Player Matchup

Apollo
Apollo
EddieOnADC
Apollo
Level 21
God Stats
2W - 0L
1,883 SR
Queue Stats
67W - 15L
1,617 Elo+
Solo
Odin
Odin
FinalRegent
Odin
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 47L
1,158 Elo+
Solo
Sol
Sol
HardyBrain
Sol
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
MadMarla
Baba Yaga
Level 12
God Stats
1W - 0L
1,545 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
SmalppHero
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,586 SR
1,455 Elo+

VS

Team Averages
Level 18
1,334 SR
1,217 Elo+
Morgan Le Fay
Morgan Le Fay
HidroH15
Morgan Le Fay
Level 17
God Stats
6W - 25L
1,134 SR
Queue Stats
15W - 51L
1,177 Elo+
Party 1
Gilgamesh
Gilgamesh
LUCXF
Gilgamesh
Level 17
God Stats
4W - 6L
1,414 SR
Queue Stats
28W - 72L
1,226 Elo+
Party 1
Izanami
Izanami
Lucrefc
Izanami
Level 25
God Stats
44W - 59L
1,345 SR
Queue Stats
54W - 100L
1,260 Elo+
Party 1
Ares
Ares
Wirtron
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,146 Elo+
Solo
He Bo
He Bo
godYRyZe
He Bo
Level 28
God Stats
8W - 19L
1,278 SR
Queue Stats
81W - 144L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
EddieOnADC
Apollo
20
33 / 1 / 2
18,597
809
45,710
21,351
10,705
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
5 / 7 / 10
10,719
466
8,235
15,487
12,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 15 / 3
8,832
384
363
14,088
3,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
MadMarla
Baba Yaga
16
1 / 9 / 11
10,715
466
3,244
13,343
4,852
Magic Focus

Magic Focus

+20
Magical Power

12
4 / 1 / 10
9,963
433
5,778
10,175
5,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HidroH15
Morgan Le Fay
16
10 / 11 / 7
10,862
472
13,639
21,672
9,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
LUCXF
Gilgamesh
17
5 / 9 / 5
11,035
480
5,896
18,145
11,721
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
Lucrefc
Izanami
19
9 / 9 / 3
11,824
514
14,694
18,739
7,399
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
Wirtron
Ares
8
0 / 4 / 2
7,627
332
906
5,848
2,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
godYRyZe
He Bo
14
4 / 10 / 0
9,607
418
5,185
20,346
6,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
45
43
Kills
28
33
Deaths
43
36
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Apollo
EddieOnADC
Apollo
33
1
2
34
W
5
7
10
1.43
W
0
15
3
0.1
L
Morgan Le Fay
HidroH15
Morgan Le Fay
10
11
7
1.23
L
Gilgamesh
LUCXF
Gilgamesh
5
9
5
0.83
L
Izanami
Lucrefc
Izanami
9
9
3
1.17
W
Baba Yaga
MadMarla
Baba Yaga
1
9
11
0.72
W
4
1
10
9
L
Ares
Wirtron
Ares
0
4
2
0.25
L
He Bo
godYRyZe
He Bo
4
10
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,330
Damage
40,320
74,444
Taken
84,750
36,654
Mitigated
37,292
23,607
Healing
10,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
EddieOnADC
Apollo
45,710
35,085
0
14,850
21,351
10,705
13,442
6,288
14,866
0
183,317
W
8,235
4,466
0
1,666
15,487
12,042
1,142
4,581
10,862
0
35,941
W
363
183
0
700
14,088
3,940
170
2,257
11,831
20,762
0
L
Morgan Le Fay
HidroH15
Morgan Le Fay
13,639
2,053
0
1,347
21,672
9,662
2,176
1,772
19,860
53,954
0
L
Gilgamesh
LUCXF
Gilgamesh
5,896
1,349
0
280
18,145
11,721
331
2,516
15,617
0
41,847
L
Izanami
Lucrefc
Izanami
14,694
11,670
0
1,971
18,739
7,399
0
1,952
16,787
0
98,535
W
Baba Yaga
MadMarla
Baba Yaga
3,244
179
0
2,239
13,343
4,852
453
3,948
9,346
32,982
0
W
5,778
1,322
0
4,152
10,175
5,115
186
2,656
7,435
19,755
1,668
L
Ares
Wirtron
Ares
906
368
0
500
5,848
2,083
146
962
4,886
3,922
0
L
He Bo
godYRyZe
He Bo
5,185
545
0
6,500
20,346
6,427
299
1,828
18,518
62,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,826
Gold Earned
50,955
429
Minions Killed
418
0
Camps Cleared
0
1,772,338
Distance Traveled
1,561,324
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
18,597
809
266
12
0
479,139
3
W
Odin
10,719
466
53
2
0
333,730
1
W
Sol
8,832
384
36
2
0
360,642
1
L
Morgan Le Fay
10,862
472
84
4
0
337,704
0
L
Gilgamesh
11,035
480
68
3
0
331,435
0
L
Izanami
11,824
514
155
7
0
403,363
0
W
Baba Yaga
10,715
466
39
2
0
364,464
0
W
Ymir
9,963
433
35
2
0
234,363
0
L
Ares
7,627
332
7
0
0
149,102
1
L
He Bo
9,607
418
104
5
0
339,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role