Player Matchup

Set
Set
BlackXRikage
Set
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 124L
1,285 Elo+
Party 1
Baron Samedi
Baron Samedi
Spliffington
Baron Samedi
Level 43
God Stats
53W - 30L
1,601 SR
Queue Stats
98W - 106L
1,371 Elo+
Party 1
Mulan
Mulan
XErbtheGodX
Mulan
Level 88
God Stats
23W - 16L
1,548 SR
Queue Stats
462W - 688L
1,302 Elo+
Party 1
Team Averages
Level 61
1,550 SR
1,319 Elo+

VS

Team Averages
Level 41
1,450 SR
1,444 Elo+
Thanatos
Thanatos
Kyxaroth
Thanatos
Level 38
God Stats
1W - 4L
1,430 SR
Queue Stats
89W - 114L
1,368 Elo+
Party 2
Ares
Ares
beast99619
Ares
Level 25
God Stats
5W - 7L
1,619 SR
Queue Stats
246W - 279L
1,546 Elo+
Solo
Agni
Agni
surio899
Agni
Level 60
God Stats
0W - 4L
1,302 SR
Queue Stats
47W - 47L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 11
8,746
673
3,040
8,068
3,918
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
Spliffington
Baron Samedi
15
6 / 1 / 10
10,303
793
12,051
8,259
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
9 / 1 / 7
10,170
782
8,062
11,820
12,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kyxaroth
Thanatos
11
1 / 8 / 3
7,747
596
2,949
10,363
4,156
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 4 / 2
7,572
582
8,106
9,093
7,480
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
12
2 / 4 / 2
8,043
619
7,846
10,060
3,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
16
Kills
5
5
Deaths
16
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
3
11
2.17
L
Thanatos
Kyxaroth
Thanatos
1
8
3
0.31
W
Baron Samedi
Spliffington
Baron Samedi
6
1
10
11
W
9
1
7
12.5
L
2
4
2
0.75
L
Agni
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,153
Damage
18,901
28,147
Taken
29,516
19,339
Mitigated
15,026
8,715
Healing
3,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,040
1,443
0
288
8,068
3,918
484
4,521
3,327
0
19,229
L
Thanatos
Kyxaroth
Thanatos
2,949
481
0
2,416
10,363
4,156
0
4,618
5,486
0
17,618
W
Baron Samedi
Spliffington
Baron Samedi
12,051
674
1,527
3,653
8,259
3,294
797
4,957
3,302
46,215
0
W
8,062
923
648
2,599
11,820
12,127
551
6,905
4,915
0
22,315
L
8,106
110
0
0
9,093
7,480
0
4,428
4,409
16,393
0
L
Agni
7,846
366
0
1,353
10,060
3,390
37
3,514
6,358
25,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,219
Gold Earned
23,362
128
Minions Killed
98
7
Camps Cleared
5
706,130
Distance Traveled
624,476
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,746
673
35
3
2
215,559
0
L
Thanatos
7,747
596
32
2
2
207,701
2
W
Baron Samedi
10,303
793
71
5
4
244,073
2
W
Mulan
10,170
782
22
2
1
246,498
1
L
Ares
7,572
582
14
1
1
176,946
0
L
Agni
8,043
619
52
4
2
239,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role