Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BestLeaguePlayer
Danzaburou
Level 58
God Stats
28W - 24L
1,663 SR
Queue Stats
377W - 284L
1,654 Elo+
Solo
Kukulkan
Kukulkan
IBiggaveli
Kukulkan
Level 108
God Stats
18W - 10L
1,787 SR
Queue Stats
399W - 421L
1,654 Elo+
Party 1
Arachne
Arachne
ReKaPMaX
Arachne
Level 160
God Stats
11W - 7L
1,622 SR
Queue Stats
928W - 700L
1,679 Elo+
Party 1
Anhur
Anhur
TopUnderdog
Anhur
Level 142
God Stats
54W - 35L
1,713 SR
Queue Stats
618W - 606L
1,701 Elo+
Solo
Team Averages
Level 125
1,657 SR
1,637 Elo+

VS

Team Averages
Level 148
1,624 SR
1,679 Elo+
Geb
Geb
Araxea
Geb
Level 157
God Stats
26W - 17L
1,608 SR
Queue Stats
641W - 643L
1,658 Elo+
Solo
Danzaburou
Danzaburou
Knifepalm
Danzaburou
Level 157
God Stats
17W - 18L
1,648 SR
Queue Stats
600W - 561L
1,652 Elo+
Solo
Sun Wukong
Sun Wukong
WrathOfKrieg
Sun Wukong
Level 127
God Stats
1W - 4L
1,521 SR
Queue Stats
253W - 207L
1,703 Elo+
Solo
Awilix
Awilix
ga1axie
Awilix
Level 141
God Stats
11W - 8L
1,728 SR
Queue Stats
405W - 400L
1,664 Elo+
Solo
Janus
Janus
silentwhisper08
Janus
Level 159
God Stats
32W - 27L
1,616 SR
Queue Stats
172W - 158L
1,718 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
2 / 2 / 0
8,334
556
9,322
11,315
10,560
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
BestLeaguePlayer
Danzaburou
17
4 / 0 / 2
10,163
678
6,142
6,122
2,312
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
IBiggaveli
Kukulkan
14
3 / 1 / 4
8,530
569
6,350
4,220
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
ReKaPMaX
Arachne
14
1 / 2 / 8
8,502
567
5,957
11,369
5,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 4 / 5
8,453
564
12,333
11,522
6,024
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Araxea
Geb
10
0 / 3 / 5
6,837
456
2,478
15,548
9,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Knifepalm
Danzaburou
15
1 / 3 / 1
8,866
591
3,453
7,022
1,524
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
WrathOfKrieg
Sun Wukong
13
0 / 3 / 1
7,734
516
5,054
11,822
7,542
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
ga1axie
Awilix
13
4 / 4 / 4
8,285
552
3,590
13,275
4,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 2 / 3
9,222
615
8,692
7,413
3,105
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
15
Kills
9
9
Deaths
15
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
2
0
1
L
Geb
Araxea
Geb
0
3
5
0.83
W
Danzaburou
BestLeaguePlayer
Danzaburou
4
0
2
5
W
Kukulkan
IBiggaveli
Kukulkan
3
1
4
5
L
Danzaburou
Knifepalm
Danzaburou
1
3
1
0.5
W
Arachne
ReKaPMaX
Arachne
1
2
8
2.5
W
5
4
5
1.88
L
Sun Wukong
WrathOfKrieg
Sun Wukong
0
3
1
0.17
L
Awilix
ga1axie
Awilix
4
4
4
1.5
L
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,104
Damage
23,267
44,548
Taken
55,080
26,022
Mitigated
25,504
17,353
Healing
14,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,322
664
0
5,114
11,315
10,560
0
1,837
9,478
52,605
0
L
Geb
Araxea
Geb
2,478
734
0
2,765
15,548
9,125
0
3,317
12,153
8,614
0
W
Danzaburou
BestLeaguePlayer
Danzaburou
6,142
3,425
0
3,389
6,122
2,312
0
965
5,157
0
86,179
W
Kukulkan
IBiggaveli
Kukulkan
6,350
394
0
1,216
4,220
1,539
0
715
3,505
52,671
0
L
Danzaburou
Knifepalm
Danzaburou
3,453
2,263
0
2,093
7,022
1,524
0
1,058
5,924
0
67,696
W
Arachne
ReKaPMaX
Arachne
5,957
3,221
0
6,283
11,369
5,587
0
2,401
8,968
0
63,354
W
12,333
5,573
98
1,253
11,522
6,024
0
5,402
6,120
0
40,860
L
Sun Wukong
WrathOfKrieg
Sun Wukong
5,054
965
0
3,703
11,822
7,542
0
5,732
6,090
0
50,040
L
Awilix
ga1axie
Awilix
3,590
1,236
0
4,814
13,275
4,208
0
3,245
9,954
0
47,298
L
8,692
694
0
1,615
7,413
3,105
0
1,982
5,287
75,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,982
Gold Earned
40,944
564
Minions Killed
523
0
Camps Cleared
0
1,559,908
Distance Traveled
1,556,379
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,334
556
126
8
0
320,127
1
L
Geb
6,837
456
14
1
0
302,412
10
W
Danzaburou
10,163
678
165
11
0
295,945
8
W
Kukulkan
8,530
569
120
8
0
310,878
7
L
Danzaburou
8,866
591
150
10
0
299,396
2
W
Arachne
8,502
567
94
6
0
355,048
3
W
Anhur
8,453
564
59
4
0
277,910
0
L
Sun Wukong
7,734
516
107
7
0
307,918
4
L
Awilix
8,285
552
81
5
0
337,836
7
L
Janus
9,222
615
171
11
0
308,817
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role