Player Matchup

Thor
Thor
abdu3360
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,169 Elo+
Solo
Zhong Kui
Zhong Kui
johndeere3320
Zhong Kui
Level 128
God Stats
34W - 48L
1,449 SR
Queue Stats
668W - 687L
1,391 Elo+
Solo
Bacchus
Bacchus
killerbit00
Bacchus
Level 47
God Stats
3W - 13L
1,197 SR
Queue Stats
72W - 111L
1,393 Elo+
Solo
Team Averages
Level 60
1,382 SR
1,318 Elo+

VS

Team Averages
Level 67
1,492 SR
1,423 Elo+
Bellona
Bellona
Baeritto24
Bellona
Level 67
God Stats
14W - 5L
1,671 SR
Queue Stats
50W - 60L
1,453 Elo+
Solo
Sol
Sol
JJbro1121
Sol
Level 67
God Stats
99W - 98L
1,517 SR
Queue Stats
495W - 593L
1,388 Elo+
Solo
Thanatos
Thanatos
wimpykid0002
Thanatos
Level 68
God Stats
5W - 8L
1,288 SR
Queue Stats
259W - 243L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
4 / 7 / 2
7,780
778
4,229
9,297
4,481
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
johndeere3320
Zhong Kui
10
2 / 8 / 3
7,037
704
7,397
9,866
4,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
killerbit00
Bacchus
10
2 / 5 / 3
6,878
688
4,680
9,876
5,439
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Baeritto24
Bellona
13
11 / 2 / 8
9,344
934
10,067
8,792
7,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 2 / 11
7,862
786
9,766
6,978
2,680
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
wimpykid0002
Thanatos
12
5 / 4 / 9
7,903
790
4,856
6,776
3,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
8
Kills
20
20
Deaths
8
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bellona
Baeritto24
Bellona
11
2
8
7.5
W
4
2
11
4.75
L
Thor
4
7
2
0.71
L
Zhong Kui
johndeere3320
Zhong Kui
2
8
3
0.44
L
Bacchus
killerbit00
Bacchus
2
5
3
0.7
W
Thanatos
wimpykid0002
Thanatos
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,306
Damage
24,689
29,039
Taken
22,546
14,514
Mitigated
13,265
1,599
Healing
7,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Baeritto24
Bellona
10,067
3,607
0
1,023
8,792
7,570
461
4,609
4,183
0
18,866
W
9,766
3,410
500
2,676
6,978
2,680
1,082
4,115
2,863
29,468
0
L
Thor
4,229
1,179
0
0
9,297
4,481
0
2,973
6,324
0
17,114
L
Zhong Kui
johndeere3320
Zhong Kui
7,397
0
0
826
9,866
4,594
0
3,109
6,757
15,569
0
L
Bacchus
killerbit00
Bacchus
4,680
258
77
696
9,876
5,439
0
4,255
5,621
15,417
0
W
Thanatos
wimpykid0002
Thanatos
4,856
393
199
3,474
6,776
3,015
1,152
3,675
3,101
0
14,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,695
Gold Earned
25,109
62
Minions Killed
95
4
Camps Cleared
5
429,764
Distance Traveled
530,188
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,344
934
27
3
0
192,256
1
W
Sol
7,862
786
45
5
4
169,805
1
L
Thor
7,780
778
24
2
0
126,858
0
L
Zhong Kui
7,037
704
16
2
2
137,201
1
L
Bacchus
6,878
688
22
2
2
165,705
2
W
Thanatos
7,903
790
23
2
1
168,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role