions Killed
188
5
Camps Cleared
10
979,735
Distance Traveled
1,025,226
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,987
999
49
5
0
175,219
0
W
Jormungandr
10,436
1,044
10
1
3
175,343
1
L
Morgan Le Fay
9,203
920
25
3
0
174,442
1
W
Neith
12,137
1,214
76
8
1
180,999
0
L
Mercury
8,961
896
33
3
3
217,557
0
W
Scylla
10,194
1,019
18
2
0
209,855
0
L
Cthulhu
10,596
1,060
32
3
0
227,003
3
W
Poseidon
10,143
1,014
57
6
6
208,275
4
W
Tyr
9,870
987
27
3
0
250,754
1
L
Poseidon
9,036
904
44
4
2
185,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role