Player Matchup

Scylla
Scylla
 
Scylla
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Alejandroguapoxd
Cabrakan
Level 63
God Stats
4W - 19L
1,331 SR
Queue Stats
342W - 391L
1,457 Elo+
Solo
Artemis
Artemis
Buck5hot00
Artemis
Level 56
God Stats
1W - 3L
1,309 SR
Queue Stats
24W - 39L
1,429 Elo+
Solo
Arachne
Arachne
DN3r1
Arachne
Level 78
God Stats
30W - 12L
1,730 SR
Queue Stats
178W - 184L
1,484 Elo+
Solo
Ares
Ares
Primtius
Ares
Level 54
God Stats
88W - 81L
1,553 SR
Queue Stats
100W - 104L
1,453 Elo+
Solo
Team Averages
Level 70
1,485 SR
1,465 Elo+

VS

Team Averages
Level 92
1,495 SR
1,427 Elo+
Ah Puch
Ah Puch
ChiraDk
Ah Puch
Level 100
God Stats
4W - 5L
1,366 SR
Queue Stats
523W - 598L
1,518 Elo+
Solo
Cerberus
Cerberus
LimpinAintEZ
Cerberus
Level 144
God Stats
12W - 11L
1,679 SR
Queue Stats
328W - 329L
1,499 Elo+
Party 1
Mercury
Mercury
Strongstaff
Mercury
Level 83
God Stats
1W - 4L
1,355 SR
Queue Stats
13W - 24L
1,181 Elo+
Solo
Athena
Athena
YourDud3n3ss
Athena
Level 64
God Stats
11W - 14L
1,505 SR
Queue Stats
292W - 304L
1,469 Elo+
Party 1
Hachiman
Hachiman
Zencron
Hachiman
Level 67
God Stats
29W - 24L
1,567 SR
Queue Stats
506W - 475L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
0 / 4 / 3
4,997
500
1,941
5,456
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

2
0 / 1 / 0
3,531
353
101
790
297
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Artemis
Buck5hot00
Artemis
8
3 / 2 / 3
5,759
576
5,829
4,769
1,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Arachne
DN3r1
Arachne
9
3 / 5 / 2
5,343
534
3,993
7,463
2,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ares
8
2 / 2 / 4
5,535
554
4,331
7,612
4,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ChiraDk
Ah Puch
10
2 / 0 / 2
5,864
586
4,901
4,781
2,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
LimpinAintEZ
Cerberus
9
3 / 2 / 2
5,970
597
4,075
6,175
3,708
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
Strongstaff
Mercury
11
7 / 1 / 2
6,497
650
3,882
6,723
2,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
8
1 / 3 / 5
5,307
531
2,246
7,822
4,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Zencron
Hachiman
9
1 / 2 / 1
5,219
522
3,741
5,061
1,200
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
8
Kills
14
14
Deaths
8
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
4
3
0.38
L
0
1
0
0
L
Artemis
Buck5hot00
Artemis
3
2
3
2.25
W
Ah Puch
ChiraDk
Ah Puch
2
0
2
3
L
Arachne
DN3r1
Arachne
3
5
2
0.8
W
Cerberus
LimpinAintEZ
Cerberus
3
2
2
2
L
Ares
2
2
4
2
W
Mercury
Strongstaff
Mercury
7
1
2
8
W
Athena
1
3
5
1.17
W
Hachiman
Zencron
Hachiman
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,195
Damage
18,845
26,090
Taken
30,562
10,358
Mitigated
13,819
4,798
Healing
8,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,941
316
0
253
5,456
1,590
0
2,392
3,064
21,370
0
L
101
0
0
82
790
297
0
465
325
1,760
0
L
Artemis
Buck5hot00
Artemis
5,829
3,401
0
500
4,769
1,393
0
1,629
3,072
0
26,386
W
Ah Puch
ChiraDk
Ah Puch
4,901
339
0
2,188
4,781
2,282
68
733
4,048
27,894
0
L
Arachne
DN3r1
Arachne
3,993
2,313
0
2,122
7,463
2,726
0
4,110
3,242
0
24,111
W
Cerberus
LimpinAintEZ
Cerberus
4,075
410
0
1,675
6,175
3,708
0
1,651
4,524
28,699
0
L
Ares
4,331
355
0
1,841
7,612
4,352
0
2,259
5,165
8,950
0
W
Mercury
Strongstaff
Mercury
3,882
2,262
0
598
6,723
2,418
0
921
5,802
0
33,072
W
Athena
2,246
476
0
1,863
7,822
4,211
125
2,182
5,640
10,752
0
W
Hachiman
Zencron
Hachiman
3,741
2,426
0
2,369
5,061
1,200
136
886
4,175
0
27,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,165
Gold Earned
28,857
172
Minions Killed
265
0
Camps Cleared
0
764,320
Distance Traveled
935,817
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,997
500
55
6
0
169,004
4
L
Cabrakan
3,531
353
6
1
0
17,907
0
L
Artemis
5,759
576
55
6
0
177,689
5
W
Ah Puch
5,864
586
56
6
0
192,193
0
L
Arachne
5,343
534
45
5
0
201,472
0
W
Cerberus
5,970
597
83
8
0
166,185
2
L
Ares
5,535
554
11
1
0
198,248
2
W
Mercury
6,497
650
57
6
0
201,583
4
W
Athena
5,307
531
19
2
0
198,483
1
W
Hachiman
5,219
522
50
5
0
177,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role