Player Matchup

Thanatos
Thanatos
Juice_Censore
Thanatos
Level 28
God Stats
33W - 23L
1,554 SR
Queue Stats
33W - 26L
1,413 Elo+
Party 2
The Morrigan
The Morrigan
Tatsuyaryn
The Morrigan
Level 7
God Stats
2W - 0L
1,810 SR
Queue Stats
2W - 1L
1,443 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
moonsterking19
Morgan Le Fay
Level 8
God Stats
2W - 1L
1,365 SR
Queue Stats
5W - 4L
1,369 Elo+
Party 2
Gilgamesh
Gilgamesh
thatonediaz3601
Gilgamesh
Level 18
God Stats
21W - 16L
1,553 SR
Queue Stats
22W - 17L
1,426 Elo+
Party 2
Bakasura
Bakasura
xKokushibou
Bakasura
Level 29
God Stats
12W - 6L
1,661 SR
Queue Stats
38W - 36L
1,446 Elo+
Solo
Team Averages
Level 18
1,589 SR
1,419 Elo+

VS

Team Averages
Level 13
1,573 SR
1,461 Elo+
Bakasura
Bakasura
AvL GaLo 69
Bakasura
Level 28
God Stats
16W - 19L
1,434 SR
Queue Stats
162W - 163L
1,347 Elo+
Solo
Ra
Ra
DavyJones1525
Ra
Level 8
God Stats
0W - 3L
1,364 SR
Queue Stats
1W - 9L
1,532 Elo+
Party 1
Nemesis
Nemesis
LordSombrio120
Nemesis
Level 6
God Stats
0W - 1L
1,641 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
chris_coelho07
Gilgamesh
Level 16
God Stats
15W - 14L
1,597 SR
Queue Stats
66W - 87L
1,652 Elo+
Party 1
Ymir
Ymir
cursedBYyou
Ymir
Level 8
God Stats
2W - 1L
1,830 SR
Queue Stats
4W - 10L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Juice_Censore
Thanatos
20
26 / 6 / 4
16,877
625
25,140
18,636
9,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
Tatsuyaryn
The Morrigan
17
6 / 3 / 11
13,198
489
14,119
11,077
5,207
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
moonsterking19
Morgan Le Fay
16
0 / 9 / 11
11,419
423
11,626
18,249
7,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
thatonediaz3601
Gilgamesh
17
5 / 8 / 15
12,752
472
14,631
22,064
10,051
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
xKokushibou
Bakasura
20
12 / 1 / 6
17,118
634
14,827
27,066
12,916
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AvL GaLo 69
Bakasura
20
7 / 7 / 2
14,453
535
11,347
24,342
7,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 9 / 4
12,245
454
8,028
11,979
4,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 20 / 2
10,394
385
7,667
24,290
10,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
chris_coelho07
Gilgamesh
17
4 / 11 / 10
12,150
450
11,654
27,685
29,905
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
11 / 4 / 9
13,139
487
13,664
18,467
22,128
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
53
49
Kills
26
27
Deaths
51
47
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AvL GaLo 69
Bakasura
7
7
2
1.14
L
2
9
4
0.44
W
Thanatos
Juice_Censore
Thanatos
26
6
4
4.67
L
2
20
2
0.15
W
The Morrigan
Tatsuyaryn
The Morrigan
6
3
11
3.83
L
Gilgamesh
chris_coelho07
Gilgamesh
4
11
10
0.82
L
11
4
9
3.88
W
Morgan Le Fay
moonsterking19
Morgan Le Fay
0
9
11
0.61
W
Gilgamesh
thatonediaz3601
Gilgamesh
5
8
15
1.56
W
Bakasura
xKokushibou
Bakasura
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,343
Damage
52,360
97,092
Taken
106,763
45,092
Mitigated
74,952
39,461
Healing
9,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AvL GaLo 69
Bakasura
11,347
8,149
0
4,506
24,342
7,903
159
2,589
21,435
0
112,605
L
8,028
592
761
466
11,979
4,770
3,223
355
11,083
61,510
0
W
Thanatos
Juice_Censore
Thanatos
25,140
9,883
0
17,089
18,636
9,306
4,581
4,018
14,095
0
88,043
L
7,667
2,782
0
788
24,290
10,246
823
9,279
14,233
0
37,852
W
The Morrigan
Tatsuyaryn
The Morrigan
14,119
2,735
0
2,177
11,077
5,207
666
2,725
8,246
56,529
4,986
L
Gilgamesh
chris_coelho07
Gilgamesh
11,654
2,130
0
559
27,685
29,905
753
4,796
22,033
0
50,534
L
13,664
4,443
0
2,023
18,467
22,128
0
5,506
12,173
45,173
0
W
Morgan Le Fay
moonsterking19
Morgan Le Fay
11,626
3,142
0
3,074
18,249
7,612
1,464
7,120
10,743
46,397
0
W
Gilgamesh
thatonediaz3601
Gilgamesh
14,631
5,486
0
2,783
22,064
10,051
2,812
5,824
16,165
0
51,308
W
Bakasura
xKokushibou
Bakasura
14,827
11,050
0
14,338
27,066
12,916
1,683
1,825
25,125
0
178,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,364
Gold Earned
62,381
599
Minions Killed
518
0
Camps Cleared
0
2,491,719
Distance Traveled
2,312,680
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
14,453
535
191
7
0
542,855
0
L
Ra
12,245
454
120
4
0
368,939
0
W
Thanatos
16,877
625
123
5
0
512,319
0
L
Nemesis
10,394
385
62
2
0
487,626
0
W
The Morrigan
13,198
489
87
3
0
471,511
0
L
Gilgamesh
12,150
450
74
3
0
479,741
1
L
Ymir
13,139
487
71
3
0
433,519
0
W
Morgan Le Fay
11,419
423
69
3
0
438,775
1
W
Gilgamesh
12,752
472
83
3
0
472,322
0
W
Bakasura
17,118
634
237
9
0
596,792
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role