Player Matchup

Chaac
Chaac
Bronze III
COMBATMUSHROOMS
Chaac
Bronze III
Level 66
God Stats
2W - 0L
1,551 SR
Queue Stats
3W - 2L
1,419 MMR
Party 1
Sylvanus
Sylvanus
Silver I
ShaClayClay
Sylvanus
Silver I
Level 107
God Stats
2W - 1L
1,682 SR
Queue Stats
128W - 116L
1,520 MMR
Party 1
Bacchus
Bacchus
Silver V
ll Blindside ll
Bacchus
Silver V
Level 77
God Stats
1W - 1L
1,497 SR
Queue Stats
6W - 8L
1,284 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 83
1,577 SR
1,408 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,582 SR
1,171 MMR
Eset
Eset
Silver III
EmoAsylum22
Eset
Silver III
Level 142
God Stats
60W - 40L
1,575 SR
Queue Stats
424W - 450L
964 MMR
Solo
Ah Puch
Ah Puch
Silver I
ExMajik
Ah Puch
Silver I
Level 159
God Stats
7W - 12L
1,651 SR
Queue Stats
349W - 400L
1,234 MMR
Party 2
Izanami
Izanami
Gold V
xItZxDeMoNx
Izanami
Gold V
Level 63
God Stats
1W - 3L
1,519 SR
Queue Stats
45W - 53L
1,316 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 19
14,927
679
13,511
29,194
28,977
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
ShaClayClay
Sylvanus
17
10 / 5 / 12
15,030
683
21,806
25,477
12,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
10 / 1 / 16
16,320
742
16,727
29,882
50,404
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
Morgan Le FayGilgameshPersephoneCthulhuCerberus

VS

Bans
ArtemisKuzenboBaron SamediHerculesSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 10 / 4
14,706
668
17,348
20,678
8,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Puch
ExMajik
Ah Puch
16
2 / 4 / 3
13,527
615
26,028
21,072
22,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
xItZxDeMoNx
Izanami
14
2 / 12 / 2
12,623
574
15,924
20,503
8,315
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
17
26
Kills
8
8
Deaths
26
47
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
2
19
7.75
L
4
10
4
0.6
L
Ah Puch
ExMajik
Ah Puch
2
4
3
0.88
W
Sylvanus
ShaClayClay
Sylvanus
10
5
12
3.2
W
10
1
16
18
L
Izanami
xItZxDeMoNx
Izanami
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,044
Damage
59,300
84,553
Taken
62,253
91,605
Mitigated
39,662
33,541
Healing
10,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,511
603
1,932
9,988
29,194
28,977
549
14,657
14,196
0
54,363
L
17,348
312
294
3,188
20,678
8,557
259
11,825
8,853
53,968
0
L
Ah Puch
ExMajik
Ah Puch
26,028
1,538
118
5,940
21,072
22,790
67
13,344
7,728
68,732
0
W
Sylvanus
ShaClayClay
Sylvanus
21,806
7,246
4,996
9,326
25,477
12,224
2,352
14,468
10,679
58,482
7,903
W
16,727
1,591
773
6,526
29,882
50,404
644
13,218
16,060
34,378
0
L
Izanami
xItZxDeMoNx
Izanami
15,924
8,623
79
1,054
20,503
8,315
985
12,217
8,286
0
62,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,277
Gold Earned
40,856
245
Minions Killed
240
6
Camps Cleared
10
1,270,803
Distance Traveled
1,029,790
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,927
679
86
4
2
464,790
3
L
Eset
14,706
668
85
4
1
359,262
2
L
Ah Puch
13,527
615
84
4
1
377,501
3
W
Sylvanus
15,030
683
122
6
2
360,903
13
W
Bacchus
16,320
742
37
2
2
445,110
4
L
Izanami
12,623
574
71
3
8
293,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role