Player Matchup

Sylvanus
Sylvanus
AldosChikens
Sylvanus
Level 108
God Stats
1W - 3L
1,503 SR
Queue Stats
159W - 135L
1,686 Elo+
Solo
Loki
Loki
Bound_LPG
Loki
Level 109
God Stats
10W - 10L
1,610 SR
Queue Stats
383W - 372L
1,470 Elo+
Party 2
Hades
Hades
CheRuby_LPG
Hades
Level 108
God Stats
7W - 7L
1,472 SR
Queue Stats
408W - 390L
1,484 Elo+
Party 2
Artio
Artio
Nero S0S
Artio
Level 146
God Stats
1W - 1L
1,313 SR
Queue Stats
173W - 160L
1,528 Elo+
Solo
Heimdallr
Heimdallr
sir_dr_professor
Heimdallr
Level 155
God Stats
5W - 12L
1,322 SR
Queue Stats
546W - 557L
1,490 Elo+
Solo
Team Averages
Level 125
1,444 SR
1,532 Elo+

VS

Team Averages
Level 102
1,590 SR
1,494 Elo+
Charybdis
Charybdis
Alphadite7300
Charybdis
Level 123
God Stats
10W - 11L
1,603 SR
Queue Stats
135W - 127L
1,516 Elo+
Party 1
Terra
Terra
BaronSammedi
Terra
Level 129
God Stats
7W - 6L
1,428 SR
Queue Stats
304W - 282L
1,485 Elo+
Party 3
Neith
Neith
KillerSteezy22
Neith
Level 100
God Stats
7W - 8L
1,496 SR
Queue Stats
78W - 60L
1,539 Elo+
Party 1
Amaterasu
Amaterasu
LvL 42 Knight
Amaterasu
Level 98
God Stats
10W - 5L
1,641 SR
Queue Stats
393W - 343L
1,449 Elo+
Party 1
Pele
Pele
SadTHELEGEND
Pele
Level 58
God Stats
20W - 7L
1,782 SR
Queue Stats
196W - 183L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AldosChikens
Sylvanus
6
0 / 4 / 0
4,298
391
1,747
6,702
2,068
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
11
1 / 3 / 2
6,306
573
2,740
6,016
1,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 4 / 2
6,192
563
5,400
9,290
5,095
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
Nero S0S
Artio
12
1 / 1 / 0
6,185
562
3,631
6,619
6,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
9
0 / 2 / 0
5,123
466
2,646
5,785
1,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alphadite7300
Charybdis
11
5 / 0 / 1
7,065
642
8,195
5,522
1,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 0 / 4
6,275
570
2,087
4,200
3,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
3 / 1 / 1
6,972
634
3,211
4,778
1,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
LvL 42 Knight
Amaterasu
11
0 / 2 / 3
6,517
592
3,821
6,501
4,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
5 / 2 / 2
6,837
622
6,327
9,226
2,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
5
Kills
14
14
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AldosChikens
Sylvanus
0
4
0
0
W
Charybdis
Alphadite7300
Charybdis
5
0
1
5.5
W
1
0
4
3
L
Loki
1
3
2
0.67
L
3
4
2
1
W
3
1
1
3.5
W
Amaterasu
LvL 42 Knight
Amaterasu
0
2
3
0.75
L
Artio
Nero S0S
Artio
1
1
0
1
W
5
2
2
3
L
Heimdallr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,164
Damage
23,641
34,412
Taken
30,227
16,658
Mitigated
13,817
9,388
Healing
10,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AldosChikens
Sylvanus
1,747
820
831
815
6,702
2,068
0
539
6,163
11,607
0
W
Charybdis
Alphadite7300
Charybdis
8,195
4,783
0
866
5,522
1,661
523
1,047
4,475
0
51,832
W
2,087
153
1,107
2,666
4,200
3,302
37
845
3,355
11,317
0
L
Loki
2,740
701
0
265
6,016
1,736
0
420
5,596
0
37,932
L
5,400
406
362
3,060
9,290
5,095
0
0
9,290
27,676
0
W
3,211
1,058
0
1,833
4,778
1,397
859
1,066
3,712
0
37,976
W
Amaterasu
LvL 42 Knight
Amaterasu
3,821
1,030
0
2,406
6,501
4,473
0
4,056
2,445
0
32,968
L
Artio
Nero S0S
Artio
3,631
437
65
3,715
6,619
6,191
0
0
6,619
33,982
0
W
6,327
1,904
0
1,972
9,226
2,984
0
3,764
5,462
0
40,211
L
Heimdallr
2,646
1,252
0
275
5,785
1,568
0
1,128
4,657
0
28,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,104
Gold Earned
33,666
284
Minions Killed
382
0
Camps Cleared
0
1,009,114
Distance Traveled
1,079,874
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,298
391
20
2
0
197,375
0
W
Charybdis
7,065
642
108
10
0
192,743
3
W
Terra
6,275
570
25
2
0
239,373
4
L
Loki
6,306
573
78
7
0
211,900
1
L
Hades
6,192
563
48
4
0
197,822
3
W
Neith
6,972
634
101
9
0
186,311
3
W
Amaterasu
6,517
592
81
7
0
231,260
2
L
Artio
6,185
562
78
7
0
210,970
6
W
Pele
6,837
622
67
6
0
230,187
3
L
Heimdallr
5,123
466
60
5
0
191,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role