Player Matchup

Sylvanus
Sylvanus
Cyrobolt
Sylvanus
Level 114
God Stats
11W - 8L
1,649 SR
Queue Stats
192W - 172L
1,618 Elo+
Party 1
Mercury
Mercury
Darksouldragon10
Mercury
Level 109
God Stats
4W - 6L
1,524 SR
Queue Stats
107W - 85L
1,617 Elo+
Party 1
Cerberus
Cerberus
HeywoodDjablomi
Cerberus
Level 59
God Stats
1W - 3L
1,353 SR
Queue Stats
344W - 261L
1,593 Elo+
Party 3
Hera
Hera
Nytebane
Hera
Level 89
God Stats
4W - 6L
1,501 SR
Queue Stats
294W - 245L
1,552 Elo+
Party 3
Xbalanque
Xbalanque
wreckinginbound
Xbalanque
Level 142
God Stats
0W - 2L
1,543 SR
Queue Stats
49W - 47L
1,558 Elo+
Party 1
Team Averages
Level 103
1,514 SR
1,588 Elo+

VS

Team Averages
Level 127
1,546 SR
1,534 Elo+
Thanatos
Thanatos
 
Thanatos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
BiolKDoom
Achilles
Level 126
God Stats
15W - 16L
1,458 SR
Queue Stats
567W - 534L
1,501 Elo+
Solo
Charybdis
Charybdis
davendrarum
Charybdis
Level 140
God Stats
2W - 1L
1,447 SR
Queue Stats
67W - 64L
1,585 Elo+
Party 2
Olorun
Olorun
is300
Olorun
Level 122
God Stats
2W - 4L
1,555 SR
Queue Stats
19W - 22L
1,506 Elo+
Party 2
Xing Tian
Xing Tian
sasathe
Xing Tian
Level 123
God Stats
1W - 0L
1,773 SR
Queue Stats
30W - 30L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cyrobolt
Sylvanus
9
2 / 4 / 7
6,401
427
6,214
13,840
5,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 7 / 5
6,512
434
3,704
10,304
2,635
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
13
2 / 2 / 1
7,330
489
4,620
11,670
8,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
12
7 / 7 / 3
8,021
535
9,369
9,548
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
wreckinginbound
Xbalanque
12
3 / 3 / 5
7,473
498
9,929
8,882
2,147
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
14 / 3 / 1
9,677
645
15,704
14,824
5,227
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
BiolKDoom
Achilles
16
7 / 0 / 3
9,466
631
8,945
9,194
6,070
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
davendrarum
Charybdis
13
1 / 1 / 8
8,009
534
7,570
8,718
2,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
is300
Olorun
13
0 / 6 / 7
8,272
551
1,675
11,860
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Xing Tian
sasathe
Xing Tian
9
1 / 4 / 6
6,715
448
4,780
10,212
9,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
48
14
Kills
23
23
Deaths
14
21
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
14
3
1
4.83
W
Achilles
BiolKDoom
Achilles
7
0
3
8.5
L
Sylvanus
Cyrobolt
Sylvanus
2
4
7
1.38
L
0
7
5
0.36
L
Cerberus
2
2
1
1.25
L
Hera
7
7
3
1.21
W
Charybdis
davendrarum
Charybdis
1
1
8
5
W
Olorun
is300
Olorun
0
6
7
0.58
W
Xing Tian
sasathe
Xing Tian
1
4
6
1
L
Xbalanque
wreckinginbound
Xbalanque
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,836
Damage
38,674
54,244
Taken
54,808
21,696
Mitigated
27,100
9,293
Healing
23,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
15,704
4,414
187
11,673
14,824
5,227
765
4,065
10,649
0
51,134
W
Achilles
BiolKDoom
Achilles
8,945
2,024
0
3,179
9,194
6,070
429
3,154
6,018
0
57,428
L
Sylvanus
Cyrobolt
Sylvanus
6,214
2,245
757
2,122
13,840
5,993
646
3,036
10,706
19,062
6,728
L
3,704
1,688
0
120
10,304
2,635
0
962
9,342
0
40,748
L
Cerberus
4,620
141
0
3,405
11,670
8,925
0
638
10,588
37,288
0
L
Hera
9,369
1,902
0
2,082
9,548
1,996
186
1,019
8,485
34,620
0
W
Charybdis
davendrarum
Charybdis
7,570
3,356
0
2,324
8,718
2,513
1,264
1,434
7,284
0
54,795
W
Olorun
is300
Olorun
1,675
1,101
262
4,150
11,860
4,110
1,446
6,567
4,867
48,788
0
W
Xing Tian
sasathe
Xing Tian
4,780
421
0
1,233
10,212
9,180
0
3,575
6,533
14,145
0
L
Xbalanque
wreckinginbound
Xbalanque
9,929
3,001
0
807
8,882
2,147
320
800
7,984
0
35,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,737
Gold Earned
42,139
316
Minions Killed
416
0
Camps Cleared
0
1,401,103
Distance Traveled
1,359,138
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,677
645
72
5
0
296,599
0
W
Achilles
9,466
631
123
8
0
284,987
3
L
Sylvanus
6,401
427
47
3
0
247,859
0
L
Mercury
6,512
434
70
5
0
343,935
2
L
Cerberus
7,330
489
89
6
0
300,279
1
L
Hera
8,021
535
63
4
0
232,792
1
W
Charybdis
8,009
534
106
7
0
258,924
3
W
Olorun
8,272
551
101
7
0
236,578
0
W
Xing Tian
6,715
448
14
1
0
282,050
1
L
Xbalanque
7,473
498
47
3
0
276,238
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role