Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
DaGLiMiOuX
Fenrir
Level 118
God Stats
2W - 1L
1,312 SR
Queue Stats
145W - 123L
1,601 Elo+
Party 1
Susano
Susano
Reiju-D-Robin
Susano
Level 123
God Stats
5W - 5L
1,406 SR
Queue Stats
177W - 164L
1,569 Elo+
Party 4
Nemesis
Nemesis
largomp
Nemesis
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
269W - 176L
1,678 Elo+
Party 4
Sun Wukong
Sun Wukong
xlargun
Sun Wukong
Level 127
God Stats
2W - 6L
1,233 SR
Queue Stats
158W - 157L
1,579 Elo+
Party 4
Team Averages
Level 112
1,390 SR
1,586 Elo+

VS

Team Averages
Level 27
1,544 SR
1,499 Elo+
Hou Yi
Hou Yi
EkManTi
Hou Yi
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,571 Elo+
Party 2
Ymir
Ymir
Hortamilk
Ymir
Level 20
God Stats
1W - 1L
1,719 SR
Queue Stats
28W - 35L
1,481 Elo+
Solo
Ravana
Ravana
Opdouglas
Ravana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
YvngMora
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,472 Elo+
Party 3
Nu Wa
Nu Wa
reewdcdf
Nu Wa
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
4 / 3 / 24
9,335
934
13,470
8,765
4,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
DaGLiMiOuX
Fenrir
17
13 / 3 / 18
10,242
1,024
11,011
18,060
14,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
10 / 5 / 17
9,795
980
17,313
11,233
6,018
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
largomp
Nemesis
18
6 / 1 / 29
10,197
1,020
13,081
20,056
13,658
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
xlargun
Sun Wukong
17
6 / 1 / 29
10,136
1,014
8,485
19,751
15,789
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
EkManTi
Hou Yi
16
7 / 8 / 4
9,463
946
22,999
12,466
5,575
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
15
4 / 7 / 5
8,614
861
13,118
14,985
14,130
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ravana
Opdouglas
Ravana
12
1 / 8 / 6
7,231
723
6,973
12,739
10,586
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ares
13
0 / 8 / 10
7,652
765
5,689
16,752
14,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
reewdcdf
Nu Wa
14
1 / 8 / 7
7,627
763
15,442
10,475
4,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
45
39
Kills
13
13
Deaths
39
117
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
3
24
5.33
W
Fenrir
DaGLiMiOuX
Fenrir
13
3
18
7.33
L
Hou Yi
EkManTi
Hou Yi
7
8
4
1.13
L
Ymir
4
7
5
0.93
L
Ravana
Opdouglas
Ravana
1
8
6
0.5
W
10
5
17
3.7
L
Ares
0
8
10
0.63
W
Nemesis
largomp
Nemesis
6
1
29
20.5
L
Nu Wa
reewdcdf
Nu Wa
1
8
7
0.56
W
Sun Wukong
xlargun
Sun Wukong
6
1
29
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,360
Damage
64,221
77,865
Taken
67,417
54,249
Mitigated
48,701
39,497
Healing
4,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
13,470
1,178
5,749
2,907
8,765
4,272
1,071
3,554
5,211
28,756
0
W
Fenrir
DaGLiMiOuX
Fenrir
11,011
2,213
516
5,965
18,060
14,512
1,488
7,245
10,815
0
15,333
L
Hou Yi
EkManTi
Hou Yi
22,999
9,552
0
582
12,466
5,575
0
2,103
9,989
0
34,485
L
Ymir
13,118
1,099
253
1,680
14,985
14,130
0
4,548
9,948
21,113
0
L
Ravana
Opdouglas
Ravana
6,973
1,181
0
319
12,739
10,586
0
2,173
10,213
0
10,504
W
17,313
1,715
2,290
1,473
11,233
6,018
662
4,688
6,545
0
24,430
L
Ares
5,689
625
239
374
16,752
14,368
0
2,876
13,366
7,215
0
W
Nemesis
largomp
Nemesis
13,081
2,495
1,475
9,328
20,056
13,658
1,108
9,983
10,073
4,799
24,922
L
Nu Wa
reewdcdf
Nu Wa
15,442
2,819
192
588
10,475
4,042
0
2,054
8,060
29,244
0
W
Sun Wukong
xlargun
Sun Wukong
8,485
1,090
902
8,892
19,751
15,789
611
8,779
10,972
0
17,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,705
Gold Earned
40,587
113
Minions Killed
76
0
Camps Cleared
0
969,224
Distance Traveled
815,006
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,335
934
34
3
0
158,313
0
W
Fenrir
10,242
1,024
6
1
0
192,121
1
L
Hou Yi
9,463
946
20
2
0
149,660
1
L
Ymir
8,614
861
20
2
0
161,048
0
L
Ravana
7,231
723
4
0
0
176,511
0
W
Susano
9,795
980
17
2
0
194,720
0
L
Ares
7,652
765
4
0
0
165,617
2
W
Nemesis
10,197
1,020
36
4
0
225,669
2
L
Nu Wa
7,627
763
28
3
0
162,170
0
W
Sun Wukong
10,136
1,014
20
2
0
198,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role